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Patrick Berenschot waaghals

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@jstanden
jstanden / gist:1489447
Last active May 15, 2024 20:47
Simplex Noise in C# for Unity3D - Adapted from James Livingston's MinePackage: http://forum.unity3d.com/threads/minepackage-minecraft-starter-package.69573/
using UnityEngine;
using System.Collections;
public class SimplexNoiseGenerator {
private int[] A = new int[3];
private float s, u, v, w;
private int i, j, k;
private float onethird = 0.333333333f;
private float onesixth = 0.166666667f;
private int[] T;
@PaulKinlan
PaulKinlan / criticalcss-bookmarklet-devtool-snippet.js
Last active April 2, 2024 02:45
CriticalCSS Bookmarklet and Devtool Snippet.js
(function() {
var CSSCriticalPath = function(w, d, opts) {
var opt = opts || {};
var css = {};
var pushCSS = function(r) {
if(!!css[r.selectorText] === false) css[r.selectorText] = {};
var styles = r.style.cssText.split(/;(?![A-Za-z0-9])/);
for(var i = 0; i < styles.length; i++) {
if(!!styles[i] === false) continue;
var pair = styles[i].split(": ");