export type DeepPartial<T> = T extends Function ? T : (T extends object ? { [P in keyof T]?: DeepPartial<T[P]>; } : T);
type DeepPartial = {
using UnityEngine; | |
using UnityEngine.InputSystem; | |
//!!>> This script should NOT be placed in an "Editor" folder. Ideally placed in a "Plugins" folder. | |
namespace Invertex.UnityInputExtensions.Interactions | |
{ | |
//https://gist.github.com/Invertex | |
/// <summary> | |
/// Custom Hold interaction for New Input System. | |
/// With this, the .performed callback will be called everytime the Input System updates. |
export enum MongoErrorCode { | |
OK = 0, | |
InternalError = 1, | |
BadValue = 2, | |
OBSOLETE_DuplicateKey = 3, | |
NoSuchKey = 4, | |
GraphContainsCycle = 5, | |
HostUnreachable = 6,// Categories: NetworkError, RetriableError | |
HostNotFound = 7,// Categories: NetworkError, RetriableError | |
UnknownError = 8, |