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Geany tags for LÖVE 11.1
# format=pipe
void|Parser|(data size_t)|
Parser|Parser|()|
operator|Parser|(Parser other)|
getFormat|Format|()|
getImageData|Image|(size_t miplevel)|
getMipmapCount|size_t|()|
void|static|(Destroy b2Contact, contact b2BlockAllocator)|
b2Fixture|b2EdgeAndCircleContact|(fixtureA b2Fixture)|
Evaluate|void|(b2Manifold manifold, b2Transform xfA, b2Transform xfB)|
void|static|(Destroy b2Contact, contact b2BlockAllocator)|
b2Fixture|b2ChainAndPolygonContact|(fixtureA int32, indexA b2Fixture, fixtureB int32)|
Evaluate|void|(b2Manifold manifold, b2Transform xfA, b2Transform xfB)|
void|static|(Destroy b2Contact, contact b2BlockAllocator)|
b2Fixture|b2EdgeAndPolygonContact|(fixtureA b2Fixture)|
Evaluate|void|(b2Manifold manifold, b2Transform xfA, b2Transform xfB)|
b2Contact|static|(Create b2Fixture, fixtureA int32, indexA b2Fixture, fixtureB int32, indexB b2BlockAllocator)|
void|static|(Destroy b2Contact, contact b2BlockAllocator)|
b2Fixture|b2PolygonAndCircleContact|(fixtureA b2Fixture)|
Evaluate|void|(b2Manifold manifold, b2Transform xfA, b2Transform xfB)|
void|static|(Destroy b2Contact, contact b2BlockAllocator)|
b2Fixture|b2CircleContact|(fixtureA b2Fixture)|
Evaluate|void|(b2Manifold manifold, b2Transform xfA, b2Transform xfB)|
GetManifold|b2Manifold|()|
GetManifold|b2Manifold|()|
GetWorldManifold|void|(b2WorldManifold worldManifold)|
IsTouching|bool|()|
SetEnabled|void|(bool flag)|
IsEnabled|bool|()|
GetNext|b2Contact|()|
GetNext|b2Contact|()|
GetFixtureA|b2Fixture|()|
GetFixtureA|b2Fixture|()|
GetChildIndexA|int32|()|
GetFixtureB|b2Fixture|()|
GetFixtureB|b2Fixture|()|
GetChildIndexB|int32|()|
SetFriction|void|(float32 friction)|
GetFriction|float32|()|
ResetFriction|void|()|
SetRestitution|void|(float32 restitution)|
GetRestitution|float32|()|
ResetRestitution|void|()|
SetTangentSpeed|void|(float32 speed)|
GetTangentSpeed|float32|()|
void|virtual|(Evaluate b2Manifold, manifold b2Transform, xfA b2Transform)|
FlagForFiltering|void|()|
void|static|()|
b2Contact|static|(Create b2Fixture, fixtureA int32, indexA b2Fixture, fixtureB int32, indexB b2BlockAllocator)|
void|static|(Destroy b2Contact, contact Type, typeA Type, typeB b2BlockAllocator)|
void|static|(Destroy b2Contact, contact b2BlockAllocator)|
b2Fixture|b2Contact|(fixtureA int32, indexA b2Fixture, fixtureB int32)|
Update|void|(b2ContactListener listener)|
bodyA|b2Body|(m_fixtureA GetBody)|
bodyB|b2Body|(m_fixtureB GetBody)|
shapeA|b2Shape|(m_fixtureA GetShape)|
shapeB|b2Shape|(m_fixtureB GetShape)|
Initialize|worldManifold|(m_manifold bodyA, GetTransform shapeA, m_radius bodyB, GetTransform shapeB)|
m_flags|return|(e_enabledFlag e_enabledFlag)|
m_flags|return|(e_touchingFlag e_touchingFlag)|
b2MixFriction|m_friction|(m_fixtureA m_friction, m_fixtureB m_friction)|
b2MixRestitution|m_restitution|(m_fixtureA m_restitution, m_fixtureB m_restitution)|
void|static|(Destroy b2Contact, contact b2BlockAllocator)|
b2Fixture|b2PolygonContact|(fixtureA b2Fixture)|
Evaluate|void|(b2Manifold manifold, b2Transform xfA, b2Transform xfB)|
void|static|(Destroy b2Contact, contact b2BlockAllocator)|
b2Fixture|b2ChainAndCircleContact|(fixtureA int32, indexA b2Fixture, fixtureB int32)|
Evaluate|void|(b2Manifold manifold, b2Transform xfA, b2Transform xfB)|
b2ContactSolverDef|b2ContactSolver|()|
InitializeVelocityConstraints|void|()|
WarmStart|void|()|
SolveVelocityConstraints|void|()|
StoreImpulses|void|()|
SolvePositionConstraints|bool|()|
SolveTOIPositionConstraints|bool|(int32 toiIndexA, int32 toiIndexB)|
Solve|void|(b2Profile profile, b2TimeStep step, b2Vec2 gravity, bool allowSleep)|
SolveTOI|void|(b2TimeStep subStep, int32 toiIndexA, int32 toiIndexB)|
m_bodyCount|b2Assert|()|
m_contactCount|b2Assert|()|
m_jointCount|b2Assert|()|
Report|void|(b2ContactVelocityConstraint constraints)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
SetRatio|void|(float32 ratio)|
GetRatio|float32|()|
Dump|void|()|
b2GearJointDef|b2GearJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
Dump|void|()|
b2WeldJointDef|b2WeldJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
SetTarget|void|(b2Vec2 target)|
GetTarget|b2Vec2|()|
SetMaxForce|void|(float32 force)|
GetMaxForce|float32|()|
SetFrequency|void|(float32 hz)|
GetFrequency|float32|()|
SetDampingRatio|void|(float32 ratio)|
GetDampingRatio|float32|()|
ShiftOrigin|void|(b2Vec2 newOrigin)|
b2MouseJointDef|b2MouseJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
SetLength|void|(float32 length)|
GetLength|float32|()|
SetFrequency|void|(float32 hz)|
GetFrequency|float32|()|
SetDampingRatio|void|(float32 ratio)|
GetDampingRatio|float32|()|
Dump|void|()|
b2DistanceJointDef|b2DistanceJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
SetLinearOffset|void|(b2Vec2 linearOffset)|
GetLinearOffset|b2Vec2|()|
SetAngularOffset|void|(float32 angularOffset)|
GetAngularOffset|float32|()|
SetMaxForce|void|(float32 force)|
GetMaxForce|float32|()|
SetMaxTorque|void|(float32 torque)|
GetMaxTorque|float32|()|
SetCorrectionFactor|void|(float32 factor)|
GetCorrectionFactor|float32|()|
Dump|void|()|
b2MotorJointDef|b2MotorJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
GetJointTranslation|float32|()|
GetJointSpeed|float32|()|
IsMotorEnabled|bool|()|
EnableMotor|void|(bool flag)|
SetMotorSpeed|void|(float32 speed)|
GetMotorSpeed|float32|()|
SetMaxMotorTorque|void|(float32 torque)|
GetMaxMotorTorque|float32|()|
GetMotorTorque|float32|(float32 inv_dt)|
SetSpringFrequencyHz|void|(float32 hz)|
GetSpringFrequencyHz|float32|()|
SetSpringDampingRatio|void|(float32 ratio)|
GetSpringDampingRatio|float32|()|
Dump|void|()|
b2WheelJointDef|b2WheelJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
GetJointTranslation|float32|()|
GetJointSpeed|float32|()|
IsLimitEnabled|bool|()|
EnableLimit|void|(bool flag)|
GetLowerLimit|float32|()|
GetUpperLimit|float32|()|
SetLimits|void|(float32 lower, float32 upper)|
IsMotorEnabled|bool|()|
EnableMotor|void|(bool flag)|
SetMotorSpeed|void|(float32 speed)|
GetMotorSpeed|float32|()|
SetMaxMotorForce|void|(float32 force)|
GetMotorForce|float32|(float32 inv_dt)|
Dump|void|()|
b2PrismaticJointDef|b2PrismaticJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
GetMaxLength|float32|()|
GetLimitState|b2LimitState|()|
Dump|void|()|
b2RopeJointDef|b2RopeJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetJointAngle|float32|()|
GetJointSpeed|float32|()|
IsLimitEnabled|bool|()|
EnableLimit|void|(bool flag)|
GetLowerLimit|float32|()|
GetUpperLimit|float32|()|
SetLimits|void|(float32 lower, float32 upper)|
IsMotorEnabled|bool|()|
EnableMotor|void|(bool flag)|
SetMotorSpeed|void|(float32 speed)|
GetMotorSpeed|float32|()|
SetMaxMotorTorque|void|(float32 torque)|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
GetMotorTorque|float32|(float32 inv_dt)|
Dump|void|()|
b2RevoluteJointDef|b2RevoluteJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetType|b2JointType|()|
GetBodyA|b2Body|()|
GetBodyB|b2Body|()|
b2Vec2|virtual|()|
b2Vec2|virtual|()|
b2Vec2|virtual|(GetReactionForce float32)|
float32|virtual|(GetReactionTorque float32)|
GetNext|b2Joint|()|
GetNext|b2Joint|()|
GetUserData|void|()|
SetUserData|void|(void data)|
IsActive|bool|()|
GetCollideConnected|bool|()|
b2Joint|static|(Create b2JointDef, def b2BlockAllocator)|
void|static|(Destroy b2Joint, joint b2BlockAllocator)|
b2JointDef|b2Joint|()|
void|virtual|(InitVelocityConstraints b2SolverData)|
void|virtual|(SolveVelocityConstraints b2SolverData)|
bool|virtual|(SolvePositionConstraints b2SolverData)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
GetGroundAnchorA|b2Vec2|()|
GetGroundAnchorB|b2Vec2|()|
GetLengthA|float32|()|
GetLengthB|float32|()|
GetRatio|float32|()|
GetCurrentLengthA|float32|()|
GetCurrentLengthB|float32|()|
Dump|void|()|
ShiftOrigin|void|(b2Vec2 newOrigin)|
b2PulleyJointDef|b2PulleyJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetAnchorA|b2Vec2|()|
GetAnchorB|b2Vec2|()|
GetReactionForce|b2Vec2|(float32 inv_dt)|
GetReactionTorque|float32|(float32 inv_dt)|
SetMaxForce|void|(float32 force)|
GetMaxForce|float32|()|
SetMaxTorque|void|(float32 torque)|
GetMaxTorque|float32|()|
Dump|void|()|
b2FrictionJointDef|b2FrictionJoint|()|
InitVelocityConstraints|void|(b2SolverData data)|
SolveVelocityConstraints|void|(b2SolverData data)|
SolvePositionConstraints|bool|(b2SolverData data)|
GetType|Type|()|
GetShape|b2Shape|()|
GetShape|b2Shape|()|
SetSensor|void|(bool sensor)|
IsSensor|bool|()|
SetFilterData|void|(b2Filter filter)|
GetFilterData|b2Filter|()|
Refilter|void|()|
GetBody|b2Body|()|
GetBody|b2Body|()|
GetNext|b2Fixture|()|
GetNext|b2Fixture|()|
GetUserData|void|()|
SetUserData|void|(void data)|
TestPoint|bool|(b2Vec2 p)|
RayCast|bool|(b2RayCastOutput output, b2RayCastInput input, int32 childIndex)|
GetMassData|void|(b2MassData massData)|
SetDensity|void|(float32 density)|
GetDensity|float32|()|
GetFriction|float32|()|
SetFriction|void|(float32 friction)|
GetRestitution|float32|()|
SetRestitution|void|(float32 restitution)|
GetAABB|b2AABB|(int32 childIndex)|
Dump|void|(int32 bodyIndex)|
Create|void|(b2BlockAllocator allocator, b2Body body, b2FixtureDef def)|
Destroy|void|(b2BlockAllocator allocator)|
CreateProxies|void|(b2BroadPhase broadPhase, b2Transform xf)|
DestroyProxies|void|(b2BroadPhase broadPhase)|
Synchronize|void|(b2BroadPhase broadPhase, b2Transform xf1, b2Transform xf2)|
m_shape|return|()|
b2IsValid|b2Assert|(density density)|
m_shape|return|(TestPoint m_body, GetTransform p)|
m_shape|return|(RayCast output, input m_body, GetTransform childIndex)|
ComputeMass|m_shape|(massData m_density)|
childIndex|b2Assert|(childIndex m_proxyCount)|
b2Vec2|b2World|()|
SetDestructionListener|void|(b2DestructionListener listener)|
SetContactFilter|void|(b2ContactFilter filter)|
SetContactListener|void|(b2ContactListener listener)|
SetDebugDraw|void|(b2Draw debugDraw)|
CreateBody|b2Body|(b2BodyDef def)|
DestroyBody|void|(b2Body body)|
CreateJoint|b2Joint|(b2JointDef def)|
DestroyJoint|void|(b2Joint joint)|
ClearForces|void|()|
DrawDebugData|void|()|
QueryAABB|void|(b2QueryCallback callback, b2AABB aabb)|
RayCast|void|(b2RayCastCallback callback, b2Vec2 point1, b2Vec2 point2)|
GetBodyList|b2Body|()|
GetBodyList|b2Body|()|
GetJointList|b2Joint|()|
GetJointList|b2Joint|()|
GetContactList|b2Contact|()|
GetContactList|b2Contact|()|
SetAllowSleeping|void|(bool flag)|
GetProxyCount|int32|()|
GetBodyCount|int32|()|
GetJointCount|int32|()|
GetContactCount|int32|()|
GetTreeHeight|int32|()|
GetTreeBalance|int32|()|
GetTreeQuality|float32|()|
SetGravity|void|(b2Vec2 gravity)|
GetGravity|b2Vec2|()|
IsLocked|bool|()|
SetAutoClearForces|void|(bool flag)|
GetAutoClearForces|bool|()|
ShiftOrigin|void|(b2Vec2 newOrigin)|
GetContactManager|b2ContactManager|()|
GetProfile|b2Profile|()|
Dump|void|()|
AddPair|void|(void proxyUserDataA, void proxyUserDataB)|
FindNewContacts|void|()|
Destroy|void|(b2Contact c)|
Collide|void|()|
void|virtual|(SayGoodbye b2Joint)|
void|virtual|(SayGoodbye b2Fixture)|
bool|virtual|(ShouldCollide b2Fixture, fixtureA b2Fixture)|
contact|B2_NOT_USED|()|
oldManifold|B2_NOT_USED|()|
contact|B2_NOT_USED|()|
impulse|B2_NOT_USED|()|
bool|virtual|(ReportFixture b2Fixture)|
CreateFixture|b2Fixture|(b2FixtureDef def)|
CreateFixture|b2Fixture|(b2Shape shape, float32 density)|
DestroyFixture|void|(b2Fixture fixture)|
SetTransform|void|(b2Vec2 position, float32 angle)|
GetTransform|b2Transform|()|
GetPosition|b2Vec2|()|
GetAngle|float32|()|
GetWorldCenter|b2Vec2|()|
GetLocalCenter|b2Vec2|()|
SetLinearVelocity|void|(b2Vec2 v)|
GetLinearVelocity|b2Vec2|()|
SetAngularVelocity|void|(float32 omega)|
GetAngularVelocity|float32|()|
ApplyForce|void|(b2Vec2 force, b2Vec2 point, bool wake)|
ApplyForceToCenter|void|(b2Vec2 force, bool wake)|
ApplyTorque|void|(float32 torque, bool wake)|
ApplyLinearImpulse|void|(b2Vec2 impulse, b2Vec2 point, bool wake)|
ApplyAngularImpulse|void|(float32 impulse, bool wake)|
GetMass|float32|()|
GetInertia|float32|()|
GetMassData|void|(b2MassData data)|
SetMassData|void|(b2MassData data)|
ResetMassData|void|()|
GetWorldPoint|b2Vec2|(b2Vec2 localPoint)|
GetWorldVector|b2Vec2|(b2Vec2 localVector)|
GetLocalPoint|b2Vec2|(b2Vec2 worldPoint)|
GetLocalVector|b2Vec2|(b2Vec2 worldVector)|
GetLinearVelocityFromWorldPoint|b2Vec2|(b2Vec2 worldPoint)|
GetLinearVelocityFromLocalPoint|b2Vec2|(b2Vec2 localPoint)|
GetLinearDamping|float32|()|
SetLinearDamping|void|(float32 linearDamping)|
GetAngularDamping|float32|()|
SetAngularDamping|void|(float32 angularDamping)|
GetGravityScale|float32|()|
SetGravityScale|void|(float32 scale)|
SetType|void|(b2BodyType type)|
GetType|b2BodyType|()|
SetBullet|void|(bool flag)|
IsBullet|bool|()|
SetSleepingAllowed|void|(bool flag)|
IsSleepingAllowed|bool|()|
SetAwake|void|(bool flag)|
IsAwake|bool|()|
SetActive|void|(bool flag)|
IsActive|bool|()|
SetFixedRotation|void|(bool flag)|
IsFixedRotation|bool|()|
GetFixtureList|b2Fixture|()|
GetFixtureList|b2Fixture|()|
GetJointList|b2JointEdge|()|
GetJointList|b2JointEdge|()|
GetContactList|b2ContactEdge|()|
GetContactList|b2ContactEdge|()|
GetNext|b2Body|()|
GetNext|b2Body|()|
GetUserData|void|()|
SetUserData|void|(void data)|
GetWorld|b2World|()|
GetWorld|b2World|()|
Dump|void|()|
Reset|void|()|
GetMilliseconds|float32|()|
Allocate|void|(int32 size)|
Free|void|(void p)|
GetMaxAllocation|int32|()|
m_stack|b2Free|()|
T|m_stack|(b2Alloc m_capacity, sizeof T)|
m_stack|memcpy|(old m_count, sizeof T)|
old|b2Free|()|
m_count|b2Assert|()|
SetFlags|void|(uint32 flags)|
GetFlags|uint32|()|
AppendFlags|void|(uint32 flags)|
ClearFlags|void|(uint32 flags)|
void|virtual|(DrawPolygon b2Vec2, vertices int32, vertexCount b2Color)|
void|virtual|(DrawSolidPolygon b2Vec2, vertices int32, vertexCount b2Color)|
void|virtual|(DrawCircle b2Vec2, center float32, radius b2Color)|
void|virtual|(DrawSolidCircle b2Vec2, center float32, radius b2Vec2, axis b2Color)|
void|virtual|(DrawSegment b2Vec2, p1 b2Vec2, p2 b2Color)|
void|virtual|(DrawTransform b2Transform)|
Allocate|void|(int32 size)|
Free|void|(void p, int32 size)|
Clear|void|()|
Clone|b2Shape|(b2BlockAllocator allocator)|
GetChildCount|int32|()|
Set|void|(b2Vec2 points, int32 count)|
SetAsBox|void|(float32 hx, float32 hy)|
SetAsBox|void|(float32 hx, float32 hy, b2Vec2 center, float32 angle)|
TestPoint|bool|(b2Transform transform, b2Vec2 p)|
ComputeAABB|void|(b2AABB aabb, b2Transform transform, int32 childIndex)|
ComputeMass|void|(b2MassData massData, float32 density)|
GetVertex|b2Vec2|(int32 index)|
Validate|bool|()|
SetZero|m_centroid|()|
index|b2Assert|(index m_count)|
Clear|void|()|
CreateLoop|void|(b2Vec2 vertices, int32 count)|
CreateChain|void|(b2Vec2 vertices, int32 count)|
SetPrevVertex|void|(b2Vec2 prevVertex)|
SetNextVertex|void|(b2Vec2 nextVertex)|
Clone|b2Shape|(b2BlockAllocator allocator)|
GetChildCount|int32|()|
GetChildEdge|void|(b2EdgeShape edge, int32 index)|
TestPoint|bool|(b2Transform transform, b2Vec2 p)|
ComputeAABB|void|(b2AABB aabb, b2Transform transform, int32 childIndex)|
ComputeMass|void|(b2MassData massData, float32 density)|
Clone|b2Shape|(b2BlockAllocator allocator)|
GetChildCount|int32|()|
TestPoint|bool|(b2Transform transform, b2Vec2 p)|
ComputeAABB|void|(b2AABB aabb, b2Transform transform, int32 childIndex)|
ComputeMass|void|(b2MassData massData, float32 density)|
GetSupport|int32|(b2Vec2 d)|
GetSupportVertex|b2Vec2|(b2Vec2 d)|
GetVertex|b2Vec2|(int32 index)|
SetZero|m_p|()|
d|B2_NOT_USED|()|
d|B2_NOT_USED|()|
index|B2_NOT_USED|()|
index|b2Assert|()|
b2Shape|virtual|(Clone b2BlockAllocator)|
GetType|Type|()|
int32|virtual|()|
bool|virtual|(TestPoint b2Transform, xf b2Vec2)|
void|virtual|(ComputeAABB b2AABB, aabb b2Transform, xf int32)|
void|virtual|(ComputeMass b2MassData, massData float32)|
Set|void|(b2Vec2 v1, b2Vec2 v2)|
Clone|b2Shape|(b2BlockAllocator allocator)|
GetChildCount|int32|()|
TestPoint|bool|(b2Transform transform, b2Vec2 p)|
ComputeAABB|void|(b2AABB aabb, b2Transform transform, int32 childIndex)|
ComputeMass|void|(b2MassData massData, float32 density)|
CreateProxy|int32|(b2AABB aabb, void userData)|
DestroyProxy|void|(int32 proxyId)|
MoveProxy|void|(int32 proxyId, b2AABB aabb, b2Vec2 displacement)|
TouchProxy|void|(int32 proxyId)|
GetFatAABB|b2AABB|(int32 proxyId)|
GetUserData|void|(int32 proxyId)|
TestOverlap|bool|(int32 proxyIdA, int32 proxyIdB)|
GetProxyCount|int32|()|
UpdatePairs|void|(T callback)|
Query|void|(T callback, b2AABB aabb)|
RayCast|void|(T callback, b2RayCastInput input)|
GetTreeHeight|int32|()|
GetTreeBalance|int32|()|
GetTreeQuality|float32|()|
ShiftOrigin|void|(b2Vec2 newOrigin)|
CreateProxy|int32|(b2AABB aabb, void userData)|
DestroyProxy|void|(int32 proxyId)|
MoveProxy|bool|(int32 proxyId, b2AABB aabb1, b2Vec2 displacement)|
GetUserData|void|(int32 proxyId)|
GetFatAABB|b2AABB|(int32 proxyId)|
Query|void|(T callback, b2AABB aabb)|
RayCast|void|(T callback, b2RayCastInput input)|
Validate|void|()|
GetHeight|int32|()|
GetMaxBalance|int32|()|
GetAreaRatio|float32|()|
RebuildBottomUp|void|()|
ShiftOrigin|void|(b2Vec2 newOrigin)|
Initialize|void|(b2RopeDef def)|
Step|void|(float32 timeStep, int32 iterations)|
Draw|void|(b2Draw draw)|
SetAngle|void|(float32 angle)|
State|State|()|
State|virtual|()|
operator|State|(State other)|
load_file|void|(unsigned char, buffer string)|
save_file|void|(unsigned char, buffer string)|
float|static|(noise float)|
float|static|(noise float, x float)|
float|static|(noise float, x float, y float)|
float|static|(noise float, x float, y float, z float)|
float|static|(pnoise float, x int)|
float|static|(pnoise float, x float, y int, px int)|
float|static|(pnoise float, x float, y float, z int, px int, py int)|
float|static|(noise float)|
float|static|(noise float, x float)|
next|return|()|
it|return|(rhs it)|
operator|return|()|
it|advance|(sequence_length it)|
it|advance|(sequence_length it)|
it|prior|()|
it|prior|()|
invalid_code_point|throw|()|
static_cast|result|(uint8_t cp)|
static_cast|result|(uint8_t cp)|
static_cast|result|(uint8_t cp, x3f x80)|
static_cast|result|(uint8_t cp)|
static_cast|result|(uint8_t cp, x3f x80)|
static_cast|result|(uint8_t cp, x3f x80)|
static_cast|result|(uint8_t cp)|
static_cast|result|(uint8_t cp, x3f x80)|
static_cast|result|(uint8_t cp, x3f x80)|
static_cast|result|(uint8_t cp, x3f x80)|
err_code|utf_error|(validate_next start)|
not_enough_room|throw|()|
append|out|(replacement out)|
append|out|(replacement out)|
uint32_t|static|(replacement_marker mask16)|
replace_invalid|return|(start end, out replacement_marker)|
err_code|utf_error|(validate_next it, end cp)|
not_enough_room|throw|()|
invalid_utf8|throw|()|
invalid_code_point|throw|()|
next|return|(it end)|
not_enough_room|throw|()|
peek_next|return|(it end)|
next|return|(temp end)|
it|next|()|
first|next|()|
cp|uint32_t|(mask16 start)|
trail_surrogate|uint32_t|(mask16 start)|
cp|cp|(trail_surrogate SURROGATE_OFFSET)|
invalid_utf16|throw|(static_cast uint16_t)|
invalid_utf16|throw|(static_cast uint16_t)|
invalid_utf16|throw|(static_cast uint16_t)|
append|result|(cp result)|
cp|uint32_t|(next start)|
static_cast|result|(uint16_t cp)|
static_cast|result|(uint16_t cp, x3ff TRAIL_SURROGATE_MIN)|
static_cast|result|(uint16_t cp)|
append|result|(start result)|
next|result|(start end)|
out_of_range|throw|(Invalid utf, iterator position)|
next|return|(temp range_end)|
logic_error|throw|(Comparing utf, iterators defined, with different)|
it|return|(rhs it)|
operator|return|()|
it|next|()|
it|next|()|
it|prior|()|
it|prior|()|
Module|virtual|()|
ModuleType|virtual|()|
char|virtual|()|
void|static|(registerInstance Module)|
Module|static|(getInstance string)|
T|return|(instances type)|
void|virtual|()|
size_t|virtual|()|
bool|virtual|()|
float|Matrix4|(t00 float, t10 float, t01 float, t11 float, x float)|
float|Matrix4|(x float, y float, angle float, sx float, sy float, ox float, oy float, kx float)|
operator|Matrix4|(Matrix4 m)|
operator|void|(Matrix4 m)|
getElements|float|()|
setIdentity|void|()|
setTranslation|void|(float x, float y)|
setRotation|void|(float r)|
setScale|void|(float sx, float sy)|
setShear|void|(float kx, float ky)|
setRawTransformation|void|(float t00, float t10, float t01, float t11, float x, float y)|
setTransformation|void|(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
translate|void|(float x, float y)|
rotate|void|(float r)|
scale|void|(float sx, float sy)|
shear|void|(float kx, float ky)|
transform|void|(V dst, V src, int size)|
Matrix4|static|(ortho float, left float, right float, bottom float)|
Matrix4|Matrix3|()|
float|Matrix3|(x float, y float, angle float, sx float, sy float, ox float, oy float, kx float)|
setIdentity|void|()|
operator|Matrix3|(Matrix3 m)|
operator|void|(Matrix3 m)|
getElements|float|()|
transposedInverse|Matrix3|()|
setTransformation|void|(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
transform|void|(V dst, V src, int size)|
void|static|(add void, key void)|
void|static|(remove void)|
void|static|(find void)|
char|Exception|()|
Exception|virtual|()|
message|return|()|
bool|Variant|()|
double|Variant|()|
char|Variant|(string size_t)|
void|Variant|()|
Type|Variant|(udatatype void)|
pair|Variant|(Variant Variant)|
Variant|Variant|()|
Variant|Variant|()|
operator|Variant|(Variant v)|
Variant|static|(fromLua lua_State, L int, n bool, allowTables true)|
toLua|void|(lua_State L)|
str|memcpy|(string len)|
Object|Object|()|
Object|virtual|()|
getReferenceCount|int|()|
retain|void|()|
release|void|()|
object|if|(acquire RETAIN, object retain)|
object|if|(object retain)|
object|if|(object release)|
other|set|()|
obj|if|(acquire RETAIN, obj retain)|
object|if|(object release)|
lua_State|Reference|()|
Reference|virtual|()|
ref|void|(lua_State L)|
unref|void|()|
push|void|(lua_State L)|
int|unsigned|(n num, sizeof Entry)|
entries|add|(i key, entries i)|
a|return|()|
int|unsigned|(str_hash djb2)|
int|unsigned|(str_i str_hash, i MAX)|
int|unsigned|(index unsigned, int key)|
int|unsigned|(str_hash djb2)|
int|unsigned|(str_i str_hash, i MAX)|
int|unsigned|(index unsigned, int value)|
Constant|printf|(s out, of bounds, with u, n key)|
hash|hash|(hash c)|
void|virtual|()|
size_t|virtual|()|
float|Vector|(x float)|
getLength|float|()|
normalize|float|(float length)|
getNormal|Vector|()|
getNormal|Vector|(float scale)|
operator|Vector|(Vector v)|
operator|Vector|(Vector v)|
operator|Vector|(float s)|
operator|Vector|(float s)|
operator|Vector|()|
operator|void|(Vector v)|
operator|void|(Vector v)|
operator|void|(float s)|
operator|void|(float s)|
operator|float|(Vector v)|
operator|float|(Vector v)|
operator|bool|(Vector v)|
operator|bool|(Vector v)|
getX|float|()|
getY|float|()|
setX|void|(float x)|
setY|void|(float y)|
sqrtf|return|(x x, y y)|
Vector|return|(y x)|
Vector|return|(y scale, x scale)|
length_current|float|()|
length|this|()|
Vector|return|(x v, x y, v y)|
Vector|return|(x v, getX y, v getY)|
Vector|return|(x s, y s)|
Vector|return|(x s, y s)|
Vector|return|(x y)|
v|x|()|
v|y|()|
v|x|()|
v|y|()|
x|return|(v getX, y v)|
x|return|(v getY, y v)|
getLength|return|(v getLength)|
getLength|return|(v getLength)|
int|unsigned|(n size, sizeof Entry)|
int|unsigned|(e_t unsigned, int entries, i t)|
int|unsigned|(e_u unsigned, int entries, i u)|
U|u|(values_u unsigned, int t)|
T|t|(values_t unsigned, int u)|
bool|virtual|(canParse FileData)|
uint8|virtual|(parse FileData, filedata SubImage, images size_t, dataSize Format, format bool)|
bool|virtual|(canParse FileData)|
uint8|virtual|(parse FileData, filedata SubImage, images size_t, dataSize Format, format bool)|
getName|char|()|
newImageData|ImageData|(FileData data)|
newImageData|ImageData|(int width, int height)|
newImageData|ImageData|(int width, int height, void data, bool own)|
newCompressedData|CompressedImageData|(FileData data)|
isCompressed|bool|(FileData data)|
FormatHandler|virtual|()|
bool|virtual|(canDecode FileData)|
bool|virtual|(canEncode EncodedFormat)|
DecodedImage|virtual|(decode FileData)|
EncodedImage|virtual|(encode DecodedImage, img EncodedFormat)|
void|virtual|(free unsigned, char mem)|
bool|virtual|(canParse FileData)|
uint8|virtual|(parse FileData, filedata SubImage, images size_t, dataSize Format, format bool)|
list|CompressedImageData|(CompressedFormatHandler formats, FileData filedata)|
CompressedImageData|virtual|()|
bool|virtual|(canParse FileData)|
uint8|virtual|(parse FileData, filedata SubImage, images size_t, dataSize Format, format bool)|
bool|virtual|(canParse FileData)|
uint8|virtual|(parse FileData, filedata SubImage, images size_t, dataSize Format, format bool)|
bool|virtual|(canParse FileData)|
bool|virtual|(canDecode FileData)|
bool|virtual|(canEncode EncodedFormat)|
DecodedImage|virtual|(decode FileData)|
EncodedImage|virtual|(encode DecodedImage, img EncodedFormat)|
void|virtual|(free unsigned, char mem)|
bool|virtual|(canDecode FileData)|
bool|virtual|(canEncode EncodedFormat)|
DecodedImage|virtual|(decode FileData)|
EncodedImage|virtual|(encode DecodedImage, img EncodedFormat)|
void|virtual|(free unsigned, char mem)|
list|ImageData|(FormatHandler formats, FileData data)|
list|ImageData|(FormatHandler formats, int width, int height)|
list|ImageData|(FormatHandler formats, int width, int height, void data, bool own)|
ImageData|virtual|()|
FileData|virtual|(encode EncodedFormat, format char)|
ImageData|virtual|(newImageData FileData)|
ImageData|virtual|(newImageData int, width int)|
ImageData|virtual|(newImageData int, width int, height void, data bool, own false)|
CompressedImageData|virtual|(newCompressedData FileData)|
bool|virtual|(isCompressed FileData)|
CompressedImageData|virtual|()|
void|virtual|(getData const)|
size_t|virtual|(getSize const)|
getMipmapCount|int|()|
getSize|size_t|(int miplevel)|
getData|void|(int miplevel)|
getWidth|int|(int miplevel)|
getHeight|int|(int miplevel)|
getFormat|Format|()|
isSRGB|bool|()|
bool|static|(getConstant char, in Format)|
bool|static|(getConstant Format, in char)|
checkMipmapLevelExists|void|(int miplevel)|
ImageData|virtual|()|
paste|void|(ImageData src, int dx, int dy, int sx, int sy, int sw, int sh)|
inside|bool|(int x, int y)|
getWidth|int|()|
getHeight|int|()|
setPixel|void|(int x, int y, pixel p)|
setPixelUnsafe|void|(int x, int y, pixel p)|
getPixel|pixel|(int x, int y)|
getPixelUnsafe|pixel|(int x, int y)|
FileData|virtual|(encode EncodedFormat, format char)|
getMutex|Mutex|()|
void|virtual|(getData const)|
size_t|virtual|(getSize const)|
bool|static|(getConstant char, in EncodedFormat)|
bool|static|(getConstant EncodedFormat, in char)|
rand|uint64|()|
double|return|(rand double, numeric_limits uint64)|
random|return|()|
random|return|(max min)|
randomNormal|double|(double stddev)|
setSeed|void|(Seed seed)|
getSeed|Seed|()|
setState|void|(string statestr)|
getState|string|()|
Format|CompressedData|(format char, cdata size_t, compressedsize size_t, rawsize bool, own true)|
CompressedData|virtual|()|
getFormat|Format|()|
getDecompressedSize|size_t|()|
getData|void|()|
getSize|size_t|()|
Vector|BezierCurve|()|
controlPoints|return|()|
getDerivative|BezierCurve|()|
getControlPoint|Vector|(int i)|
setControlPoint|void|(int i, Vector point)|
insertControlPoint|void|(Vector point, int pos)|
removeControlPoint|void|(int i)|
controlPoints|return|()|
translate|void|(Vector t)|
rotate|void|(double phi, Vector center)|
scale|void|(double phi, Vector center)|
evaluate|Vector|(double t)|
getSegment|BezierCurve|(double t1, double t2)|
render|Vector|(int accuracy)|
renderSegment|Vector|(double start, double end, size_t accuracy)|
Compressor|static|(getCompressor Format)|
char|virtual|(compress Format, format char, data size_t, dataSize int, level size_t)|
char|virtual|(decompress Format, format char, data size_t, dataSize size_t)|
bool|virtual|(isSupported Format)|
bool|static|(getConstant char, in Format)|
bool|static|(getConstant Format, in char)|
Math|virtual|()|
newRandomGenerator|RandomGenerator|()|
newBezierCurve|BezierCurve|(Vector points)|
triangulate|Triangle|(Vector polygon)|
isConvex|bool|(Vector polygon)|
gammaToLinear|float|(float c)|
linearToGamma|float|(float c)|
noise|float|(float x)|
noise|float|(float x, float y)|
noise|float|(float x, float y, float z)|
noise|float|(float x, float y, float z, float w)|
compress|CompressedData|(Format format, Data rawdata, int level)|
compress|CompressedData|(Format format, char rawbytes, size_t rawsize, int level)|
decompress|char|(CompressedData data, size_t decompressedsize)|
decompress|char|(Format format, char cbytes, size_t compressedsize, size_t rawsize)|
Decoder|virtual|()|
int|virtual|()|
int|virtual|()|
void|virtual|()|
bool|virtual|(seek float)|
bool|virtual|()|
bool|virtual|()|
bool|virtual|()|
int|virtual|()|
int|virtual|()|
int|virtual|()|
double|virtual|()|
Sound|virtual|()|
newSoundData|SoundData|(Decoder decoder)|
newSoundData|SoundData|(int samples, int sampleRate, int bitDepth, int channels)|
Decoder|virtual|(newDecoder FileData, file int)|
Decoder|SoundData|()|
int|SoundData|(samples int, sampleRate int, bitDepth int)|
void|SoundData|(d int, samples int, sampleRate int, bitDepth int)|
SoundData|virtual|()|
getData|void|()|
getSize|size_t|()|
int|virtual|(getChannels const)|
int|virtual|(getBitDepth const)|
int|virtual|(getSampleRate const)|
int|virtual|(getSampleCount const)|
float|virtual|(getDuration const)|
setSample|void|(int i, float sample)|
getSample|float|(int i)|
Data|GmeDecoder|(data string, ext int)|
GmeDecoder|virtual|()|
bool|static|(accepts string)|
clone|Decoder|()|
decode|int|()|
seek|bool|(float s)|
rewind|bool|()|
isSeekable|bool|()|
getChannels|int|()|
getBitDepth|int|()|
getDuration|double|()|
Data|CoreAudioDecoder|(data string, ext int)|
CoreAudioDecoder|virtual|()|
bool|static|(accepts string)|
clone|Decoder|()|
decode|int|()|
seek|bool|(float s)|
rewind|bool|()|
isSeekable|bool|()|
getChannels|int|()|
getBitDepth|int|()|
getDuration|double|()|
Data|Mpg123Decoder|(data string, ext int)|
Mpg123Decoder|virtual|()|
bool|static|(accepts string)|
void|static|()|
clone|Decoder|()|
decode|int|()|
seek|bool|(float s)|
rewind|bool|()|
isSeekable|bool|()|
getChannels|int|()|
getBitDepth|int|()|
getDuration|double|()|
Data|WaveDecoder|(data string, ext int)|
WaveDecoder|virtual|()|
bool|static|(accepts string)|
clone|Decoder|()|
decode|int|()|
seek|bool|(float s)|
rewind|bool|()|
isSeekable|bool|()|
getChannels|int|()|
getBitDepth|int|()|
getSampleRate|int|()|
getDuration|double|()|
Data|Decoder|(data string, ext int)|
Decoder|virtual|()|
void|virtual|(getBuffer const)|
int|virtual|(getSize const)|
int|virtual|(getSampleRate const)|
bool|virtual|()|
Sound|virtual|()|
getName|char|()|
newDecoder|Decoder|(FileData file, int bufferSize)|
Data|ModPlugDecoder|(data string, ext int)|
ModPlugDecoder|virtual|()|
bool|static|(accepts string)|
clone|Decoder|()|
decode|int|()|
seek|bool|(float s)|
rewind|bool|()|
isSeekable|bool|()|
getChannels|int|()|
getBitDepth|int|()|
getDuration|double|()|
Data|VorbisDecoder|(data string, ext int)|
VorbisDecoder|virtual|()|
bool|static|(accepts string)|
clone|Decoder|()|
decode|int|()|
seek|bool|(float s)|
rewind|bool|()|
isSeekable|bool|()|
getChannels|int|()|
getBitDepth|int|()|
getSampleRate|int|()|
getDuration|double|()|
void|virtual|()|
void|virtual|(sleep double, seconds const)|
double|virtual|(getDelta const)|
int|virtual|(getFPS const)|
double|virtual|(getAverageDelta const)|
double|static|()|
Timer|virtual|()|
getName|char|()|
ImageData|ImageRasterizer|(imageData uint32, glyphs int, numglyphs int)|
ImageRasterizer|virtual|()|
int|virtual|(getLineHeight const)|
GlyphData|virtual|(getGlyphData uint32, glyph const)|
int|virtual|(getGlyphCount const)|
bool|virtual|(hasGlyph uint32, glyph const)|
Rasterizer|virtual|(newRasterizer FileData)|
Rasterizer|virtual|(newTrueTypeRasterizer int, size Hinting)|
Rasterizer|virtual|(newTrueTypeRasterizer Data, data int, size Hinting)|
Rasterizer|virtual|(newBMFontRasterizer FileData, fontdef ImageData)|
Rasterizer|virtual|(newImageRasterizer ImageData, data string, glyphs int)|
Rasterizer|virtual|(newImageRasterizer ImageData, data uint32, glyphs int, length int)|
GlyphData|virtual|(newGlyphData Rasterizer, r string)|
GlyphData|virtual|(newGlyphData Rasterizer, r uint32)|
char|virtual|()|
FileData|BMFontRasterizer|(fontdef ImageData)|
BMFontRasterizer|virtual|()|
getLineHeight|int|()|
getGlyphData|GlyphData|(uint32 glyph)|
getGlyphCount|int|()|
hasGlyph|bool|(uint32 glyph)|
getKerning|float|(uint32 leftglyph, uint32 rightglyph)|
bool|static|(accepts FileData)|
Font|virtual|()|
newRasterizer|Rasterizer|(FileData data)|
newTrueTypeRasterizer|Rasterizer|(Data data, int size, Hinting hinting)|
getName|char|()|
FT_Library|TrueTypeRasterizer|(library Data, data int, size Hinting)|
TrueTypeRasterizer|virtual|()|
int|virtual|(getLineHeight const)|
GlyphData|virtual|(getGlyphData uint32, glyph const)|
int|virtual|(getGlyphCount const)|
bool|virtual|(hasGlyph uint32, glyph const)|
float|virtual|(getKerning uint32, leftglyph uint32, rightglyph const)|
bool|static|(accepts FT_Library, library Data)|
uint32|GlyphData|(glyph GlyphMetrics, glyphMetrics Format)|
GlyphData|virtual|()|
getData|void|()|
getSize|size_t|()|
getData|void|(int x, int y)|
getPixelSize|size_t|()|
int|virtual|(getHeight const)|
int|virtual|(getWidth const)|
getGlyph|uint32|()|
getGlyphString|string|()|
getAdvance|int|()|
getBearingX|int|()|
getBearingY|int|()|
getMinX|int|()|
getMinY|int|()|
getMaxX|int|()|
getMaxY|int|()|
getFormat|Format|()|
bool|static|(getConstant char, in Format)|
bool|static|(getConstant Format, in char)|
Rasterizer|virtual|()|
int|virtual|(getHeight const)|
int|virtual|(getAdvance const)|
int|virtual|(getAscent const)|
int|virtual|(getDescent const)|
int|virtual|()|
GlyphData|virtual|(getGlyphData uint32)|
GlyphData|virtual|(getGlyphData string, text const)|
int|virtual|()|
bool|virtual|(hasGlyph uint32)|
bool|virtual|(hasGlyphs string, text const)|
float|virtual|(getKerning uint32, leftglyph uint32, rightglyph const)|
bool|static|(getConstant char, in Hinting)|
bool|static|(getConstant Hinting, in char)|
bool|static|(getConstant char, in DistanceModel)|
bool|static|(getConstant DistanceModel, in char)|
Source|virtual|(newSource Decoder)|
Source|virtual|(newSource SoundData)|
int|virtual|()|
int|virtual|()|
bool|virtual|(play Source)|
void|virtual|(stop Source)|
void|virtual|()|
void|virtual|(pause Source)|
void|virtual|()|
void|virtual|(resume Source)|
void|virtual|()|
void|virtual|(rewind Source)|
void|virtual|()|
void|virtual|(setVolume float)|
float|virtual|()|
void|virtual|(getPosition float)|
void|virtual|(setPosition float)|
void|virtual|(getOrientation float)|
void|virtual|(setOrientation float)|
void|virtual|(getVelocity float)|
void|virtual|(setVelocity float)|
void|virtual|(setDopplerScale float)|
float|virtual|()|
void|virtual|()|
SoundData|virtual|()|
SoundData|virtual|(stopRecording bool)|
bool|virtual|()|
DistanceModel|virtual|()|
void|virtual|(setDistanceModel DistanceModel)|
getName|char|()|
newSource|Source|(Decoder decoder)|
newSource|Source|(SoundData soundData)|
getSourceCount|int|()|
getMaxSources|int|()|
play|bool|(Source source)|
stop|void|(Source source)|
stop|void|()|
pause|void|(Source source)|
pause|void|()|
resume|void|(Source source)|
resume|void|()|
rewind|void|(Source source)|
rewind|void|()|
setVolume|void|(float volume)|
getVolume|float|()|
getPosition|void|(float v)|
setPosition|void|(float v)|
getOrientation|void|(float v)|
setOrientation|void|(float v)|
getVelocity|void|(float v)|
setVelocity|void|(float v)|
setDopplerScale|void|(float scale)|
getDopplerScale|float|()|
record|void|()|
getRecordedData|SoundData|()|
stopRecording|SoundData|(bool returnData)|
canRecord|bool|()|
getDistanceModel|DistanceModel|()|
setDistanceModel|void|(DistanceModel distanceModel)|
Pool|PoolThread|()|
PoolThread|virtual|()|
setFinish|void|()|
threadFunction|void|()|
ALenum|StaticDataBuffer|(format ALvoid, data ALsizei, size ALsizei)|
StaticDataBuffer|virtual|()|
Pool|Source|(pool SoundData)|
Pool|Source|(pool Decoder)|
Source|Source|()|
Source|virtual|()|
Source|virtual|()|
bool|virtual|()|
void|virtual|()|
void|virtual|()|
void|virtual|()|
void|virtual|()|
bool|virtual|(isStopped const)|
bool|virtual|(isPaused const)|
bool|virtual|(isFinished const)|
bool|virtual|()|
void|virtual|(setPitch float)|
float|virtual|(getPitch const)|
void|virtual|(setVolume float)|
float|virtual|(getVolume const)|
void|virtual|(seekAtomic float, offset void)|
void|virtual|(seek float, offset Unit)|
float|virtual|(tellAtomic void, unit const)|
float|virtual|(tell Unit)|
double|virtual|(getDurationAtomic void)|
double|virtual|(getDuration Unit)|
void|virtual|(setPosition float)|
void|virtual|(getPosition float, v const)|
void|virtual|(setVelocity float)|
void|virtual|(getVelocity float, v const)|
void|virtual|(setDirection float)|
void|virtual|(getDirection float, v const)|
void|virtual|(setCone float, innerAngle float, outerAngle float)|
void|virtual|(getCone float, innerAngle float, outerAngle float, outerVolume const)|
void|virtual|(setRelative bool)|
bool|virtual|(isRelative const)|
setLooping|void|(bool looping)|
isLooping|bool|()|
void|virtual|(setMinVolume float)|
float|virtual|(getMinVolume const)|
void|virtual|(setMaxVolume float)|
float|virtual|(getMaxVolume const)|
void|virtual|(setReferenceDistance float)|
float|virtual|(getReferenceDistance const)|
void|virtual|(setRolloffFactor float)|
float|virtual|(getRolloffFactor const)|
void|virtual|(setMaxDistance float)|
float|virtual|(getMaxDistance const)|
int|virtual|(getChannels const)|
playAtomic|bool|()|
stopAtomic|void|()|
pauseAtomic|void|()|
resumeAtomic|void|()|
rewindAtomic|void|()|
isAvailable|bool|()|
isPlaying|bool|(Source s)|
update|void|()|
getSourceCount|int|()|
getMaxSources|int|()|
play|bool|(Source source, ALuint out)|
stop|void|()|
stop|void|(Source source)|
pause|void|()|
pause|void|(Source source)|
resume|void|()|
resume|void|(Source source)|
rewind|void|()|
rewind|void|(Source source)|
softRewind|void|(Source source)|
seek|void|(Source source, float offset, void unit)|
tell|float|(Source source, void unit)|
getDuration|double|(Source source, void unit)|
Type|Source|()|
Source|virtual|()|
Source|virtual|()|
bool|virtual|()|
void|virtual|()|
void|virtual|()|
void|virtual|()|
void|virtual|()|
bool|virtual|()|
bool|virtual|()|
bool|virtual|()|
bool|virtual|()|
void|virtual|(setPitch float)|
float|virtual|()|
void|virtual|(setVolume float)|
float|virtual|()|
void|virtual|(seek float, offset Unit)|
float|virtual|(tell Unit)|
double|virtual|(getDuration Unit)|
void|virtual|(setPosition float)|
void|virtual|(getPosition float)|
void|virtual|(setVelocity float)|
void|virtual|(getVelocity float)|
void|virtual|(setDirection float)|
void|virtual|(getDirection float)|
void|virtual|(setCone float, innerAngle float, outerAngle float)|
void|virtual|(getCone float, innerAngle float, outerAngle float)|
void|virtual|(setRelative bool)|
bool|virtual|()|
void|virtual|(setLooping bool)|
bool|virtual|()|
void|virtual|(setMinVolume float)|
float|virtual|()|
void|virtual|(setMaxVolume float)|
float|virtual|()|
void|virtual|(setReferenceDistance float)|
float|virtual|()|
void|virtual|(setRolloffFactor float)|
float|virtual|()|
void|virtual|(setMaxDistance float)|
float|virtual|()|
int|virtual|()|
Type|virtual|(getType const)|
bool|static|(getConstant char, in Type)|
bool|static|(getConstant Type, in char)|
bool|static|(getConstant char, in Unit)|
bool|static|(getConstant Unit, in char)|
Audio|virtual|()|
getName|char|()|
newSource|Source|(Decoder decoder)|
newSource|Source|(SoundData soundData)|
getSourceCount|int|()|
getMaxSources|int|()|
play|bool|(Source source)|
stop|void|(Source source)|
stop|void|()|
pause|void|(Source source)|
pause|void|()|
resume|void|(Source source)|
resume|void|()|
rewind|void|(Source source)|
rewind|void|()|
setVolume|void|(float volume)|
getVolume|float|()|
getPosition|void|(float v)|
setPosition|void|(float v)|
getOrientation|void|(float v)|
setOrientation|void|(float v)|
getVelocity|void|(float v)|
setVelocity|void|(float v)|
setDopplerScale|void|(float scale)|
getDopplerScale|float|()|
record|void|()|
getRecordedData|SoundData|()|
stopRecording|SoundData|(bool returnData)|
canRecord|bool|()|
getDistanceModel|DistanceModel|()|
setDistanceModel|void|(DistanceModel distanceModel)|
Source|virtual|()|
Source|virtual|()|
bool|virtual|()|
void|virtual|()|
void|virtual|()|
void|virtual|()|
void|virtual|()|
bool|virtual|(isStopped const)|
bool|virtual|(isPaused const)|
bool|virtual|(isFinished const)|
bool|virtual|()|
void|virtual|(setPitch float)|
float|virtual|(getPitch const)|
void|virtual|(setVolume float)|
float|virtual|(getVolume const)|
void|virtual|(seek float, offset Unit)|
float|virtual|(tell Unit)|
double|virtual|(getDuration Unit)|
void|virtual|(setPosition float)|
void|virtual|(getPosition float, v const)|
void|virtual|(setVelocity float)|
void|virtual|(getVelocity float, v const)|
void|virtual|(setDirection float)|
void|virtual|(getDirection float, v const)|
void|virtual|(setCone float, innerAngle float, outerAngle float)|
void|virtual|(getCone float, innerAngle float, outerAngle float, outerVolume const)|
void|virtual|(setRelative bool)|
bool|virtual|(isRelative const)|
setLooping|void|(bool looping)|
isLooping|bool|()|
void|virtual|(setMinVolume float)|
float|virtual|(getMinVolume const)|
void|virtual|(setMaxVolume float)|
float|virtual|(getMaxVolume const)|
void|virtual|(setReferenceDistance float)|
float|virtual|(getReferenceDistance const)|
void|virtual|(setRolloffFactor float)|
float|virtual|(getRolloffFactor const)|
void|virtual|(setMaxDistance float)|
float|virtual|(getMaxDistance const)|
int|virtual|(getChannels const)|
Body|RopeJoint|(body1 Body, body2 float, x1 float, y1 float, x2 float, y2 float, maxLength bool)|
RopeJoint|virtual|()|
getMaxLength|float|()|
b2CircleShape|CircleShape|(c bool, own true)|
CircleShape|virtual|()|
getRadius|float|()|
setRadius|void|(float r)|
getPoint|void|(float x_o, float y_o)|
setPoint|void|(float x, float y)|
b2EdgeShape|EdgeShape|(e bool, own true)|
EdgeShape|virtual|()|
setNextVertex|void|(float x, float y)|
setNextVertex|void|()|
getNextVertex|bool|(float x, float y)|
setPreviousVertex|void|(float x, float y)|
setPreviousVertex|void|()|
getPreviousVertex|bool|(float x, float y)|
getPoints|int|(lua_State L)|
Body|DistanceJoint|(body1 Body, body2 float, x1 float, y1 float, x2 float, y2 bool)|
DistanceJoint|virtual|()|
setLength|void|(float length)|
getLength|float|()|
setFrequency|void|(float hz)|
getFrequency|float|()|
setDampingRatio|void|(float d)|
getDampingRatio|float|()|
process|void|(b2Contact contact, b2ContactImpulse impulse)|
process|bool|(Fixture a, Fixture b)|
lua_State|QueryCallback|(L int)|
bool|virtual|(ReportFixture b2Fixture)|
lua_State|RayCastCallback|(L int)|
float32|virtual|(ReportFixture b2Fixture, fixture b2Vec2, point b2Vec2, normal float32)|
Body|FrictionJoint|(body1 Body, body2 float, xA float, yA float, xB float, yB bool)|
FrictionJoint|virtual|()|
setMaxForce|void|(float force)|
getMaxForce|float|()|
setMaxTorque|void|(float torque)|
getMaxTorque|float|()|
Body|WheelJoint|(body1 Body, body2 float, xA float, yA float, xB float, yB float, ax float, ay bool)|
WheelJoint|virtual|()|
getJointTranslation|float|()|
getJointSpeed|float|()|
setMotorEnabled|void|(bool enable)|
isMotorEnabled|bool|()|
setMotorSpeed|void|(float speed)|
getMotorSpeed|float|()|
setMaxMotorTorque|void|(float torque)|
getMaxMotorTorque|float|()|
getMotorTorque|float|(float inv_dt)|
setSpringFrequency|void|(float hz)|
getSpringFrequency|float|()|
setSpringDampingRatio|void|(float ratio)|
getSpringDampingRatio|float|()|
getAxis|int|(lua_State L)|
b2Shape|Shape|(shape bool, own true)|
Shape|virtual|()|
getType|Type|()|
getRadius|float|()|
getChildCount|int|()|
testPoint|bool|(float x, float y, float r, float px, float py)|
rayCast|int|(lua_State L)|
computeAABB|int|(lua_State L)|
computeMass|int|(lua_State L)|
Body|MotorJoint|(body1 Body)|
Body|MotorJoint|(body1 Body, body2 float, correctionFactor bool)|
MotorJoint|virtual|()|
setLinearOffset|void|(float x, float y)|
getLinearOffset|int|(lua_State L)|
setAngularOffset|void|(float angularOffset)|
getAngularOffset|float|()|
setMaxForce|void|(float force)|
getMaxForce|float|()|
setMaxTorque|void|(float torque)|
getMaxTorque|float|()|
setCorrectionFactor|void|(float factor)|
getCorrectionFactor|float|()|
Body|MouseJoint|(body1 float, x float)|
MouseJoint|virtual|()|
setTarget|void|(float x, float y)|
getTarget|int|(lua_State L)|
setMaxForce|void|(float force)|
getMaxForce|float|()|
setFrequency|void|(float hz)|
getFrequency|float|()|
setDampingRatio|void|(float d)|
getDampingRatio|float|()|
Body|virtual|(getBodyA const)|
Body|virtual|(getBodyB const)|
getName|char|()|
newWorld|World|(float gx, float gy, bool sleep)|
newBody|Body|(World world, float x, float y, Type type)|
newBody|Body|(World world, Type type)|
newCircleShape|CircleShape|(float radius)|
newCircleShape|CircleShape|(float x, float y, float radius)|
newRectangleShape|PolygonShape|(float w, float h)|
newRectangleShape|PolygonShape|(float x, float y, float w, float h)|
newRectangleShape|PolygonShape|(float x, float y, float w, float h, float angle)|
newEdgeShape|EdgeShape|(float x1, float y1, float x2, float y2)|
newPolygonShape|int|(lua_State L)|
newChainShape|int|(lua_State L)|
newDistanceJoint|DistanceJoint|(Body body1, Body body2, float x1, float y1, float x2, float y2, bool collideConnected)|
newMouseJoint|MouseJoint|(Body body, float x, float y)|
newRevoluteJoint|RevoluteJoint|(Body body1, Body body2, float xA, float yA, float xB, float yB, bool collideConnected)|
newRevoluteJoint|RevoluteJoint|(Body body1, Body body2, float xA, float yA, float xB, float yB, bool collideConnected, float referenceAngle)|
newPrismaticJoint|PrismaticJoint|(Body body1, Body body2, float xA, float yA, float xB, float yB, float ax, float ay, bool collideConnected)|
newPrismaticJoint|PrismaticJoint|(Body body1, Body body2, float xA, float yA, float xB, float yB, float ax, float ay, bool collideConnected, float referenceAngle)|
newPulleyJoint|PulleyJoint|(Body body1, Body body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2, b2Vec2 anchor1, b2Vec2 anchor2, float ratio, bool collideConnected)|
newGearJoint|GearJoint|(Joint joint1, Joint joint2, float ratio, bool collideConnected)|
newFrictionJoint|FrictionJoint|(Body body1, Body body2, float xA, float yA, float xB, float yB, bool collideConnected)|
newWeldJoint|WeldJoint|(Body body1, Body body2, float xA, float yA, float xB, float yB, bool collideConnected)|
newWeldJoint|WeldJoint|(Body body1, Body body2, float xA, float yA, float xB, float yB, bool collideConnected, float referenceAngle)|
newWheelJoint|WheelJoint|(Body body1, Body body2, float xA, float yA, float xB, float yB, float ax, float ay, bool collideConnected)|
newRopeJoint|RopeJoint|(Body body1, Body body2, float x1, float y1, float x2, float y2, float maxLength, bool collideConnected)|
newMotorJoint|MotorJoint|(Body body1, Body body2)|
newMotorJoint|MotorJoint|(Body body1, Body body2, float correctionFactor, bool collideConnected)|
newFixture|Fixture|(Body body, Shape shape, float density)|
getDistance|int|(lua_State L)|
void|static|(setMeter int)|
int|static|()|
float|static|(scaleDown float)|
float|static|(scaleUp float)|
void|static|(scaleDown float, x float)|
void|static|(scaleUp float, x float)|
b2Vec2|static|(scaleDown b2Vec2)|
b2Vec2|static|(scaleUp b2Vec2)|
b2AABB|static|(scaleDown b2AABB)|
b2AABB|static|(scaleUp b2AABB)|
b2PolygonShape|PolygonShape|(p bool, own true)|
PolygonShape|virtual|()|
getPoints|int|(lua_State L)|
validate|bool|()|
Body|Joint|()|
Body|Joint|(body1 Body)|
Joint|virtual|()|
isValid|bool|()|
getType|Type|()|
Body|virtual|(getBodyA const)|
Body|virtual|(getBodyB const)|
getAnchors|int|(lua_State L)|
getReactionForce|int|(lua_State L)|
getReactionTorque|float|(float dt)|
isActive|bool|()|
getCollideConnected|bool|()|
setUserData|int|(lua_State L)|
getUserData|int|(lua_State L)|
destroyJoint|void|(bool implicit)|
createJoint|b2Joint|(b2JointDef def)|
Body|PulleyJoint|(bodyA Body, bodyB b2Vec2, groundAnchorA b2Vec2, groundAnchorB b2Vec2, anchorA b2Vec2, anchorB float, ratio bool)|
PulleyJoint|virtual|()|
getGroundAnchors|int|(lua_State L)|
getLengthA|float|()|
getLengthB|float|()|
getRatio|float|()|
World|Body|(world b2Vec2, p Type)|
b2Body|Body|()|
Body|virtual|()|
getX|float|()|
getY|float|()|
getAngle|float|()|
getPosition|void|(float x_o, float y_o)|
getLinearVelocity|void|(float x_o, float y_o)|
getWorldCenter|void|(float x_o, float y_o)|
getLocalCenter|void|(float x_o, float y_o)|
getAngularVelocity|float|()|
getMass|float|()|
getInertia|float|()|
getMassData|int|(lua_State L)|
getAngularDamping|float|()|
getLinearDamping|float|()|
getGravityScale|float|()|
getType|Type|()|
applyLinearImpulse|void|(float jx, float jy, bool wake)|
applyLinearImpulse|void|(float jx, float jy, float rx, float ry, bool wake)|
applyAngularImpulse|void|(float impulse, bool wake)|
applyTorque|void|(float t, bool wake)|
applyForce|void|(float fx, float fy, bool wake)|
applyForce|void|(float fx, float fy, float rx, float ry, bool wake)|
setX|void|(float x)|
setY|void|(float y)|
setLinearVelocity|void|(float x, float y)|
setAngle|void|(float d)|
setAngularVelocity|void|(float r)|
setPosition|void|(float x, float y)|
resetMassData|void|()|
setMassData|void|(float x, float y, float m, float i)|
setMass|void|(float m)|
setInertia|void|(float i)|
setAngularDamping|void|(float d)|
setLinearDamping|void|(float d)|
setGravityScale|void|(float scale)|
setType|void|(Type type)|
getWorldPoint|void|(float x, float y, float x_o, float y_o)|
getWorldVector|void|(float x, float y, float x_o, float y_o)|
getWorldPoints|int|(lua_State L)|
getLocalPoint|void|(float x, float y, float x_o, float y_o)|
getLocalVector|void|(float x, float y, float x_o, float y_o)|
getLinearVelocityFromWorldPoint|void|(float x, float y, float x_o, float y_o)|
getLinearVelocityFromLocalPoint|void|(float x, float y, float x_o, float y_o)|
isBullet|bool|()|
setBullet|void|(bool bullet)|
isActive|bool|()|
isAwake|bool|()|
setSleepingAllowed|void|(bool allow)|
isSleepingAllowed|bool|()|
setActive|void|(bool active)|
setAwake|void|(bool awake)|
setFixedRotation|void|(bool fixed)|
isFixedRotation|bool|()|
getWorld|World|()|
getFixtureList|int|(lua_State L)|
getJointList|int|(lua_State L)|
getContactList|int|(lua_State L)|
destroy|void|()|
setUserData|int|(lua_State L)|
getUserData|int|(lua_State L)|
Joint|GearJoint|(joint1 Joint, joint2 float, ratio bool)|
GearJoint|virtual|()|
setRatio|void|(float ratio)|
getRatio|float|()|
getJointA|Joint|()|
getJointB|Joint|()|
Body|Fixture|(body Shape, shape float)|
b2Fixture|Fixture|()|
Fixture|virtual|()|
getType|Type|()|
getShape|Shape|()|
isValid|bool|()|
isSensor|bool|()|
setSensor|void|(bool sensor)|
getBody|Body|()|
setFilterData|void|(int v)|
getFilterData|void|(int v)|
setUserData|int|(lua_State L)|
getUserData|int|(lua_State L)|
setFriction|void|(float friction)|
setRestitution|void|(float restitution)|
setDensity|void|(float density)|
getFriction|float|()|
getRestitution|float|()|
getDensity|float|()|
testPoint|bool|(float x, float y)|
rayCast|int|(lua_State L)|
setGroupIndex|void|(int index)|
getGroupIndex|int|()|
setCategory|int|(lua_State L)|
setMask|int|(lua_State L)|
getCategory|int|(lua_State L)|
getMask|int|(lua_State L)|
getBits|uint16|(lua_State L)|
pushBits|int|(lua_State L, uint16 bits)|
getBoundingBox|int|(lua_State L)|
getMassData|int|(lua_State L)|
destroy|void|(bool implicit)|
b2Contact|Contact|()|
Contact|virtual|()|
invalidate|void|()|
isValid|bool|()|
getPositions|int|(lua_State L)|
getNormal|int|(lua_State L)|
getFriction|float|()|
getRestitution|float|()|
isEnabled|bool|()|
isTouching|bool|()|
setFriction|void|(float friction)|
setRestitution|void|(float restitution)|
setEnabled|void|(bool enabled)|
resetFriction|void|()|
resetRestitution|void|()|
setTangentSpeed|void|(float speed)|
getTangentSpeed|float|()|
getChildren|void|(int childA, int childB)|
getFixtures|void|(Fixture fixtureA, Fixture fixtureB)|
Body|RevoluteJoint|(body1 Body, body2 float, xA float, yA float, xB float, yB bool)|
Body|RevoluteJoint|(body1 Body, body2 float, xA float, yA float, xB float, yB bool, collideConnected float)|
RevoluteJoint|virtual|()|
getJointAngle|float|()|
getJointSpeed|float|()|
setMotorEnabled|void|(bool enable)|
isMotorEnabled|bool|()|
setMaxMotorTorque|void|(float torque)|
setMotorSpeed|void|(float speed)|
getMotorSpeed|float|()|
getMotorTorque|float|(float inv_dt)|
getMaxMotorTorque|float|()|
setLimitsEnabled|void|(bool enable)|
hasLimitsEnabled|bool|()|
setUpperLimit|void|(float limit)|
setLowerLimit|void|(float limit)|
setLimits|void|(float lower, float upper)|
getLowerLimit|float|()|
getUpperLimit|float|()|
getLimits|int|(lua_State L)|
getReferenceAngle|float|()|
Body|PrismaticJoint|(body1 Body, body2 float, xA float, yA float, xB float, yB float, ax float, ay bool)|
Body|PrismaticJoint|(body1 Body, body2 float, xA float, yA float, xB float, yB float, ax float, ay bool, collideConnected float)|
PrismaticJoint|virtual|()|
getJointTranslation|float|()|
getJointSpeed|float|()|
setMotorEnabled|void|(bool enable)|
isMotorEnabled|bool|()|
setMaxMotorForce|void|(float force)|
setMotorSpeed|void|(float speed)|
getMotorSpeed|float|()|
getMotorForce|float|(float inv_dt)|
getMaxMotorForce|float|()|
setLimitsEnabled|void|(bool enable)|
hasLimitsEnabled|bool|()|
setUpperLimit|void|(float limit)|
setLowerLimit|void|(float limit)|
setLimits|void|(float lower, float upper)|
getLowerLimit|float|()|
getUpperLimit|float|()|
getLimits|int|(lua_State L)|
getAxis|int|(lua_State L)|
getReferenceAngle|float|()|
Body|WeldJoint|(body1 Body, body2 float, xA float, yA float, xB float, yB bool)|
Body|WeldJoint|(body1 Body, body2 float, xA float, yA float, xB float, yB bool, collideConnected float)|
WeldJoint|virtual|()|
setFrequency|void|(float hz)|
getFrequency|float|()|
setDampingRatio|void|(float d)|
getDampingRatio|float|()|
getReferenceAngle|float|()|
b2ChainShape|ChainShape|(c bool, loop false, bool own)|
ChainShape|virtual|()|
setNextVertex|void|(float x, float y)|
setNextVertex|void|()|
setPreviousVertex|void|(float x, float y)|
setPreviousVertex|void|()|
getNextVertex|bool|(float x, float y)|
getPreviousVertex|bool|(float x, float y)|
getChildEdge|EdgeShape|(int index)|
getVertexCount|int|()|
getPoint|b2Vec2|(int index)|
getPoints|b2Vec2|()|
Shape|virtual|()|
bool|static|(getConstant char, in Type)|
bool|static|(getConstant Type, in char)|
Joint|virtual|()|
bool|static|(getConstant char, in Type)|
bool|static|(getConstant Type, in char)|
Body|virtual|()|
bool|static|(getConstant char, in Type)|
bool|static|(getConstant Type, in char)|
getTouches|TouchInfo|()|
getTouch|TouchInfo|(int64 id)|
getName|char|()|
onEvent|void|(Uint32 eventtype, TouchInfo info)|
TouchInfo|virtual|()|
TouchInfo|virtual|(getTouch int64)|
getName|char|()|
Event|virtual|()|
pump|void|()|
wait|Message|()|
clear|void|()|
string|Message|(name Variant)|
toLua|int|(lua_State L)|
Message|static|(fromLua lua_State, L int)|
Event|virtual|()|
push|void|(Message msg)|
poll|bool|(Message msg)|
void|virtual|()|
void|virtual|()|
Message|virtual|()|
getName|char|()|
Mouse|virtual|()|
newCursor|Cursor|(ImageData data, int hotx, int hoty)|
getSystemCursor|Cursor|(SystemCursor cursortype)|
setCursor|void|(Cursor cursor)|
setCursor|void|()|
getCursor|Cursor|()|
hasCursor|bool|()|
getX|double|()|
getY|double|()|
getPosition|void|(double x, double y)|
setX|void|(double x)|
setY|void|(double y)|
setPosition|void|(double x, double y)|
setVisible|void|(bool visible)|
isDown|bool|(int buttons)|
isVisible|bool|()|
setGrabbed|void|(bool grab)|
isGrabbed|bool|()|
setRelativeMode|bool|(bool relative)|
getRelativeMode|bool|()|
ImageData|Cursor|(imageData int, hotx int)|
SystemCursor|Cursor|()|
getHandle|void|()|
getType|CursorType|()|
getSystemType|SystemCursor|()|
Cursor|virtual|(newCursor ImageData, data int, hotx int)|
Cursor|virtual|(getSystemCursor SystemCursor)|
void|virtual|(setCursor Cursor)|
void|virtual|()|
Cursor|virtual|()|
bool|virtual|()|
double|virtual|()|
double|virtual|()|
void|virtual|(getPosition double, x double)|
void|virtual|(setX double)|
void|virtual|(setY double)|
void|virtual|(setPosition double, x double)|
void|virtual|(setVisible bool)|
bool|virtual|(isDown int)|
bool|virtual|()|
void|virtual|(setGrabbed bool)|
bool|virtual|()|
bool|virtual|(setRelativeMode bool)|
bool|virtual|()|
Cursor|virtual|()|
void|virtual|()|
CursorType|virtual|()|
SystemCursor|virtual|()|
bool|static|(getConstant char, in SystemCursor)|
bool|static|(getConstant SystemCursor, in char)|
bool|static|(getConstant char, in CursorType)|
bool|static|(getConstant CursorType, in char)|
LuaThread|virtual|(newThread string, name Data)|
Channel|virtual|()|
Channel|virtual|(getChannel string)|
char|virtual|(getName const)|
void|virtual|()|
void|virtual|()|
void|virtual|()|
void|virtual|()|
bool|virtual|(wait Mutex, mutex int)|
Mutex|Lock|()|
Mutex|Lock|()|
setLock|void|(Mutex m)|
setLock|void|(Mutex m)|
Threadable|virtual|()|
void|virtual|()|
start|bool|()|
wait|void|()|
isRunning|bool|()|
getThreadName|char|()|
Mutex|operator|()|
operator|Mutex|()|
Conditional|operator|()|
operator|Conditional|()|
bool|virtual|()|
void|virtual|()|
bool|virtual|()|
lock|void|()|
unlock|void|()|
signal|void|()|
broadcast|void|()|
wait|bool|(Mutex mutex, int timeout)|
Threadable|Thread|()|
start|bool|()|
wait|void|()|
isRunning|bool|()|
string|LuaThread|(name Data)|
LuaThread|virtual|()|
threadFunction|void|()|
getError|string|()|
start|bool|(Variant args)|
Channel|static|(getChannel string)|
long|unsigned|(push Variant)|
pop|bool|(Variant var)|
peek|bool|(Variant var)|
getCount|int|()|
clear|void|()|
Joystick|virtual|(addJoystick int)|
void|virtual|(removeJoystick Joystick)|
Joystick|virtual|(getJoystickFromID int)|
Joystick|virtual|(getJoystick int)|
int|virtual|(getIndex Joystick)|
int|virtual|()|
bool|virtual|(setGamepadMapping string, pguid GamepadInput, gpinput JoystickInput)|
JoystickInput|virtual|(getGamepadMapping string, pguid GamepadInput)|
void|virtual|(loadGamepadMappings string)|
string|virtual|()|
JoystickModule|virtual|()|
getName|char|()|
addJoystick|Joystick|(int deviceindex)|
removeJoystick|void|(Joystick joystick)|
getJoystickFromID|Joystick|(int instanceid)|
getJoystick|Joystick|(int joyindex)|
getIndex|int|(Joystick joystick)|
getJoystickCount|int|()|
setGamepadMapping|bool|(string guid, GamepadInput gpinput, JoystickInput joyinput)|
getGamepadMapping|JoystickInput|(string guid, GamepadInput gpinput)|
loadGamepadMappings|void|(string mappings)|
saveGamepadMappings|string|()|
int|Joystick|()|
int|Joystick|(id int)|
Joystick|virtual|()|
open|bool|(int deviceindex)|
close|void|()|
isConnected|bool|()|
getName|char|()|
getAxisCount|int|()|
getButtonCount|int|()|
getHatCount|int|()|
getAxis|float|(int axisindex)|
getAxes|float|()|
getHat|Hat|(int hatindex)|
isDown|bool|(int buttonlist)|
openGamepad|bool|(int deviceindex)|
isGamepad|bool|()|
getGamepadAxis|float|(GamepadAxis axis)|
isGamepadDown|bool|(GamepadButton blist)|
getHandle|void|()|
getGUID|string|()|
getInstanceID|int|()|
getID|int|()|
isVibrationSupported|bool|()|
setVibration|bool|(float left, float right, float duration)|
setVibration|bool|()|
getVibration|void|(float left, float right)|
bool|static|(getConstant Hat, in Uint8)|
bool|static|(getConstant Uint8, in Hat)|
bool|static|(getConstant SDL_GameControllerAxis, in GamepadAxis)|
bool|static|(getConstant GamepadAxis, in SDL_GameControllerAxis)|
bool|static|(getConstant SDL_GameControllerButton, in GamepadButton)|
bool|static|(getConstant GamepadButton, in SDL_GameControllerButton)|
bool|virtual|(open int)|
void|virtual|()|
bool|virtual|()|
char|virtual|()|
int|virtual|()|
int|virtual|()|
int|virtual|()|
float|virtual|(getAxis int)|
float|virtual|()|
Hat|virtual|(getHat int)|
bool|virtual|(isDown int)|
bool|virtual|(openGamepad int)|
bool|virtual|()|
float|virtual|(getGamepadAxis GamepadAxis)|
bool|virtual|(isGamepadDown GamepadButton)|
void|virtual|()|
string|virtual|()|
int|virtual|()|
int|virtual|()|
bool|virtual|()|
bool|virtual|(setVibration float, left float, right float, duration f)|
bool|virtual|()|
void|virtual|(getVibration float, left float)|
bool|static|(getConstant char, in Hat)|
bool|static|(getConstant Hat, in char)|
bool|static|(getConstant char, in GamepadAxis)|
bool|static|(getConstant GamepadAxis, in char)|
bool|static|(getConstant char, in GamepadButton)|
bool|static|(getConstant GamepadButton, in char)|
bool|static|(getConstant char, in InputType)|
bool|static|(getConstant InputType, in char)|
float|static|(clampval float)|
Window|virtual|()|
bool|virtual|(setWindow int, width int, height WindowSettings, settings nullptr)|
void|virtual|(getWindow int, width int, height WindowSettings)|
void|virtual|()|
bool|virtual|(setFullscreen bool, fullscreen FullscreenType)|
bool|virtual|(setFullscreen bool)|
bool|virtual|(onSizeChanged int, width int)|
int|virtual|()|
char|virtual|(getDisplayName int)|
WindowSize|virtual|(getFullscreenSizes int)|
void|virtual|(getDesktopDimensions int, displayindex int, width int)|
void|virtual|(setPosition int, x int, y int)|
void|virtual|(getPosition int, x int, y int)|
bool|virtual|()|
void|virtual|(setWindowTitle string)|
string|virtual|()|
bool|virtual|(setIcon ImageData)|
ImageData|virtual|()|
void|virtual|(setDisplaySleepEnabled bool)|
bool|virtual|()|
void|virtual|()|
void|virtual|()|
bool|virtual|()|
void|virtual|()|
bool|virtual|()|
bool|virtual|()|
bool|virtual|()|
void|virtual|(setMouseGrab bool)|
bool|virtual|()|
void|virtual|(getPixelDimensions int, w int)|
void|virtual|(windowToPixelCoords double, x double)|
void|virtual|(pixelToWindowCoords double, x double)|
double|virtual|()|
double|virtual|(toPixels double)|
void|virtual|(toPixels double, wx double, wy double, px double)|
double|virtual|(fromPixels double)|
void|virtual|(fromPixels double, px double, py double, wx double)|
void|virtual|()|
bool|virtual|(showMessageBox string, title string, message MessageBoxType, type bool)|
int|virtual|(showMessageBox MessageBoxData)|
void|virtual|(requestAttention bool)|
bool|static|(getConstant char, in Setting)|
bool|static|(getConstant Setting, in char)|
bool|static|(getConstant char, in FullscreenType)|
bool|static|(getConstant FullscreenType, in char)|
bool|static|(getConstant char, in MessageBoxType)|
bool|static|(getConstant MessageBoxType, in char)|
setWindow|bool|(int width, int height, WindowSettings settings)|
getWindow|void|(int width, int height, WindowSettings settings)|
close|void|()|
setFullscreen|bool|(bool fullscreen, FullscreenType fstype)|
setFullscreen|bool|(bool fullscreen)|
onSizeChanged|bool|(int width, int height)|
getDisplayCount|int|()|
getDisplayName|char|(int displayindex)|
getFullscreenSizes|WindowSize|(int displayindex)|
getDesktopDimensions|void|(int displayindex, int width, int height)|
setPosition|void|(int x, int y, int displayindex)|
getPosition|void|(int x, int y, int displayindex)|
isOpen|bool|()|
setWindowTitle|void|(string title)|
getWindowTitle|string|()|
setIcon|bool|(ImageData imgd)|
getIcon|ImageData|()|
setDisplaySleepEnabled|void|(bool enable)|
isDisplaySleepEnabled|bool|()|
minimize|void|()|
maximize|void|()|
isMaximized|bool|()|
swapBuffers|void|()|
hasFocus|bool|()|
hasMouseFocus|bool|()|
isVisible|bool|()|
setMouseGrab|void|(bool grab)|
isMouseGrabbed|bool|()|
getPixelDimensions|void|(int w, int h)|
windowToPixelCoords|void|(double x, double y)|
pixelToWindowCoords|void|(double x, double y)|
getPixelScale|double|()|
toPixels|double|(double x)|
toPixels|void|(double wx, double wy, double px, double py)|
fromPixels|double|(double x)|
fromPixels|void|(double px, double py, double wx, double wy)|
getHandle|void|()|
showMessageBox|bool|(string title, string message, MessageBoxType type, bool attachtowindow)|
showMessageBox|int|(MessageBoxData data)|
requestAttention|void|(bool continuous)|
getName|char|()|
getName|char|()|
setKeyRepeat|void|(bool enable)|
hasKeyRepeat|bool|()|
isDown|bool|(Key keylist)|
isScancodeDown|bool|(Scancode scancodelist)|
getKeyFromScancode|Key|(Scancode scancode)|
getScancodeFromKey|Scancode|(Key key)|
setTextInput|void|(bool enable)|
setTextInput|void|(bool enable, double x, double y, double w, double h)|
hasTextInput|bool|()|
hasScreenKeyboard|bool|()|
bool|static|(getConstant Scancode, in SDL_Scancode)|
bool|static|(getConstant SDL_Scancode, in Scancode)|
void|virtual|(setKeyRepeat bool)|
bool|virtual|()|
bool|virtual|(isDown Key)|
bool|virtual|(isScancodeDown Scancode)|
Key|virtual|(getKeyFromScancode Scancode)|
Scancode|virtual|(getScancodeFromKey Key)|
void|virtual|(setTextInput bool)|
void|virtual|(setTextInput bool, enable double, x double, y double, w double)|
bool|virtual|()|
bool|virtual|()|
bool|static|(getConstant char, in Key)|
bool|static|(getConstant Key, in char)|
bool|static|(getConstant char, in Scancode)|
bool|static|(getConstant Scancode, in char)|
File|VideoStream|()|
getFrontBuffer|void|()|
getSize|size_t|()|
fillBackBuffer|void|()|
swapBuffers|bool|()|
getWidth|int|()|
getHeight|int|()|
getFilename|string|()|
setSync|void|(FrameSync frameSync)|
isPlaying|bool|()|
threadedFillBackBuffer|void|(double dt)|
Video|virtual|()|
char|virtual|(getName const)|
newVideoStream|VideoStream|(File file)|
Worker|virtual|()|
threadFunction|void|()|
addStream|void|(VideoStream stream)|
stop|void|()|
int|virtual|()|
int|virtual|()|
string|virtual|()|
void|virtual|()|
void|virtual|()|
void|virtual|(seek double)|
double|virtual|(tell const)|
bool|virtual|(isPlaying const)|
void|virtual|(setSync FrameSync)|
FrameSync|virtual|(getSync const)|
double|virtual|()|
copyState|void|(FrameSync other)|
void|virtual|()|
void|virtual|()|
void|virtual|(seek double)|
double|virtual|(tell const)|
bool|virtual|()|
double|virtual|(getPosition override)|
void|virtual|(update double, dt override)|
void|virtual|(play override)|
void|virtual|(pause override)|
void|virtual|(seek double, time override)|
bool|virtual|(isPlaying override)|
Source|SourceSync|()|
double|virtual|(getPosition override)|
void|virtual|(play override)|
void|virtual|(pause override)|
void|virtual|(seek double, time override)|
bool|virtual|(isPlaying override)|
VideoStream|virtual|(newVideoStream File)|
Volatile|virtual|()|
bool|virtual|()|
void|virtual|()|
bool|static|()|
void|static|()|
Viewport|Quad|(v double, sw double)|
Quad|virtual|()|
refresh|void|(Viewport v, double sw, double sh)|
setViewport|void|(Viewport v)|
getViewport|Viewport|()|
getTextureWidth|double|()|
getTextureHeight|double|()|
getVertices|Vertex|()|
Texture|ParticleSystem|(texture uint32)|
ParticleSystem|ParticleSystem|()|
ParticleSystem|virtual|()|
ParticleSystem|virtual|()|
setTexture|void|(Texture texture)|
getTexture|Texture|()|
void|virtual|(setBufferSize uint32)|
getBufferSize|uint32|()|
setInsertMode|void|(InsertMode mode)|
getInsertMode|InsertMode|()|
setEmissionRate|void|(float rate)|
getEmissionRate|float|()|
setEmitterLifetime|void|(float life)|
getEmitterLifetime|float|()|
setParticleLifetime|void|(float min, float max)|
getParticleLifetime|void|(float min, float max)|
setPosition|void|(float x, float y)|
getPosition|Vector|()|
moveTo|void|(float x, float y)|
setAreaSpread|void|(AreaSpreadDistribution distribution, float x, float y)|
getAreaSpreadDistribution|AreaSpreadDistribution|()|
getAreaSpreadParameters|Vector|()|
setDirection|void|(float direction)|
getDirection|float|()|
setSpread|void|(float spread)|
getSpread|float|()|
setSpeed|void|(float speed)|
setSpeed|void|(float min, float max)|
getSpeed|void|(float min, float max)|
setLinearAcceleration|void|(float x, float y)|
setLinearAcceleration|void|(float xmin, float ymin, float xmax, float ymax)|
getLinearAcceleration|void|(Vector min, Vector max)|
setRadialAcceleration|void|(float acceleration)|
setRadialAcceleration|void|(float min, float max)|
getRadialAcceleration|void|(float min, float max)|
setTangentialAcceleration|void|(float acceleration)|
setTangentialAcceleration|void|(float min, float max)|
getTangentialAcceleration|void|(float min, float max)|
setLinearDamping|void|(float min, float max)|
getLinearDamping|void|(float min, float max)|
setSize|void|(float size)|
setSizes|void|(float newSizes)|
getSizes|float|()|
setSizeVariation|void|(float variation)|
getSizeVariation|float|()|
setRotation|void|(float rotation)|
setRotation|void|(float min, float max)|
getRotation|void|(float min, float max)|
setSpin|void|(float spin)|
setSpin|void|(float start, float end)|
getSpin|void|(float start, float end)|
setSpinVariation|void|(float variation)|
getSpinVariation|float|()|
setOffset|void|(float x, float y)|
getOffset|Vector|()|
setColor|void|(Colorf newColors)|
getColor|Colorf|()|
setQuads|void|(Quad newQuads)|
setQuads|void|()|
getQuads|Quad|()|
setRelativeRotation|void|(bool enable)|
hasRelativeRotation|bool|()|
getCount|uint32|()|
start|void|()|
stop|void|()|
pause|void|()|
reset|void|()|
emit|void|(uint32 num)|
isActive|bool|()|
isPaused|bool|()|
isStopped|bool|()|
isEmpty|bool|()|
isFull|bool|()|
update|void|(float dt)|
bool|static|(getConstant char, in AreaSpreadDistribution)|
bool|static|(getConstant AreaSpreadDistribution, in char)|
bool|static|(getConstant char, in InsertMode)|
bool|static|(getConstant InsertMode, in char)|
ImageData|Image|(data Flags)|
CompressedImageData|Image|(cdata Flags)|
Image|virtual|()|
loadVolatile|bool|()|
unloadVolatile|void|()|
draw|void|(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
drawq|void|(Quad quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
void|virtual|(getHandle const)|
getImageData|ImageData|()|
getCompressedData|CompressedImageData|()|
void|virtual|(setFilter Filter)|
bool|virtual|(setWrap Wrap)|
setMipmapSharpness|void|(float sharpness)|
getMipmapSharpness|float|()|
isCompressed|bool|()|
refresh|bool|(int xoffset, int yoffset, int w, int h)|
getFlags|Flags|()|
void|static|(setDefaultMipmapSharpness float)|
float|static|()|
void|static|(setDefaultMipmapFilter FilterMode)|
FilterMode|static|()|
bool|static|()|
bool|static|(hasCompressedTextureSupport Format, format bool)|
bool|static|()|
bool|static|(getConstant char, in FlagType)|
bool|static|(getConstant FlagType, in char)|
Rasterizer|Font|(r Filter, filter getDefaultFilter)|
Font|virtual|()|
generateVertices|DrawCommand|(ColoredCodepoints codepoints, GlyphVertex vertices, float extra_spacing, f Vector, offset TextInfo, info nullptr)|
generateVertices|DrawCommand|(string text, GlyphVertex vertices, float extra_spacing, f Vector, offset Vector, TextInfo info)|
generateVerticesFormatted|DrawCommand|(ColoredCodepoints text, float wrap, AlignMode align, GlyphVertex vertices, TextInfo info)|
drawVertices|void|(DrawCommand drawcommands, bool bufferedvertices)|
void|static|(getCodepointsFromString string, str Codepoints)|
void|static|(getCodepointsFromString ColoredString, strs ColoredCodepoints)|
print|void|(ColoredString text, float x, float y, float angle, f float, sx f, float sy, f float, ox f, float oy, f float, kx f, float ky)|
printf|void|(ColoredString text, float x, float y, float wrap, AlignMode align, float angle, f float, sx f, float sy, f float, ox f, float oy, f float, kx f, float ky)|
getHeight|float|()|
getWidth|int|(string str)|
getWidth|int|(char character)|
getWrap|void|(ColoredString text, float wraplimit, string lines, int line_widths)|
getWrap|void|(ColoredCodepoints codepoints, float wraplimit, ColoredCodepoints lines, int line_widths)|
setLineHeight|void|(float height)|
getLineHeight|float|()|
setFilter|void|(Filter f)|
getFilter|Filter|()|
loadVolatile|bool|()|
unloadVolatile|void|()|
getAscent|int|()|
getDescent|int|()|
getBaseline|float|()|
hasGlyph|bool|(uint32 glyph)|
hasGlyphs|bool|(string text)|
setFallbacks|void|(Font fallbacks)|
getTextureCacheID|uint32|()|
bool|static|(getConstant char, in AlignMode)|
bool|static|(getConstant AlignMode, in char)|
Polyline|virtual|()|
render|void|(float vertices, size_t count, size_t size_hint, float halfwidth, float pixel_size, bool draw_overdraw)|
draw|void|()|
void|virtual|(calc_overdraw_vertex_count bool)|
void|virtual|(render_overdraw Vector, normals float, pixel_size bool)|
void|virtual|(fill_color_array Color)|
vertices|render|(count count, halfwidth pixel_size)|
this|memset|(vertices vertex_count, sizeof Vector)|
void|virtual|(calc_overdraw_vertex_count bool)|
void|virtual|(render_overdraw Vector, normals float, pixel_size bool)|
void|virtual|(fill_color_array Color)|
vertices|render|(count count, halfwidth pixel_size)|
vertices|render|(count count, halfwidth pixel_size)|
Font|Text|(font ColoredString)|
Text|virtual|()|
set|void|(ColoredString text)|
set|void|(ColoredString text, float wrap, AlignMode align)|
set|void|()|
add|int|(ColoredString text, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
addf|int|(ColoredString text, float wrap, AlignMode align, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
clear|void|()|
void|virtual|(draw float, x float, y float, angle float, sx float, sy float, ox float, oy float, kx float)|
setFont|void|(Font f)|
getFont|Font|()|
getWidth|int|(int index)|
getHeight|int|(int index)|
Texture|ParticleSystem|(texture uint32)|
ParticleSystem|ParticleSystem|()|
ParticleSystem|virtual|()|
clone|ParticleSystem|()|
setBufferSize|void|(uint32 size)|
draw|void|(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
VideoStream|Video|()|
loadVolatile|bool|()|
unloadVolatile|void|()|
getStream|VideoStream|()|
draw|void|(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
getSource|Source|()|
setSource|void|(Source source)|
getWidth|int|()|
getHeight|int|()|
setFilter|void|(Filter f)|
getFilter|Filter|()|
pushTransform|gl|()|
popTransform|gl|()|
gl|return|()|
GLchar|glPushGroupMarkerEXT|()|
initContext|bool|()|
setupContext|void|()|
deInitContext|void|()|
pushTransform|void|()|
popTransform|void|()|
getTransform|Matrix4|()|
prepareDraw|void|()|
drawArrays|void|(GLenum mode, GLint first, GLsizei count)|
drawElements|void|(GLenum mode, GLsizei count, GLenum type, void indices)|
useVertexAttribArrays|void|(uint32 arraybits)|
setViewport|void|(Viewport v)|
getViewport|Viewport|()|
setScissor|void|(Viewport v)|
getScissor|Viewport|()|
setPointSize|void|(float size)|
getPointSize|float|()|
setFramebufferSRGB|void|(bool enable)|
hasFramebufferSRGB|bool|()|
bindFramebuffer|void|(GLenum target, GLuint framebuffer)|
useProgram|void|(GLuint program)|
getDefaultFBO|GLuint|()|
getDefaultTexture|GLuint|()|
setTextureUnit|void|(int textureunit)|
bindTexture|void|(GLuint texture)|
bindTextureToUnit|void|(GLuint texture, int textureunit, bool restoreprev)|
deleteTexture|void|(GLuint texture)|
setTextureFilter|void|(Filter f)|
setTextureWrap|void|(Wrap w)|
isClampZeroTextureWrapSupported|bool|()|
getMaxTextureSize|int|()|
getMaxRenderTargets|int|()|
getMaxRenderbufferSamples|int|()|
getMaxTextureUnits|int|()|
getMaxPointSize|float|()|
updateTextureMemorySize|void|(size_t oldsize, size_t newsize)|
getVendor|Vendor|()|
char|static|(errorString GLenum)|
char|static|(debugSeverityString GLenum)|
char|static|(debugSourceString GLenum)|
char|static|(debugTypeString GLenum)|
ShaderSource|Shader|()|
Shader|virtual|()|
bool|virtual|()|
void|virtual|()|
attach|void|(bool temporary)|
void|static|()|
getWarnings|string|()|
getUniformInfo|UniformInfo|(string name)|
sendInts|void|(UniformInfo info, int vec, int count)|
sendFloats|void|(UniformInfo info, float vec, int count)|
sendMatrices|void|(UniformInfo info, float m, int count)|
sendTexture|void|(UniformInfo info, Texture texture)|
getExternVariable|UniformType|(string name, int components, int count)|
getAttribLocation|GLint|(string name)|
hasVertexAttrib|bool|(VertexAttribID attrib)|
setVideoTextures|void|(GLuint ytexture, GLuint cbtexture, GLuint crtexture)|
checkSetScreenParams|void|()|
checkSetPointSize|void|(float size)|
checkSetBuiltinUniforms|void|()|
string|map|(Object getBoundRetainables)|
bytes|size_t|(sizeof T)|
resize|scratchBuffer|()|
T|return|(scratchBuffer data)|
string|static|()|
bool|static|()|
bool|static|(getConstant char, in UniformType)|
bool|static|(getConstant UniformType, in char)|
bool|static|(getConstant char, in VertexAttribID)|
bool|static|(getConstant VertexAttribID, in char)|
int|Canvas|(width int, height Format, format FORMAT_NORMAL, int msaa)|
Canvas|virtual|()|
bool|virtual|()|
void|virtual|()|
void|virtual|(draw float, x float, y float, angle float, sx float, sy float, ox float, oy float, kx float)|
void|virtual|(drawq Quad, quad float, x float, y float, angle float, sx float, sy float, ox float, oy float, kx float)|
void|virtual|(setFilter Filter)|
bool|virtual|(setWrap Wrap)|
void|virtual|(getHandle const)|
startGrab|void|(Canvas canvases)|
startGrab|void|()|
stopGrab|void|(bool switchingToOtherCanvas)|
checkCreateStencil|bool|()|
newImageData|ImageData|(Image image, int x, int y, int w, int h)|
Format|static|(getSizedFormat Format)|
bool|static|()|
bool|static|()|
bool|static|(isFormatSupported Format)|
bool|static|(getConstant char, in Format)|
bool|static|(getConstant Format, in char)|
Graphics|virtual|()|
getName|char|()|
void|virtual|(setViewportSize int, width int)|
bool|virtual|(setMode int, width int)|
void|virtual|()|
void|virtual|(setActive bool)|
bool|virtual|(isActive const)|
setDebug|void|(bool enable)|
reset|void|()|
clear|void|(Colorf c)|
clear|void|(OptionalColorf colors)|
discard|void|(bool colorbuffers, bool stencil)|
present|void|()|
getWidth|int|()|
getHeight|int|()|
isCreated|bool|()|
setScissor|void|(int x, int y, int width, int height)|
intersectScissor|void|(int x, int y, int width, int height)|
setScissor|void|()|
getScissor|bool|(int x, int y, int width, int height)|
drawToStencilBuffer|void|(StencilAction action, int value)|
stopDrawToStencilBuffer|void|()|
setStencilTest|void|(CompareMode compare, int value)|
setStencilTest|void|()|
getStencilTest|void|(CompareMode compare, int value)|
clearStencil|void|()|
newImage|Image|(ImageData data, Flags flags)|
newImage|Image|(CompressedImageData cdata, Flags flags)|
newQuad|Quad|(Viewport v, double sw, double sh)|
newFont|Font|(Rasterizer data, Filter filter)|
newSpriteBatch|SpriteBatch|(Texture texture, int size, Usage usage)|
newParticleSystem|ParticleSystem|(Texture texture, int size)|
newCanvas|Canvas|(int width, int height, Format format, FORMAT_NORMAL int)|
newShader|Shader|(ShaderSource source)|
newMesh|Mesh|(Vertex vertices, DrawMode drawmode, Usage usage)|
newMesh|Mesh|(int vertexcount, DrawMode drawmode, Usage usage)|
newMesh|Mesh|(AttribFormat vertexformat, int vertexcount, DrawMode drawmode, Usage usage)|
newMesh|Mesh|(AttribFormat vertexformat, void data, size_t datasize, DrawMode drawmode, Usage usage)|
newText|Text|(Font font, ColoredString text)|
newVideo|Video|(VideoStream stream)|
isGammaCorrect|bool|()|
setColor|void|(Colorf c)|
getColor|Colorf|()|
setBackgroundColor|void|(Colorf c)|
getBackgroundColor|Colorf|()|
setFont|void|(Font font)|
getFont|Font|()|
setShader|void|(Shader shader)|
setShader|void|()|
getShader|Shader|()|
setCanvas|void|(Canvas canvas)|
setCanvas|void|(Canvas canvases)|
setCanvas|void|(Canvas canvases)|
setCanvas|void|()|
getCanvas|Canvas|()|
setColorMask|void|(ColorMask mask)|
getColorMask|ColorMask|()|
setBlendMode|void|(BlendMode mode, BlendAlpha alphamode)|
getBlendMode|BlendMode|(BlendAlpha alphamode)|
setDefaultFilter|void|(Filter f)|
getDefaultFilter|Filter|()|
setDefaultMipmapFilter|void|(FilterMode filter, float sharpness)|
getDefaultMipmapFilter|void|(FilterMode filter, float sharpness)|
setLineWidth|void|(float width)|
setLineStyle|void|(LineStyle style)|
setLineJoin|void|(LineJoin style)|
getLineWidth|float|()|
getLineStyle|LineStyle|()|
getLineJoin|LineJoin|()|
setPointSize|void|(float size)|
getPointSize|float|()|
setWireframe|void|(bool enable)|
isWireframe|bool|()|
print|void|(ColoredString str, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
printf|void|(ColoredString str, float x, float y, float wrap, AlignMode align, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
points|void|(float coords, uint8 colors, size_t numpoints)|
polyline|void|(float coords, size_t count)|
rectangle|void|(DrawMode mode, float x, float y, float w, float h)|
rectangle|void|(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points)|
circle|void|(DrawMode mode, float x, float y, float radius, int points)|
ellipse|void|(DrawMode mode, float x, float y, float a, float b, int points)|
arc|void|(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points)|
polygon|void|(DrawMode mode, float coords, size_t count)|
newScreenshot|ImageData|(Image image, bool copyAlpha)|
getRendererInfo|RendererInfo|()|
getStats|Stats|()|
getSystemLimit|double|(SystemLimit limittype)|
isSupported|bool|(Feature feature)|
push|void|(StackType type)|
pop|void|()|
rotate|void|(float r)|
scale|void|(float x, float y)|
translate|void|(float x, float y)|
shear|void|(float kx, float ky)|
origin|void|()|
size_t|GLBuffer|(size void, data GLenum, target GLenum, usage uint32)|
GLBuffer|virtual|()|
map|void|()|
unmap|void|()|
setMappedRangeModified|void|(size_t offset, size_t size)|
bind|void|()|
unbind|void|()|
fill|void|(size_t offset, size_t size, void data)|
getPointer|void|(size_t offset)|
loadVolatile|bool|()|
unloadVolatile|void|()|
bind|buf|()|
unbind|buf|()|
buf|elems|()|
unmap|buf|()|
size_t|QuadIndices|()|
QuadIndices|QuadIndices|()|
operator|QuadIndices|(QuadIndices other)|
getSize|size_t|()|
getIndexCount|size_t|(size_t elements)|
getType|GLenum|(size_t s)|
getType|return|()|
getElementSize|size_t|()|
getBuffer|GLBuffer|()|
getPointer|void|(size_t offset)|
getIndices|void|(size_t offset)|
Texture|SpriteBatch|(texture int, size Usage)|
SpriteBatch|virtual|()|
add|int|(float x, float y, float a, float sx, float sy, float ox, float oy, float kx, float ky, int index)|
addq|int|(Quad quad, float x, float y, float a, float sx, float sy, float ox, float oy, float kx, float ky, int index)|
clear|void|()|
flush|void|()|
setTexture|void|(Texture newtexture)|
getTexture|Texture|()|
setColor|void|(Color color)|
setColor|void|()|
getColor|Color|()|
getCount|int|()|
setBufferSize|void|(int newsize)|
getBufferSize|int|()|
attachAttribute|void|(string name, Mesh mesh)|
draw|void|(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
AttribFormat|Mesh|(vertexformat void, data size_t, datasize DrawMode, drawmode Usage)|
AttribFormat|Mesh|(vertexformat int, vertexcount DrawMode, drawmode Usage)|
Vertex|Mesh|(vertices DrawMode, drawmode Usage)|
int|Mesh|(vertexcount DrawMode, drawmode Usage)|
Mesh|virtual|()|
setVertex|void|(size_t vertindex, void data, size_t datasize)|
getVertex|size_t|(size_t vertindex, void data, size_t datasize)|
getVertexScratchBuffer|void|()|
setVertexAttribute|void|(size_t vertindex, int attribindex, void data, size_t datasize)|
getVertexAttribute|size_t|(size_t vertindex, int attribindex, void data, size_t datasize)|
getVertexCount|size_t|()|
getVertexStride|size_t|()|
getVertexFormat|AttribFormat|()|
getAttributeInfo|DataType|(int attribindex, int components)|
getAttributeIndex|int|(string name)|
setAttributeEnabled|void|(string name, bool enable)|
isAttributeEnabled|bool|(string name)|
attachAttribute|void|(string name, Mesh mesh)|
mapVertexData|void|()|
unmapVertexData|void|(size_t modifiedoffset, size_t modifiedsize)|
flush|void|()|
setVertexMap|void|(uint32 map)|
setVertexMap|void|()|
getVertexMap|bool|(uint32 map)|
getVertexMapCount|size_t|()|
setTexture|void|(Texture texture)|
setTexture|void|()|
getTexture|Texture|()|
setDrawMode|void|(DrawMode mode)|
getDrawMode|DrawMode|()|
setDrawRange|void|(int min, int max)|
setDrawRange|void|()|
getDrawRange|void|(int min, int max)|
bindAttributeToShaderInput|int|(int attributeindex, string inputname)|
draw|void|(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)|
GLenum|static|(getGLBufferUsage Usage)|
bool|static|(getConstant char, in Usage)|
bool|static|(getConstant Usage, in char)|
bool|static|(getConstant char, in DrawMode)|
bool|static|(getConstant DrawMode, in char)|
bool|static|(getConstant char, in DataType)|
bool|static|(getConstant DataType, in char)|
void|virtual|(draw float, x float, y float, angle float, sx float, sy float, ox float, oy float, kx float)|
Texture|virtual|()|
void|virtual|(drawq Quad, quad float, x float, y float, angle float, sx float, sy float, ox float, oy float, kx float)|
int|virtual|(getWidth const)|
int|virtual|(getHeight const)|
void|virtual|(setFilter Filter)|
Filter|virtual|(getFilter const)|
bool|virtual|(setWrap Wrap)|
Wrap|virtual|(getWrap const)|
Vertex|virtual|(getVertices const)|
void|virtual|()|
void|static|(setDefaultFilter Filter)|
Filter|static|()|
bool|static|(validateFilter Filter, f bool)|
bool|static|(getConstant char, in FilterMode)|
bool|static|(getConstant FilterMode, in char)|
bool|static|(getConstant char, in WrapMode)|
bool|static|(getConstant WrapMode, in char)|
operator|return|()|
Graphics|virtual|()|
void|virtual|(setViewportSize int, width int)|
bool|virtual|(setMode int, width int)|
void|virtual|()|
void|virtual|(setActive bool)|
bool|virtual|()|
bool|static|(getConstant char, in DrawMode)|
bool|static|(getConstant DrawMode, in char)|
bool|static|(getConstant char, in ArcMode)|
bool|static|(getConstant ArcMode, in char)|
bool|static|(getConstant char, in BlendMode)|
bool|static|(getConstant BlendMode, in char)|
bool|static|(getConstant char, in BlendAlpha)|
bool|static|(getConstant BlendAlpha, in char)|
bool|static|(getConstant char, in LineStyle)|
bool|static|(getConstant LineStyle, in char)|
bool|static|(getConstant char, in LineJoin)|
bool|static|(getConstant LineJoin, in char)|
bool|static|(getConstant char, in StencilAction)|
bool|static|(getConstant StencilAction, in char)|
bool|static|(getConstant char, in CompareMode)|
bool|static|(getConstant CompareMode, in char)|
bool|static|(getConstant char, in Feature)|
bool|static|(getConstant Feature, in char)|
bool|static|(getConstant char, in SystemLimit)|
bool|static|(getConstant SystemLimit, in char)|
bool|static|(getConstant char, in StackType)|
bool|static|(getConstant StackType, in char)|
File|virtual|()|
bool|virtual|(open Mode)|
bool|virtual|()|
bool|virtual|()|
int64|virtual|()|
FileData|virtual|(read int64, size ALL)|
int64|virtual|(read void, dst int64)|
bool|virtual|(write void, data int64)|
bool|virtual|(write Data, data int64, size ALL)|
bool|virtual|()|
bool|virtual|()|
int64|virtual|()|
bool|virtual|(seek uint64)|
bool|virtual|(setBuffer BufferMode, bufmode int64)|
BufferMode|virtual|(getBuffer int64)|
Mode|virtual|()|
string|virtual|()|
string|virtual|(getExtension const)|
bool|static|(getConstant char, in Mode)|
bool|static|(getConstant Mode, in char)|
bool|static|(getConstant char, in BufferMode)|
bool|static|(getConstant BufferMode, in char)|
Filesystem|virtual|()|
void|virtual|(init char)|
void|virtual|(setFused bool)|
bool|virtual|()|
bool|virtual|()|
void|virtual|(setAndroidSaveExternal bool, useExternal false)|
bool|virtual|(isAndroidSaveExternal const)|
bool|virtual|(setIdentity char, ident bool, appendToPath false)|
char|virtual|()|
bool|virtual|(setSource char)|
char|virtual|()|
bool|virtual|(mount char, archive char, mountpoint bool, appendToPath false)|
bool|virtual|(unmount char)|
File|virtual|(newFile char)|
FileData|virtual|(newFileData void, data unsigned, int size, char filename)|
FileData|virtual|(newFileData char, b64 char)|
char|virtual|()|
string|virtual|()|
string|virtual|()|
char|virtual|()|
string|virtual|()|
string|virtual|(getRealDirectory char)|
bool|virtual|(exists char)|
bool|virtual|(isDirectory char)|
bool|virtual|(isFile char)|
bool|virtual|(isSymlink char)|
bool|virtual|(createDirectory char)|
bool|virtual|(remove char)|
FileData|virtual|(read char, filename int64, size ALL)|
void|virtual|(write char, filename void, data int64)|
void|virtual|(append char, filename void, data int64)|
void|virtual|(getDirectoryItems char, dir string)|
int64|virtual|(getLastModified char)|
int64|virtual|(getSize char)|
void|virtual|(setSymlinksEnabled bool)|
bool|virtual|()|
string|virtual|()|
void|virtual|(allowMountingForPath string)|
bool|virtual|(isRealDirectory string, path const)|
string|virtual|(getExecutablePath const)|
string|File|()|
File|virtual|()|
open|bool|(Mode mode)|
close|bool|()|
isOpen|bool|()|
getSize|int64|()|
int64|virtual|(read void, dst int64, size override)|
write|bool|(void data, int64 size)|
flush|bool|()|
isEOF|bool|()|
tell|int64|()|
seek|bool|(uint64 pos)|
setBuffer|bool|(BufferMode bufmode, int64 size)|
getBuffer|BufferMode|(int64 size)|
getMode|Mode|()|
getFilename|string|()|
Filesystem|virtual|()|
getName|char|()|
init|void|(char arg0)|
setFused|void|(bool fused)|
isFused|bool|()|
setupWriteDirectory|bool|()|
setIdentity|bool|(char ident, bool appendToPath)|
getIdentity|char|()|
setSource|bool|(char source)|
getSource|char|()|
mount|bool|(char archive, char mountpoint, bool appendToPath)|
unmount|bool|(char archive)|
newFile|File|(char filename)|
newFileData|FileData|(void data, unsigned int, size char, filename const)|
newFileData|FileData|(char b64, char filename)|
getWorkingDirectory|char|()|
getUserDirectory|string|()|
getAppdataDirectory|string|()|
getSaveDirectory|char|()|
getSourceBaseDirectory|string|()|
getRealDirectory|string|(char filename)|
exists|bool|(char path)|
isDirectory|bool|(char dir)|
isFile|bool|(char file)|
isSymlink|bool|(char filename)|
createDirectory|bool|(char dir)|
remove|bool|(char file)|
read|FileData|(char filename, int64 size, ALL const)|
write|void|(char filename, void data, int64 size)|
append|void|(char filename, void data, int64 size)|
getDirectoryItems|void|(char dir, string items)|
getLastModified|int64|(char filename)|
getSize|int64|(char filename)|
setSymlinksEnabled|void|(bool enable)|
areSymlinksEnabled|bool|()|
getRequirePath|string|()|
allowMountingForPath|void|(string path)|
string|DroppedFile|()|
DroppedFile|virtual|()|
open|bool|(Mode mode)|
close|bool|()|
isOpen|bool|()|
getSize|int64|()|
read|int64|(void dst, int64 size)|
write|bool|(void data, int64 size)|
flush|bool|()|
isEOF|bool|()|
tell|int64|()|
seek|bool|(uint64 pos)|
setBuffer|bool|(BufferMode bufmode, int64 size)|
getBuffer|BufferMode|(int64 size)|
getMode|Mode|()|
getFilename|string|()|
uint64|FileData|(size string)|
FileData|virtual|()|
getData|void|()|
getSize|size_t|()|
getFilename|string|()|
getExtension|string|()|
bool|static|(getConstant char, in Decoder)|
bool|static|(getConstant Decoder, in char)|
getName|char|()|
getProcessorCount|int|()|
setClipboardText|void|(string text)|
getClipboardText|string|()|
getPowerInfo|PowerState|(int seconds, int percent)|
getOS|string|()|
int|virtual|()|
void|virtual|(setClipboardText string)|
string|virtual|()|
PowerState|virtual|(getPowerInfo int, seconds int)|
bool|virtual|(openURL string, url const)|
void|virtual|(vibrate double, seconds const)|
bool|static|(getConstant char, in PowerState)|
bool|static|(getConstant PowerState, in char)|
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