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--[[----------------------------------------------------------------------------
MessagePack encoder / decoder written in pure Lua 5.3
written by Sebastian Steinhauer <s.steinhauer@yahoo.de>
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
@yellowberryHN
yellowberryHN / BBT-nocd.md
Created January 12, 2022 11:08
Big Biz Tycoon/Venture Tycoon No-CD Patch

Instructions

Using a hex editor of your choice, edit the BBT.exe/VT.exe file, and look for the following bytes:

FF FF FF 85 C0 6A 01 7D

Replace it with the following bytes:

FF FF FF 85 C0 6A 01 EB

@Jed-
Jed- / README.md
Last active September 9, 2022 00:30
Sending maps outside of coop edit

Sending maps outside of coop edit

Sometimes it would be useful if a server were able to send a custom map to its clients, in modes different from coop edit. Sendmap/getmap operations are usually blocked in such modes, both server-side and client-side. However, most other map editing messages are allowed (clients cannot send them, but they can receive and parse them). Here, I will provide a method for sending custom maps using a sequence of allowed messages.

We are going to build a modded client capable of exporting a map into a custom file format, which the server will then read and use to send data to its clients. ogz files cannot be sent directly.

Notes

@phaedryx
phaedryx / chaos.rb
Last active December 21, 2022 23:10
errors = [
SystemStackError, LocalJumpError, IOError, RegexpError, ZeroDivisionError,
ThreadError, SystemCallError, SecurityError, RuntimeError, NameError,
RangeError, IndexError, ArgumentError, TypeError
]
module Kernel
def suppress_warnings
original_verbosity = $VERBOSE
$VERBOSE = nil

Type Asset:

  {
    "id": 123123123123,
    "name": "asset_key",
    "type": 1
  }
  • ID: The ID of the asset
@statico
statico / gpu.cpp
Last active January 25, 2024 01:06
Trick to tell AMD and Nvidia drivers to use the most powerful GPU instead of a lower-performance (such as integrated) GPU
#ifdef _WIN32
// Use discrete GPU by default.
extern "C" {
// http://developer.download.nvidia.com/devzone/devcenter/gamegraphics/files/OptimusRenderingPolicies.pdf
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
// http://developer.amd.com/community/blog/2015/10/02/amd-enduro-system-for-developers/
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
@bgulla
bgulla / honeypot_counts.txt
Last active February 16, 2024 17:31
Passwords attempted over a 5-day period on a PORT 22 ssh honeypot.
204 password
193 123456
144 admin
125 support
116 123
114 1234
105 default
99 12345
97 1
84 ubnt
@Slluxx
Slluxx / patchNXapps.md
Last active April 30, 2024 01:11
How to patch Nintendo Switch Applications in IDA

Patching the Youtube App

In short

  1. Extract the main NSO
  2. Convert it into an ELF (to strip header/hashes)
  3. Load it into Ida, find the function and patch the bytes back into the binary
  4. Convert the ELF back into NSO
  5. Use the nso as exefs patch or re-import it into the NCA/NSP
@HerringtonDarkholme
HerringtonDarkholme / nihongo.cpp
Last active May 2, 2024 02:25
g++ nihongo.cpp
#define エスティーディー std
#define アイオーストリーム <iostream>
#define ユージング using
#define イフ if
#define インクルード #include
#define イント int
#define シーアウト cout
#define シーイン cin
#define ネームスペース namespace
#define ブール bool
@kj800x
kj800x / Hacking the LG Monitor's EDID.md
Last active May 3, 2024 20:14
Hacking the LG Monitor's EDID

preface: Posting these online since it sounds like these notes are somewhat interesting based on a few folks I've shared with. These are semi-rough notes that I basically wrote for myself in case I ever needed to revisit this fix, so keep that in mind.

I recently bought an LG ULTRAGEAR monitor secondhand off of a coworker. I really love it and it's been great so far, but I ran into some minor issues with it in Linux. It works great on both Mac and Windows, but on Linux it displays just a black panel until I use the second monitor to go in and reduce the refresh rate down to 60 Hz.

This has worked decent so far but there's some issues:

  • It doesn't work while linux is booting up. The motherboards boot sequence is visible just fine, but as soon as control is handed over to Linux and I'd normally see a splash screen while I'm waiting for my login window, I see nothing.
  • It doesn't work on the login screen. This would be fine if login consistently worked on my second screen, but I need to manually switch