import lldb | |
class Executioner(object): | |
typemap = { | |
None: 'void', | |
int: 'int', | |
float: 'float', | |
str: 'char *', | |
} | |
LLDB comes with a great set of commands for powerful debugging.
Your starting point for anything. Type help
to get a list of all commands, plus any user installed ones. Type 'help <command-name>
for more information on a command. Type help <command-name> <option>
to get help for a specific option in a command too.
LLDB comes with a great set of commands for powerful debugging.
Your starting point for anything. Type help
to get a list of all commands, plus any user installed ones. Type 'help <command-name>
for more information on a command. Type help <command-name> <option>
to get help for a specific option in a command too.
# /etc/modprobe.d/g_ether.conf | |
options g_ether host_addr=12:a5:cf:42:92:fd dev_addr=5e:bc:ca:27:92:b1 idVendor=1317 idProduct=42146 |
A non-exhaustive list of WebGL frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are outdated/not maintained anymore.
- three.js: JavaScript 3D library
- stack.gl: an open software ecosystem for WebGL, built on top of browserify and npm.
- PixiJS: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
- Pex: Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
- Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
- SceneJS: An extensible WebGL-based engine for high-detail 3D visualisation
- Blend4Web: a tool for interactive 3D visualization on the Internet
packages: | |
yum: | |
git: [] | |
gcc: [] | |
make: [] | |
openssl-devel: [] | |
ImageMagick: [] | |
option_settings: | |
- option_name: NODE_ENV |
#!/bin/bash | |
# | |
# rotate_desktop.sh | |
# | |
# Rotates modern Linux desktop screen and input devices to match. Handy for | |
# convertible notebooks. Call this script from panel launchers, keyboard | |
# shortcuts, or touch gesture bindings (xSwipe, touchegg, etc.). | |
# | |
# Using transformation matrix bits taken from: | |
# https://wiki.ubuntu.com/X/InputCoordinateTransformation |
This is an example of how Highcharts can be used with SystemJS. It uses SystemJS to load source files, SystemJS Babel Plugin to transpile ES6 code, ExpressJS for the server application. ##Steps Install dependencies
npm install
Run the application
- Start the application by running either
npm run start
ornode server.js
. - Open localhost:8080 and you should see a simple Highcharts demo.
Using VAAPI's hardware accelerated video encoding on Linux with Intel's hardware on FFmpeg and libav
Hello, brethren :-)
As it turns out, the current version of FFmpeg (version 3.1 released earlier today) and libav (master branch) supports full H.264 and HEVC encode in VAAPI on supported hardware that works reliably well to be termed "production-ready".