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# xcode-build-bump.sh | |
# @desc Auto-increment the build number every time the project is run. | |
# @usage | |
# 1. Select: your Target in Xcode | |
# 2. Select: Build Phases Tab | |
# 3. Select: Add Build Phase -> Add Run Script | |
# 4. Paste code below in to new "Run Script" section | |
# 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) |
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# This script will auto-increment your Xcode project's build number for every build (debug & release). | |
# It will also increment the third position of a semantic formatted version string only for release builds | |
# | |
# Examples: | |
# Buil number (CFBundleVersion): from 123 to 124 | |
# Version string (CFBundleShortVersionString): from 1.2.5 to 1.2.6 | |
# | |
# 1. Select your Target in Xcode | |
# 2. Select "Build Phases" Tab | |
# 3. Select "Add Build Phase" -> "Add Run Script" |
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#/usr/local/bin/python | |
import os,sys | |
from xml.etree import ElementTree | |
from PIL import Image | |
def tree_to_dict(tree): | |
d = {} | |
for index, item in enumerate(tree): | |
if item.tag == 'key': | |
if tree[index+1].tag == 'string': |