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View GitHub Profile
View Package Control.sublime-settings
"bootstrapped": true,
"Better JavaScript",
"Chain of Command",
View Default (OSX).sublime-keymap
{ "keys": ["super+shift+q"], "command": "run_macro_file", "args": {"file": "res://Packages/Default/Delete Line.sublime-macro"} },
{ "keys": ["super+up"], "command": "toggle_word"},
{ "keys": ["super+down"], "command": "toggle_word"},
{ "keys": ["super+shift+1"], "command": "open_terminal" },
"keys": ["super+f"],
"command": "chain",
"args": {
"commands": [
CD_CMD="cd "\\\"$(pwd)\\\"" && clear"
if echo "$SHELL" | grep -E "/fish$" &> /dev/null; then
CD_CMD="cd "\\\"$(pwd)\\\""; and clear"
VERSION=$(sw_vers -productVersion)
View gui.js
var gui = {
}; = function(){
if(gui.dat) return;
gui.dat = new dat.GUI({autoPlace:false});
View gist:4149e24173f8e21b58e4a92003d607ec
"close_windows_when_empty": false,
"color_scheme": "Packages/Color Scheme - Default/Monokai.tmTheme",
View randomCollection.js
this.col = [
"isActive": true,
"age": 31,
"name": "Louise Knight",
"gender": "female"
webcaetano / Terminal.sublime-settings
Created Mar 28, 2016
My sublime terminal config for windows.
View Terminal.sublime-settings
// The command to execute for the terminal, leave blank for the OS default
// On OS X the terminal can be set to to execute iTerm
"terminal": "C:\\Windows\\system32\\cmd.exe",
// A list of default parameters to pass to the terminal, this can be
// overridden by passing the "parameters" key with a list value to the args
// dict when calling the "open_terminal" or "open_terminal_project_folder"
// commands
"parameters": ["/START", "%CWD%"]
#!/usr/bin/env python
import hashlib
import hmac
import time
import requests
import datetime
# Q. Do you have A Websocket API?
# A. Yes, and we strongly recommend you to use it. Please, check our JavaScript websocket implementation for our WebSocket API here:
webcaetano / JSON.jsfl
Last active Dec 7, 2015
@webcaetano personal PhaserJS-JSON-JSFL
View JSON.jsfl
var haveAFrame;
var symbolName = "";
var symbolFrames = [];
var repeatTest = [];
var frameIndex = 1;
var symbolPivot = {};
var symbolAnimation = null;
var boot = false;
var resp = {
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