I hereby claim:
- I am zeapo on github.
- I am mohamed (https://keybase.io/mohamed) on keybase.
- I have a public key whose fingerprint is EA12 C0FB 5B3E 9881 5F03 C0E8 29E7 4417 C51F D42A
To claim this, I am signing this object:
UTILSDIR = /opt | |
SCOTCHDIR = $(UTILSDIR)/scotch_5.1.11_esmumps | |
ISCOTCH = -I$(SCOTCHDIR)/include | |
LSCOTCH = -L$(SCOTCHDIR)/lib -lesmumps -lscotch -lscotcherr | |
METISDIR = $(UTILSDIR)/ParMetis-3.1.1 | |
IMETIS = -I$(METISDIR)/ | |
LMETIS = -L$(METISDIR)/ -lparmetis -lmetis |
#!/bin/sh | |
INFO=$(xwininfo -frame) | |
WIN_GEO=$(echo $INFO | grep -oEe 'geometry [0-9]+x[0-9]+' |\ | |
grep -oEe '[0-9]+x[0-9]+') | |
WIN_XY=$(echo $INFO | grep -oEe 'Corners:\s+\+[0-9]+\+[0-9]+' |\ | |
grep -oEe '[0-9]+\+[0-9]+' | sed -e 's/+/,/' ) | |
ffmpeg -f x11grab -y -r 15 -s $WIN_GEO -i :0.0+$WIN_XY -vcodec ffv1 -sameq -f alsa -ac 2\ |
getWatchers = function() { | |
var watchers, elementsWithScope, scope, i, len; | |
watchers = []; | |
elementsWithScope = document.querySelectorAll('.ng-scope'); | |
for (i = 0, len = elementsWithScope.length; i < len; i++) { | |
scope = angular.element(elementsWithScope[i]).scope(); | |
if (scope.$$watchers != null) { | |
watchers.push(scope.$$watchers); | |
} | |
} |
Demo |
import time | |
import random | |
import base64 | |
import threading | |
from matplotlib import pyplot | |
from sets import Set | |
def run_job(nb_rand): | |
ids = Set() | |
nb_threads = 20 |
function gdoc() | |
{ | |
open "https://cloud.google.com/$1/docs" | |
} | |
function gpricing() | |
{ | |
open "https://cloud.google.com/$1/pricing" | |
} |
I hereby claim:
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
;; -*- mode: emacs-lisp -*- | |
;; This file is loaded by Spacemacs at startup. | |
;; It must be stored in your home directory. | |
(defun dotspacemacs/layers () | |
"Configuration Layers declaration. | |
You should not put any user code in this function besides modifying the variable | |
values." | |
(setq-default | |
;; Base distribution to use. This is a layer contained in the directory |
;;;; global | |
;; text-width | |
(set-fill-column 120) | |
(define-key evil-normal-state-map ";" 'evil-ex) | |
(define-key evil-normal-state-map "v" 'evil-visual-block) | |
(define-key evil-normal-state-map (kbd "C-v") 'evil-visual-state) | |
(define-key evil-normal-state-map " " 'ace-jump-mode) |