hogehoge
blockquote test piyopiyo
fugafuga
using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using UniRx; | |
public class CoroutineWindow : EditorWindow | |
{ | |
static float deltaTime; | |
static bool isCompleted; |
using UnityEngine; | |
using System.Reflection; | |
using UnityEditor; | |
public class EditorAssetBundle : EditorWindow | |
{ | |
Object[] objs; | |
[MenuItem ("Window/EditorAssetBundle")] | |
static void Do () |
using UnityEngine; | |
using UnityEditor; | |
using System.Collections.Generic; | |
public class GUIContentWindow : EditorWindow | |
{ | |
List<string> prefabList; | |
Vector2 scrollPos; | |
static GUIContentWindow window; |
using UnityEngine; | |
public class CanvasManager : MonoBehaviour | |
{ | |
GameObject buttonPrefab; | |
void Awake () | |
{ | |
buttonPrefab = Resources.Load<GameObject> ("ugui/Button"); | |
} |
using UnityEngine; | |
using UnityEditor; | |
using System.IO; | |
public class TextureImageImporter : AssetPostprocessor | |
{ | |
static readonly string[] targetExtensions = { ".tga" }; | |
void OnPreprocessTexture () | |
{ |
hogehoge
blockquote test piyopiyo
fugafuga