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[self. ui_View.layer removeAllAnimations]; | |
CABasicAnimation *pulse = [CABasicAnimation animationWithKeyPath:@"transform.scale"]; | |
pulse.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]; | |
pulse.duration = 0.5 + (rand() % 10) * 0.05; | |
pulse.repeatCount = 1; | |
pulse.autoreverses = YES; | |
pulse.fromValue = [NSNumber numberWithFloat:.8]; | |
pulse.toValue = [NSNumber numberWithFloat:1.2]; | |
[self.ui_View.layer addAnimation:pulse forKey:nil]; | |
// bounds |
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/* 过渡效果 | |
fade //交叉淡化过渡(不支持过渡方向) | |
push //新视图把旧视图推出去 | |
moveIn //新视图移到旧视图上面, | |
reveal //将旧视图移开,显示下面的新视图 | |
cube //立方体翻滚效果 | |
oglFlip //上下左右翻转效果 | |
suckEffect //收缩效果,如一块布被抽走(不支持过渡方向) | |
rippleEffect //滴水效果(不支持过渡方向) | |
pageCurl //向上翻页效果 |
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/** | |
* 使用UIKit方式生成路径 | |
*/ | |
/////////////////////////////////////////////////////////////////////////////////////////////////// | |
- (CGPathRef)renderPaperCurl:(UIView*)imgView { | |
CGSize size = imgView.bounds.size; | |
CGFloat curlFactor = 12.0f; | |
CGFloat shadowDepth = 4.0f; | |
CGFloat translationFactor = 6.0f; | |
UIBezierPath *path = [UIBezierPath bezierPath]; |
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CGMutablePathRef thePath = CGPathCreateMutable(); | |
CGPathMoveToPoint(thePath, NULL, 15.0f, 10.0f); | |
CGPathAddQuadCurveToPoint(thePath, NULL, 155.0f, 450.0f, 295.0f,15.0f); | |
CGContextBeginPath(theContext); | |
CGContextAddPath(theContext, thePath); | |
CGContextSetStrokeColorWithColor(theContext, [UIColor greenColor].CGColor); | |
CGContextSetLineWidth(theContext, 3); | |
CGContextStrokePath(theContext); | |
CFRelease(thePath); |
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CGMutablePathRef thePath = CGPathCreateMutable(); | |
CGPathMoveToPoint(thePath,NULL,15.0f,15.f); | |
CGPathAddCurveToPoint(thePath,NULL,15.f,250.0f,295.0f,250.0f,295.0f,15.0f); | |
CGContextSetStrokeColorWithColor(theContext, [UIColor greenColor].CGColor); | |
CGContextBeginPath(theContext); | |
CGContextAddPath(theContext, thePath); | |
CGContextSetLineWidth(theContext, 5); | |
CGContextStrokePath(theContext); | |
CFRelease(thePath); |
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int ox = 50, oy = 50, r = 10, rw = 100, rh = 100; | |
CGMutablePathRef path = CGPathCreateMutable(); | |
CGPathMoveToPoint(path, NULL,ox, oy+r); | |
CGPathAddArcToPoint(path, NULL, ox, oy+rh, ox+r,oy+rh, r); | |
CGPathAddArcToPoint(path, NULL, ox+rw, oy+rh, ox+rw, oy+rh-r, r); | |
CGPathAddArcToPoint(path, NULL, ox+rw, oy, ox+rw-r, oy, r); | |
CGPathAddArcToPoint(path, NULL, ox, oy, ox,oy+r,r); | |
CGContextSetStrokeColorWithColor(theContext, [UIColor greenColor].CGColor); | |
CGContextBeginPath(theContext); | |
CGContextAddPath(theContext, path); |
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static inline double radians (double degrees) { return degrees * M_PI/180; } | |
@implementation MyLayerDelegate | |
- (void)drawLayer:(CALayer *)theLayer inContext:(CGContextRef)theContext { | |
CGContextSetStrokeColorWithColor(theContext, [UIColor greenColor].CGColor); | |
CGMutablePathRef path = createArcPathFromBottomOfRect(CGRectMake(0, 0, 100, 100), 50.0f); | |
CGContextBeginPath(theContext); | |
CGContextAddPath(theContext, path); | |
CGContextSetLineWidth(theContext, 3); | |
CGContextStrokePath(theContext); | |
CFRelease(path); |
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- (void)drawRect:(CGRect)rect { | |
CGContextRef ctx = UIGraphicsGetCurrentContext(); | |
UIGraphicsPushContext(ctx); | |
CGContextSetRGBFillColor(ctx, 1.0f, 1.0f, 1.0f, 1.0f); // white color | |
CGContextSetShadow(ctx, CGSizeMake(2.0f, 2.0f), 2.0f); //也可以使用CGContextSetShadowWithColor (myContext, myShadowOffset, 5, myColor); | |
CGContextFillEllipseInRect(ctx, CGRectMake(10.0f, 10.0f, 100.0f, 100.0f)); // a white filled circle with a diameter of 100 pixels, centered in (60, 60) | |
UIGraphicsPopContext(); | |
} |
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#define NavigationBar_HEIGHT 44 | |
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width) | |
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height) | |
#define SAFE_RELEASE(x) [x release];x=nil | |
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue] | |
#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion]) | |
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0]) | |
#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0] | |
//use dlog to print while in debug model |
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#import "ViewController.h" | |
#import <QuartzCore/QuartzCore.h> | |
@interface ViewController () { | |
CALayer* _myLayer; | |
BOOL _isShowed; | |
BOOL _isAnimationRunning; | |
} |