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VariableObject : { | |
/* no argument for the global context */ | |
minusNum: pointer to function minusNum, | |
addNum: undefined | |
} |
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/* Global Context */ | |
var addNum = function sum(x,y) { | |
console.log(x+y); | |
} | |
function minusNum(x,y) { | |
console.log(x-y); | |
} | |
addNum(2,3) // 5 | |
minusNum(2,3) // -1 |
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function foo(x) { | |
var a = 5, | |
test = 6, | |
a = function test() { console.log('hello foo'); } | |
a(); | |
test(); | |
function test() { console.log('hello test'); } | |
} |
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<!doctype html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<title>MDN Games: A-Frame demo</title> | |
<script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script> | |
</head> | |
<body> | |
<a-scene> <!--The a scene is responsible for rendering the objects nested within it--> | |
<a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere> <!--The a-sphere is a sphere we are creating with some css like inline declaration--> |
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