Working on iOS app development could be frustrating at times and I found that the documentation provided by Apple to tackle launch image size wasn't clear enough to implement the Launch Image. After looking through several resources online and reading through several stackoverflow answers, I still wasn't able to completely implement the Launch Image.
Finally after multiple unsuccessful attempts I was able to get it right and this is a summary of different XCode options mapped with the image resolutions:
(Note: The naming convention is something which I followed for my app)
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- 1x -> 320 × 480 px -> splashscrn_ios