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---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 2020-01-28 23:37:06 MST
Description: Ticking block entity
java.lang.NoClassDefFoundError: scala/actors/threadpool/locks/ReentrantLock
at ferro2000.immersivetech.common.util.ITSoundHandler.<init>(ITSoundHandler.java:23)
at ferro2000.immersivetech.common.blocks.metal.tileentities.TileEntityDistiller.handleSounds(TileEntityDistiller.java:81)
at ferro2000.immersivetech.common.blocks.metal.tileentities.TileEntityDistiller.update(TileEntityDistiller.java:108)
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// This doesn't make any sense!
Time: 1/28/20 10:30 PM
Description: Ticking block entity
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Surprise! Haha. Well, this is awkward.
Time: 1/28/20 7:08 PM
Description: Ticking block entity
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Hey, that tickles! Hehehe!
Time: 1/27/20 11:22 PM
Description: Ticking block entity
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Surprise! Haha. Well, this is awkward.
Time: 1/27/20 7:12 PM
Description: Ticking block entity
[13:57:08] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: TGstyle fell from a high place
[13:57:08] [Server thread/ERROR] [FML]: Exception caught during firing event net.minecraftforge.event.entity.player.PlayerDropsEvent@18d6df5b:
java.lang.NullPointerException: null
at crazypants.enderio.base.enchantment.HandlerSoulBound.onPlayerDeathLate(HandlerSoulBound.java:121) ~[HandlerSoulBound.class:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_120_HandlerSoulBound_onPlayerDeathLate_PlayerDropsEvent.invoke(.dynamic) ~[?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?]
at net.minecraft.entity.player.EntityPlayerMP.func_70645_a(EntityPlayerMP.java:510) [oq.class:?]
at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:1023) [vp.class:?]
at net.minecraft.entity.player.EntityPlayer.func_700
[20:52:31] [Server thread/INFO] [STDERR]: [vswe.superfactory.components.FlowComponent:<init>:147]: java.lang.reflect.InvocationTargetException
[20:52:31] [Server thread/INFO] [STDERR]: [vswe.superfactory.components.FlowComponent:<init>:147]: at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
[20:52:31] [Server thread/INFO] [STDERR]: [vswe.superfactory.components.FlowComponent:<init>:147]: at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62)
[20:52:31] [Server thread/INFO] [STDERR]: [vswe.superfactory.components.FlowComponent:<init>:147]: at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
[20:52:31] [Server thread/INFO] [STDERR]: [vswe.superfactory.components.FlowComponent:<init>:147]: at java.lang.reflect.Constructor.newInstance(Constructor.java:423)
[20:52:31] [Server thread/INFO] [STDERR]: [vswe.superfactory.components.FlowComponent:<init>:147]: at vswe.superfactory.components.FlowCompo
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 2018-10-08 18:08:43 MDT
Description: Ticking entity
java.lang.NoSuchFieldError: field_185198_a
at com.rwtema.extrautils2.villagers.EmeraldForPotions.getCraftLevels(EmeraldForPotions.java:70)
at com.rwtema.extrautils2.villagers.EmeraldForPotions.addMerchantRecipeBase(EmeraldForPotions.java:119)
at com.rwtema.extrautils2.compatibility.VillagerTradeCompat.addMerchantRecipe(VillagerTradeCompat.java:20)
Equipment {
# If TRUE, recipes for all Armor Sets are disabled. [default: false]
B:DisableAllArmorRecipes=false
# If TRUE, recipes for all new Bows will be disabled, leaving only the Vanilla Bow [default: false]
B:DisableAllBows=false
# If TRUE, recipes for all new Fishing Rods will be disabled, leaving only the Vanilla (Wood) Fishing Rod [default: false]
B:DisableAllFishingRods=false
Equipment {
Armor {
Bronze {
B:Boots=false
B:Chestplate=false
B:Helmet=false
B:Leggings=false
}