This is a compilation of information I found in different postings on the net.
tmux
can be invoked in command mode using tmux -CC
. The simplest way to get a remote tmux session into a window of iterm is to invoke it on the remote host
SPC s c remove highlight | |
**** Files manipulations key bindings | |
Files manipulation commands (start with ~f~): | |
| Key Binding | Description | | |
|-------------+----------------------------------------------------------------| | |
| ~SPC f c~ | copy current file to a different location | | |
| ~SPC f C d~ | convert file from unix to dos encoding | | |
| ~SPC f C u~ | convert file from dos to unix encoding | |
#!/bin/bash | |
# Give the usual warning. | |
clear; | |
echo "[INFO] Automated Android root script started.\n\n[WARN] Exploit requires sdk module \"NDK\".\nFor more information, visit the installation guide @ https://goo.gl/E2nmLF\n[INFO] Press Ctrl+C to stop the script if you need to install the NDK module. Waiting 10 seconds..."; | |
sleep 10; | |
clear; | |
# Download and extract exploit files. | |
echo "[INFO] Downloading exploit files from GitHub..."; |
This is a compilation of information I found in different postings on the net.
tmux
can be invoked in command mode using tmux -CC
. The simplest way to get a remote tmux session into a window of iterm is to invoke it on the remote host
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
Version 2, December 2004 | |
Copyright (C) 2011 Jed Schmidt <http://jed.is> | |
Everyone is permitted to copy and distribute verbatim or modified | |
copies of this license document, and changing it is allowed as long | |
as the name is changed. | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE |
#!/bin/bash | |
# Stop all containers | |
containers=`docker ps -a -q` | |
if [ -n "$containers" ] ; then | |
docker stop $containers | |
fi | |
# Delete all containers | |
containers=`docker ps -a -q` | |
if [ -n "$containers" ]; then | |
docker rm -f -v $containers |
'use strict'; | |
//npm install gulp gulp-minify-css gulp-uglify gulp-clean gulp-cleanhtml gulp-jshint gulp-strip-debug gulp-zip --save-dev | |
var gulp = require('gulp'), | |
clean = require('gulp-clean'), | |
cleanhtml = require('gulp-cleanhtml'), | |
minifycss = require('gulp-minify-css'), | |
jshint = require('gulp-jshint'), | |
stripdebug = require('gulp-strip-debug'), |
// remove audio + video + stop all the downloadin’ | |
// assumes $video and $audio are jQuery selectors for <video> and <audio> tags. | |
var removeMedia = function () { | |
_.each([$video, $audio], function ($media) { | |
if (!$media.length) return; | |
$media[0].pause(); | |
$media[0].src = ''; | |
$media.children('source').prop('src', ''); | |
$media.remove().length = 0; | |
}); |
Milliseconds in your DateTimes or Timestamps.
We got 'em, you want 'em.
NOTE: only MySQL 5.6.4 and above supports DATETIME's with more precision than a second. For reference see MySQL 5.6.4 Changelog
Shit needs to be PRECISE
tl;dr I built a demo illustrating what it might look like to add async rendering to Facebook's commenting interface, while ensuring it appears on the screen simultaneous to the server-rendered story.
A key benefit of async rendering is that large updates don't block the main thread; instead, the work is spread out and performed during idle periods using cooperative scheduling.
But once you make something async, you introduce the possibility that things may appear on the screen at separate times. Especially when you're dealing with multiple UI frameworks, as is often the case at Facebook.
How do we solve this with React?
// main.js for Electron | |
var app = require("app"), | |
BrowserWindow = require("browser-window"); | |
app.on("window-all-closed", function() { | |
app.quit(); | |
}) | |
var mainWindow = null; | |
app.on("ready", function() { |