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@devver
devver / terms_of_service.markdown
Last active October 22, 2023 03:35
A general Terms of Service under the Creative Commons License

Terms of Service

Last revised on [DATE]

The Gist

[COMPANY] operates the [SERVICE] service, which we hope you use. If you use it, please use it responsibly. If you don't, we'll have to terminate your account.

For paid accounts, you'll be charged on a monthly basis. You can cancel anytime, but there are no refunds.

Privacy Policy

Last revised on [DATE]

The Gist

[COMPANY] will collect certain non-personally identify information about you as you use our sites. We may use this data to better understand our users. We can also publish this data, but the data will be about a large group of users, not individuals.

We will also ask you to provide personal information, but you'll always be able to opt out. If you give us personal information, we won't do anything evil with it.

@Yaffle
Yaffle / convertPointFromPageToNode.js
Last active April 30, 2024 03:50
function to get the MouseEvent coordinates for an element that has CSS3 Transforms
/*jslint plusplus: true, vars: true, indent: 2 */
/*
convertPointFromPageToNode(element, event.pageX, event.pageY) -> {x, y}
returns coordinate in element's local coordinate system (works properly with css transforms without perspective projection)
convertPointFromNodeToPage(element, offsetX, offsetY) -> {x, y}
returns coordinate in window's coordinate system (works properly with css transforms without perspective projection)
*/
@gre
gre / easing.js
Last active May 17, 2024 03:33
Simple Easing Functions in Javascript - see https://github.com/gre/bezier-easing
/*
* This work is free. You can redistribute it and/or modify it under the
* terms of the Do What The Fuck You Want To Public License, Version 2,
* as published by Sam Hocevar. See the COPYING file for more details.
*/
/*
* Easing Functions - inspired from http://gizma.com/easing/
* only considering the t value for the range [0, 1] => [0, 1]
*/
EasingFunctions = {
@jlong
jlong / uri.js
Created April 20, 2012 13:29
URI Parsing with Javascript
var parser = document.createElement('a');
parser.href = "http://example.com:3000/pathname/?search=test#hash";
parser.protocol; // => "http:"
parser.hostname; // => "example.com"
parser.port; // => "3000"
parser.pathname; // => "/pathname/"
parser.search; // => "?search=test"
parser.hash; // => "#hash"
parser.host; // => "example.com:3000"
@dsheiko
dsheiko / strtr.js
Last active July 9, 2023 18:18
Java-script strtr — translate characters or replace substrings
/**
* strtr() for JavaScript
* Translate characters or replace substrings
*
* @author Dmitry Sheiko
* @version strtr.js, v 1.0.2
* @license MIT
* @copyright (c) Dmitry Sheiko http://dsheiko.com
**/
@earthgecko
earthgecko / bash.generate.random.alphanumeric.string.sh
Last active April 2, 2024 15:59
shell/bash generate random alphanumeric string
#!/bin/bash
# bash generate random alphanumeric string
#
# bash generate random 32 character alphanumeric string (upper and lowercase) and
NEW_UUID=$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 32 | head -n 1)
# bash generate random 32 character alphanumeric string (lowercase only)
cat /dev/urandom | tr -dc 'a-z0-9' | fold -w 32 | head -n 1
@barryvdh
barryvdh / _ide_helper.php
Last active May 6, 2024 07:45
Laravel IDE Helper for Netbeans / PhpStorm / Sublime Text 2 CodeIntel, generated using https://github.com/barryvdh/laravel-ide-helper
<?php
/**
* A helper file for Laravel 5, to provide autocomplete information to your IDE
* Generated for Laravel 5.5.13 on 2017-09-28.
*
* @author Barry vd. Heuvel <barryvdh@gmail.com>
* @see https://github.com/barryvdh/laravel-ide-helper
*/
namespace {
exit("This file should not be included, only analyzed by your IDE");
@choppingblock
choppingblock / Calculate Angle Along Quadratic Bezier
Created September 14, 2013 02:38
Have a quadratic bezier curve, need to figure out an angle along the way. This should work quite well, easy to convert to JavaScript.
public static function quadraticBezierAngle(value:Number, anchor1:Point, anchor2:Point, control:Point):Number {
var uc:Number = 1 - value;
var dx:Number = (uc * control.x + value * anchor2.x) - (uc * anchor1.x + value * control.x);
var dy:Number = (uc * control.y + value * anchor2.y) - (uc * anchor1.y + value * control.y);
return Math.atan2(dy, dx);
}
@joyrexus
joyrexus / README.md
Last active May 15, 2024 07:30
Perl one-liners

Hi:

perl -e 'print "hello world!\n"'

A simple filter:

perl -ne 'print if /REGEX/'

Filter out blank lines (in place):