inspired by http://dribbble.com/shots/1219202-Drag-Drop-User-Interface
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For full info please visit - www.antonoffplus.com/15000-words-captcha-library | |
aahing | |
aaliis | |
aarrgh | |
abacas | |
abacus | |
abakas | |
abamps | |
abased |
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1;United Kingdom;united_kingdom | |
0;Afghanistan;afghanistan | |
0;Albania;albania | |
0;Algeria;algeria | |
0;Andorra;andorra | |
0;Angola;angola | |
0;Antigua and Barbuda;antigua_and_barbuda | |
0;Argentina;argentina | |
0;Armenia;armenia | |
0;Australia;australia |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<link rel="stylesheet" href="style.css"> | |
<script src="http://code.jquery.com/jquery-2.1.1.js"> | |
</script> | |
<script > | |
$(function(){ | |
$('#btnSearch').click(function(){ |
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<canvas id="canvas" width=900 height=700></canvas> | |
var canvas = document.getElementById("canvas"); | |
var ctx = canvas.getContext('2d') | |
var Tab = function(id, x, y, width, height, text, color) { | |
this.id = id; | |
// defaults can be changed after object creation |
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# Ignore everything in the root except the "wp-content" directory. | |
/* | |
!.gitignore | |
!wp-content/ | |
# Ignore everything in the "wp-content" directory, except the "plugins" and "themes" directories. | |
wp-content/* | |
!wp-content/plugins/ | |
!wp-content/themes/ |
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// | |
// Grid Columns | |
// | |
// A mixin to help make Foundation's grid-column mixin easier | |
// to use when specifying multiple media quries/screen sizes | |
@mixin grid-columns( | |
// Mobile First Media Queries | |
$small-up-screens: 12, | |
//changed default to 12, makes sense - IE |
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// Using jQuery | |
$('#button-id').on('click', function() { | |
ga('send', 'event', 'button', 'click', 'donate-button'); | |
}); | |
// Where: | |
// button is the event category | |
// click is the action | |
// donate-button is the label |
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.css-input { | |
color: $white; | |
&:focus { | |
color: $black; | |
} | |
&::-webkit-input-placeholder { | |
color: $white; | |
} |
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WorldRender.MotionBlurEnable 0 | |
WorldRender.MotionBlurForceOn 0 | |
WorldRender.MotionBlurFixedShutterTime 0 | |
WorldRender.MotionBlurMax 0 | |
WorldRender.MotionBlurQuality 0 | |
WorldRender.MotionBlurMaxSampleCount 0 | |
PerfOverlay.Drawfps 1 | |
GameTime.MaxVariableFPS 60 |
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