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// ==UserScript== | |
// @name Remove animation style from Steam sale pages | |
// @namespace remove-animation-on-steam-sales | |
// @match https://store.steampowered.com/sale/* | |
// @icon https://store.steampowered.com/favicon.ico | |
// @version 1.0 | |
// @author xPaw | |
// @grant GM_addStyle | |
// ==/UserScript== |
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const words = [ | |
"cigar", "rebut", "sissy", "humph", "awake", "blush", "focal", "evade", "naval", "serve", "heath", "dwarf", "model", "karma", "stink", "grade", "quiet", "bench", "abate", "feign", "major", "death", "fresh", "crust", "stool", "colon", "abase", "marry", "react", "batty", "pride", "floss", "helix", "croak", "staff", "paper", "unfed", "whelp", "trawl", "outdo", "adobe", "crazy", "sower", "repay", "digit", "crate", "cluck", "spike", "mimic", "pound", "maxim", "linen", "unmet", "flesh", "booby", "forth", "first", "stand", "belly", "ivory", "seedy", "print", "yearn", "drain", "bribe", "stout", "panel", "crass", "flume", "offal", "agree", "error", "swirl", "argue", "bleed", "delta", "flick", "totem", "wooer", "front", "shrub", "parry", "biome", "lapel", "start", "greet", "goner", "golem", "lusty", "loopy", "round", "audit", "lying", "gamma", "labor", "islet", "civic", "forge", "corny", "moult", "basic", "salad", "agate", "spicy", "spray", "essay", "fjord", "spend", "kebab", "guild", "aback", "motor", |
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#!/bin/bash | |
openssl ecparam -name prime256v1 -genkey -out localhost.key | |
openssl req -new -x509 -days 7300 -out localhost.crt -key localhost.key \ | |
-subj '/CN=localhost' -extensions EXT -config <( \ | |
printf "[dn]\nCN=localhost\n[req]\ndistinguished_name = dn\n[EXT]\nsubjectAltName=DNS:localhost, DNS:*.localhost, IP:127.0.0.1, IP:::1\nkeyUsage=digitalSignature\nextendedKeyUsage=serverAuth") | |
openssl dhparam -out dhparam.pem 4096 |
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// ==UserScript== | |
// @name Display game id on IGDB | |
// @namespace https://www.igdb.com/games/ | |
// @version 1.0 | |
// @author xPaw | |
// @match https://www.igdb.com/games/* | |
// @icon https://www.igdb.com/favicon.ico | |
// @grant none | |
// ==/UserScript== |
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//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// | |
// | |
// Purpose: | |
// | |
// $NoKeywords: $ | |
// | |
//=============================================================================// | |
#if defined( _WIN32 ) && !defined( _X360 ) | |
#include <windows.h> // for widechartomultibyte and multibytetowidechar |
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//ValveGames/rel/swarm/game/bin/AdminServer.dll#8 - edit change 6019183 (binary) | |
//ValveGames/rel/swarm/game/bin/Dist2alpha.exe#9 - edit change 6019183 (binary+x) | |
//ValveGames/rel/swarm/game/bin/Dist2alpha.pdb#9 - edit change 6019183 (binary) | |
//ValveGames/rel/swarm/game/bin/FileSystemOpenDialog.dll#7 - edit change 6019183 (binary) | |
//ValveGames/rel/swarm/game/bin/FileSystemOpenDialog.pdb#7 - edit change 6019183 (binary) | |
//ValveGames/rel/swarm/game/bin/FileSystem_Stdio.dll#12 - edit change 6019183 (binary) | |
//ValveGames/rel/swarm/game/bin/MaterialSystem.dll#10 - edit change 6019183 (binary) | |
//ValveGames/rel/swarm/game/bin/QC_Eyes.exe#7 - edit change 6019183 (binary) | |
//ValveGames/rel/swarm/game/bin/QC_Eyes.pdb#7 - edit change 6019183 (binary) | |
//ValveGames/rel/swarm/game/bin/SDKLauncher.exe#15 - edit change 6019183 (binary) |
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let observer; | |
function LazyLoad( element, callback ) | |
{ | |
if( !( 'IntersectionObserver' in window ) ) | |
{ | |
callback(); | |
return; | |
} |
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<?php | |
/* | |
* Written by xPaw | |
* | |
* Refference used: http://www.gtaforums.com/index.php?showtopic=457357 | |
*/ | |
define( 'BR', '<br>' ); | |
$WANTED_MONEY = (int)1000000; |
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<?php | |
declare(strict_types=1); | |
// Alternatively manifest_ios | |
$manifest = file_get_contents( 'https://raw.githubusercontent.com/SteamDatabase/GameTracking-Underlords-Android/master/manifest_android.json' ); | |
$manifest = json_decode( $manifest, true ); | |
$out = "#!/bin/bash\n"; | |
foreach( $manifest[ 'assets' ] as $assetName => $asset ) |
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//ValveGames/rel/swarm/game/bin/ep3.fgd#1 - branch change 863790 (text) | |
//ValveGames/rel/swarm/game/swarm/sound/scapes/2D/interior1/Beep3.wav#1 - branch change 863790 (binary) | |
//ValveGames/rel/swarm/game/swarm_base/sound/physics/metal/metal_box_footstep3.wav#1 - branch change 863790 (binary) | |
//ValveGames/rel/swarm/game/swarm_base/sound/physics/plaster/ceiling_tile_step3.wav#1 - branch change 863790 (binary) | |
//ValveGames/rel/swarm/game/swarm_base/sound/physics/plaster/drywall_footstep3.wav#1 - branch change 863790 (binary) | |
//ValveGames/rel/swarm/game/swarm_base/sound/physics/wood/wood_box_footstep3.wav#1 - branch change 863790 (binary) | |
//ValveGames/rel/swarm/src/game/client/client_ep3.vpc#1 - branch change 863790 (text) | |
//ValveGames/rel/swarm/src/game/client/ep3/Splatter.cpp#1 - branch change 863790 (text) | |
//ValveGames/rel/swarm/src/game/client/ep3/c_blob_mine.cpp#1 - branch change 863790 (text) | |
//ValveGames/rel/swarm/src/game/client/ep3/c_blob_mine.h#1 - branch change 863790 (text) |