default RCONInstance threads: 1
default AsyncTask Workers: 3
- (0) Main thread
- (1) MainLogger [sleeping]
- (2) CommandReader [sleeping]
- (3) RakLib networking
As the MCPE team said, they don't want young people find External servers easily. They are a non-controlled area for parents, and would increase the rating of the app (meaning... not recommended for young people). So, there is no problem in making it easier to join servers to the people that want to, while other people will just play the same, right?
One way to do so is improving the "Add External Server" screen. Lots of people don't want to have a big list. This can be solved adding a Connect button just below the Add Server button.
When you add the server details, you have to delete the 127.0.0.1 default value for the Address. The Port one is filled too, but that is mostly unchanged. Just leaving Address empty makes it easier.
These are a few things requested to Mojang, or the developer themselves, or we were told that they added this.
Thing done | Version | Notes |
---|---|---|
Play -> Edit -> External menu | 0.7.4 | |
Fix protocol inconsistencies MCPE-6865 | 0.9.0 |
Check the comments below for a short overview
They will be doing a gameplay video tomorrow
They know how to dodge questions on external servers
#!/bin/sh | |
POCKETMINE_PATH="/home/user" | |
START_OPTS="--start --background --exec /bin/bash '$POCKETMINE_PATH/start.sh'" | |
STOP_OPTS="--stop" | |
test -x $DAEMON || exit 0 | |
set -e | |
<?php | |
class PocketMineInstance extends Thread{ | |
public $cwd; | |
public $args; | |
public function __construct($workingDirectory, $args){ | |
$this->cwd = realpath($workingDirectory) . "/"; | |
$this->args = $args; | |
$this->start(PTHREADS_INHERIT_NONE); |
<?php | |
/* | |
* | |
* ____ _ _ __ __ _ __ __ ____ | |
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \ | |
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) | | |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/ | |
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_| | |
* |
This test shows the difference of sending 16x16 full chunks on the server when using no compression, or using different deflate levels.
The max sending speed is bound by the max-chunks-per-second setting. This test doesn't measures the time used to decompress and parse the chunks by the client. The send time measures the time taken to send all the chunks (send packets, receive ACK, resend lost packets).
| DEFLATE level | UP kB/s | CPU usage | send time |
<?php | |
//Seed guesser for Minecraft - idea by jocopa3, rewrote by shoghicp | |
//Implements modified binary search | |
//Unwrapping only works for targets of 7 characters | |
define("RANGE_MIN", 0x21); | |
define("RANGE_MAX", 0x7e); | |
define("MAX_LENGTH", 6); |
<?php | |
/* | |
__PocketMine Plugin__ | |
name=Explode | |
description=Create an explosion | |
version=0.2 | |
author=shoghicp | |
class=ExplodePlugin | |
apiversion=10 |