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ProGM / FloodFill.cs
Last active December 29, 2022 03:13
A simple Flood Fill implementation for Unity3D C# for video games. https://elfgames.com/2016/12/14/identify-unwanted-maze-solutions-using-flood-fill-with-unity3d/
// Copyright (c) 2022 Piero Dotti, Elf Games
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions: