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int i = 0, j =0, k =0, y=0, r, degreepoint = 0, d1, d2; | |
int angle1, point; | |
int radius1, radius2; | |
int diffValue; | |
void setup() | |
{ | |
size(4000, 4000); | |
background(8, 65, 92); | |
noLoop(); |
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float radius = 28*4; | |
float x, y, xt = 16, xto = xt, yt = 6, xt2 = xt+20, xto2 = xt2; | |
//float xt3 = 0, xto3 = xt3, yt3 = bottomCutOff-6; | |
float rightTriangleSideSaver = 0; | |
float rightTriangleSideSaver2 = 0; | |
float rightTriangleSideSaver3 = 0; | |
float topCutOff = yt; | |
int bottomCutOff = 35; | |
void setup() |
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float radius = 80; | |
float x, y, z; | |
void setup() | |
{ | |
size( 1000, 1000 ); | |
// background(201,206,189); | |
// strokeWeight( 1 ); | |
fill(42, 42, 42); | |
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float radius = 40; | |
float x, y, z; | |
float prevX, prevY; | |
void setup() | |
{ | |
size( 700, 700 ); | |
background( 0 ); | |
stroke(255); |
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float pointNo = 100; | |
float stage = 0.0; | |
PVector point1; | |
PVector point2; | |
PVector point3; | |
PVector point4; | |
PVector point5, point6, point7, point8; | |
PVector l1mp, l2mp, l3mp, l4mp; | |
PVector l5mp, l6mp, l7mp, l8mp; |
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int fontSize = 260; | |
String str1 = "MUSE"; | |
int circleLineSize = 21; | |
int distanceBetweenLines = 55; | |
PFont sourceLight; | |
int size = 0; | |
int stringLength = str1.length(); | |
int pulse = 40; |
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PImage img1, img2, img3, img4, img5, img6, img7, img8, img9, img10, img11, img12, img13, img14, img15, img16; | |
float rotationCount = 0; | |
int countValue = 1; | |
int picSize; | |
static final color BG = -4; | |
void setup() { | |
size(800, 800); | |
frameRate(30); |
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PImage img1, img2, img3; | |
int rotationCount = 0; | |
int picSize; | |
static final color BG = -4; | |
void setup() { | |
size(500, 500, P3D); | |
// noSmooth(); | |
// ((PGraphicsOpenGL)g).textureSampling(2); | |
img1 = loadImage("https://i.imgur.com/qNr33dN.png"); |
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PImage img; | |
int xspacing = 1; // How far apart should each horizontal location be spaced | |
int w = 100, w2 = 150; // Width of entire wave | |
float theta = 0.0; // Start angle at 0 | |
float theta2 = 0.0; | |
float amplitude = 3.0, amplitude2 = 12.0; // Height of wave | |
float period = 35, period2 = 150.0;// How many pixels before the wave repeats | |
float dx, dx2; // Value for incrementing X, a function of period and xspacing | |
float[] yvalues, yvalues2; // Using an array to store height values for the wave |
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//global variables | |
PImage img1, img2; | |
float x1, x2, y1, y2; | |
float angle1 = 0, angle2 = 25; | |
float scalar = 10; | |
float locationSave = height/2 + (scalar * sin(radians(angle1))); | |
static final color BG = -4; | |
void setup() { |