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bool AppDelegate::applicationDidFinishLaunching() { | |
// initialize director | |
auto director = Director::getInstance(); | |
auto glview = director->getOpenGLView(); | |
if(!glview) { | |
glview = GLView::create("My Game"); | |
director->setOpenGLView(glview); | |
} | |
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// | |
// Twitter.h | |
// XXX | |
// | |
// Created by takashi1975 on 2015/02/22. | |
// | |
// | |
#ifndef __XXX__Twitter__ | |
#define __XXX__Twitter__ |
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# 隠しフォルダ 表示/非表示 切り替え | |
if [[ $(defaults read com.apple.finder AppleShowAllFiles) == TRUE ]] | |
then | |
defaults write com.apple.finder AppleShowAllFiles FALSE | |
else | |
defaults write com.apple.finder AppleShowAllFiles TRUE | |
fi | |
# Finder 再起動 | |
killAll Finder |
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Cocos2d-x ver.3.x ... Android用 .soファイル コンパイル時のオプション | |
(他にもあるのか...わかっていないです^^; | |
//Help | |
./build_native.py -h | |
./build_native.py --help | |
//Release build (リリースビルド) | |
./build_native.py -b release |
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// | |
{ | |
newTiledMap->enumerateChildren("xxx", [](Node * node) -> bool { | |
if (auto sprite = dynamic_cast<Sprite *>(node)) | |
{ | |
//... | |
} | |
return false; |
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info face="number" size=32 bold=0 italic=0 charset="" unicode=0 stretchH=100 smooth=1 aa=1 padding=0,0,0,0 spacing=2,2 | |
common lineHeight=55 base=26 scaleW=250 scaleH=32 pages=1 packed=0 alphaChnl=1 redChnl=0 greenChnl=0 blueChnl=0 | |
page id=0 file="number.png" | |
chars count=10 | |
char id=48 x=0 y=0 width=24 height=32 xoffset=0 yoffset=0 xadvance=24 page=0 chnl=0 letter="0" | |
char id=49 x=25 y=0 width=24 height=32 xoffset=0 yoffset=0 xadvance=24 page=0 chnl=0 letter="1" | |
char id=50 x=50 y=0 width=24 height=32 xoffset=0 yoffset=0 xadvance=24 page=0 chnl=0 letter="2" | |
char id=51 x=75 y=0 width=24 height=32 xoffset=0 yoffset=0 xadvance=24 page=0 chnl=0 letter="3" | |
char id=52 x=100 y=0 width=24 height=32 xoffset=0 yoffset=0 xadvance=24 page=0 chnl=0 letter="4" | |
char id=53 x=125 y=0 width=24 height=32 xoffset=0 yoffset=0 xadvance=24 page=0 chnl=0 letter="5" |
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XCode プロジェクトファイル(*.xcodeproj)があるフォルダに 以下の .gitignore ファイルを置くといい。 | |
(個々のユーザー設定の情報がコミットされない) | |
[.gitignore] | |
xcuserdata/ | |
project.xcworkspace/ |
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//Cocos2d-x Layer での使用例を想定 | |
{ | |
auto children = this->getChildren(); | |
auto func = [](Node * node){ | |
bool result = false; | |
{ | |
//TODO: 判定条件 | |
if (/*判定条件*/) | |
{ |
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std::mutex mtx; | |
void HelloWorld::init() | |
{ | |
do { | |
if (! Layer::init() ) { | |
return false; | |
} | |
// 別スレッドを生成して引数を渡して実行 |
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#include "hoge.h" | |
//static変数の初期化 | |
int hoge::_hoge = 0; | |
hoge::hoge() | |
{ | |
//... | |
} | |