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using System;
using System.Collections.Generic;
using Microsoft.Data.Entity.Migrations;
namespace GameRigger.Migrations
{
public partial class Initial : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
public class Project
{
public int ID { get; set; }
public string DisplayName { get; set; }
public Organisation OrganisationOwner { get; set; }
}
public class Organisation
{
public int ID { get; set; }
function SetGlobalJobOptions() {
$.ajax({
url: '@Url.Action("SetGlobalJobOptions")' + '/?id=' + @Model.ID + '&' +
'BenchmarkTest=' + $('#BenchmarkTest').is(':checked') + '&' +
'DeployBuild=' + $('#DeployBuild').is(':checked'),
//success: success,
});
}
using UnityEngine;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
public class AnimatedUnitCompressor : EditorWindow {
Vector2 scrollPos = Vector2.zero;
public List<GameObject> UnitPrefabs;
public static string BonePrefix;
private SerializedObject _serializedObject;
@strich
strich / Unity binary file deserialization.cpp
Created September 7, 2015 15:05
Unity binary file deserialization.cpp
//The current format is stored in the endianess of the platform that records it, and then swizzled into place in the editor strings are then handled specially
//Here are some sniplets from the current deserialization:
int dataIsLittleEndian = *((*bitstream)++);
bool shouldswap = UNITY_LITTLE_ENDIAN ? dataIsLittleEndian == 0 : dataIsLittleEndian != 0;
if(shouldswap)
{
int* ptr = *bitstream;
while(ptr < endBuffer)
SwapEndianBytes(*(ptr++));
WARNING: 'org.apache.xerces.jaxp.SAXParserImpl: Property 'http://javax.xml.XMLConstants/property/accessExternalDTD' is not recognized.'
2015-09-04 18:47:42,526 ERROR [Thread-65] PluginSettingsMetadataLoader:94 - Failed to fetch Plugin Settings metadata for plugin : yum
java.lang.RuntimeException: Interaction with plugin with id 'yum' implementing 'package-repository' extension failed while requesting for 'go.plugin-setting
s.get-configuration'. Reason: [Unsuccessful response from plugin. Plugin returned with code '400' and the following response: 'Invalid request name go.plugi
n-settings.get-configuration']
at com.thoughtworks.go.plugin.access.PluginRequestHelper.submitRequest(PluginRequestHelper.java:38)
at com.thoughtworks.go.plugin.access.common.settings.AbstractExtension.getPluginSettingsConfiguration(AbstractExtension.java:38)
at com.thoughtworks.go.plugin.access.packagematerial.PackageAsRepositoryExtension.getPluginSettingsConfiguration(PackageAsRepositoryExtension.java:5
0)
using System;
using System.Collections;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Remoting.Metadata;
using System.Runtime.Remoting.Metadata.W3cXsd2001;
using System.Runtime.Remoting.Proxies;
using System.Runtime.Serialization;
/*
var themes = UnlockableTheme.GetCachedLocalAvailableThemeIndices();
NetworkConnectionError error = NetworkConnectionError.UserDefined1;
//uLink not supporting by default arrays :^(
switch (themes.Count)
{
case 1: error = Network.Connect(host, port, password, playerName, 1, themes[0]); break;
case 2: error = Network.Connect(host, port, password, playerName, 2, themes[0], themes[1]); break;
case 3: error = Network.Connect(host, port, password, playerName, 3, themes[0], themes[1], themes[2]); break;
case 4: error = Network.Connect(host, port, password, playerName, 4, themes[0], themes[1], themes[2], themes[3]); break;
public static class GameObjectExtensions {
public static bool HasComponent<T>(this GameObject gameObject) {
return gameObject.GetComponent<T>() != null;
}
}
// Shader created with Shader Forge v1.02
// Shader Forge (c) Neat Corporation / Joachim Holmer - http://www.acegikmo.com/shaderforge/
// Note: Manually altering this data may prevent you from opening it in Shader Forge
/*SF_DATA;ver:1.02;sub:START;pass:START;ps:flbk:,lico:1,lgpr:1,nrmq:1,limd:1,uamb:True,mssp:True,lmpd:False,lprd:False,rprd:False,enco:False,frtr:True,vitr:True,dbil:True,rmgx:True,rpth:1,hqsc:False,hqlp:False,tesm:0,blpr:0,bsrc:0,bdst:1,culm:0,dpts:2,wrdp:True,ufog:True,aust:True,igpj:False,qofs:0,qpre:1,rntp:1,fgom:False,fgoc:False,fgod:False,fgor:False,fgmd:0,fgcr:0.5,fgcg:0.5,fgcb:0.5,fgca:1,fgde:0.01,fgrn:0,fgrf:300,ofsf:0,ofsu:0,f2p0:False;n:type:ShaderForge.SFN_Final,id:1,x:34625,y:32712,varname:node_1,prsc:2|diff-391-OUT,spec-435-OUT,gloss-79-OUT,normal-44-RGB,emission-617-OUT,amspl-192-OUT;n:type:ShaderForge.SFN_Tex2d,id:5,x:33399,y:31694,ptovrint:False,ptlb:Diffuse,ptin:_Diffuse,varname:node_3400,prsc:2,ntxv:0,isnm:False;n:type:ShaderForge.SFN_Color,id:6,x:33399,y:31922,ptovrint:Fal