Copy ssserver.service
to under /lib/systemd/system/
and run:
sudo systemctl enable ssserver
sudo systemctl start ssserver
sudo systemctl status ssserver
Copy ssserver.service
to under /lib/systemd/system/
and run:
sudo systemctl enable ssserver
sudo systemctl start ssserver
sudo systemctl status ssserver
find . -name "*.sh" -exec chmod u+x {} \;
alias netls='sudo netstat -plant | grep LISTEN' | |
alias netls4='sudo netstat -4 -plant | grep LISTEN' | |
alias netls6='sudo netstat -6 -plant | grep LISTEN' | |
alias netlsc='sudo netstat -plant | grep -v LISTEN' | |
alias netlsc4='sudo netstat -4 -plant | grep -v LISTEN' | |
alias netlsc6='sudo netstat -6 -plant | grep -v LISTEN' | |
alias netlsa='sudo netstat -plant' |
If you don't like or need the kdc process on Mac OS X, which opens TCP port 88 to the world, you can disable it with launchctl.
Disable:
sudo launchctl unload -w /System/Library/LaunchDaemons/com.apple.Kerberos.kdc.plist
Enable:
sudo launchctl load -w /System/Library/LaunchDaemons/com.apple.Kerberos.kdc.plist
Because the build tools of UE4 works across platforms (Windows, Mac OS, Linux), steps in this article can be applied to Mac OS and Windows as well.
On Windows, You need to replace RunUAT.sh
with RunUAT.bat
though.
First, get Unreal Engine 4 sourcecode and export the following environment variables:
" Enable different settings for different file types | |
" See: http://vim.wikia.com/wiki/Indenting_source_code | |
filetype plugin indent on | |
" show existing tab with 4 spaces width | |
set tabstop=4 | |
" when indenting with '>', use 4 spaces width | |
set shiftwidth=4 | |
" On pressing tab, insert 4 spaces | |
set expandtab |
Install the most current stable version of Git for Ubuntu, using PPA of Ubuntu Git Maintainers team.
For details, see this PPA page.
top -b -n 1 -p `pgrep $PROCESS_NAME` | grep $PROCESS_NAME | awk {'print $9'}