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January 19, 2015 11:23
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1>------ Build started: Project: UE4, Configuration: DebugGame_Editor x64 ------ | |
1> Building UnrealHeaderTool... | |
1> Performing 34 actions (4 in parallel) | |
1> [3/34] Resource ModuleVersionResource.rc.inl | |
1> [4/34] Resource PCLaunch.rc | |
1> PCH.Shared.Core.h.cpp | |
1> PCH.Core.CorePrivatePCH.h.cpp | |
1> [5/34] Resource ModuleVersionResource.rc.inl | |
1> [6/34] Resource PCLaunch.rc | |
1> [8/34] Resource ModuleVersionResource.rc.inl | |
1> PCH.Shared.CoreUObject.h.cpp | |
1> [9/34] Resource PCLaunch.rc | |
1> Module.CoreUObject.1_of_4.cpp | |
1> Module.Json.cpp | |
1> Module.Projects.cpp | |
1> Module.Core.1_of_6.cpp | |
1> Module.Core.5_of_6.cpp | |
1> Module.Core.4_of_6.cpp | |
1> Module.Core.3_of_6.cpp | |
1> Module.Core.2_of_6.cpp | |
1> Module.Core.6_of_6.cpp | |
1> Module.CoreUObject.3_of_4.cpp | |
1> Module.CoreUObject.2_of_4.cpp | |
1> Module.CoreUObject.4_of_4.cpp | |
1> [22/34] Resource ModuleVersionResource.rc.inl | |
1> [23/34] Resource PCLaunch.rc | |
1> Module.UnrealHeaderTool.cpp | |
1> Module.ScriptGeneratorPlugin.cpp | |
1> [26/34] Link UnrealHeaderTool-Core.dll | |
1> [27/34] Resource ModuleVersionResource.rc.inl | |
1> [28/34] Resource PCLaunch.rc | |
1> Creating library C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib and object C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.exp | |
1> [29/34] Resource PCLaunch.rc | |
1> [30/34] Link UnrealHeaderTool-Json.dll | |
1> Creating library C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Json.lib and object C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Json.exp | |
1> [31/34] Link UnrealHeaderTool-Projects.dll | |
1> Creating library C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Projects.lib and object C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Projects.exp | |
1> [32/34] Link UnrealHeaderTool-CoreUObject.dll | |
1> Creating library C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-CoreUObject.lib and object C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-CoreUObject.exp | |
1> [33/34] Link UnrealHeaderTool.exe | |
1> [34/34] Link UnrealHeaderTool-ScriptGeneratorPlugin.dll | |
1> Creating library C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Plugins\Dynamic\UnrealHeaderTool-ScriptGeneratorPlugin.lib and object C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\Plugins\Dynamic\UnrealHeaderTool-ScriptGeneratorPlugin.exp | |
1> -------- End Detailed Actions Stats ----------------------------------------------------------- | |
1> Cumulative action seconds (4 processors): 0.00 building projects, 468.37 compiling, 0.00 creating app bundles, 0.00 generating debug info, 11.10 linking, 0.00 other | |
1> UBT execution time: 129.31 seconds | |
1> Parsing headers for UE4Editor | |
1>LogWindows : error : Windows GetLastError: The operation completed successfully. (0) | |
1>Error : Failed to generate code for UE4Editor - error code: CrashOrAssert (3) | |
1> UnrealHeaderTool failed for target 'UE4Editor' (platform: Win64, module info: C:\dev\UnrealEngineClean\Engine\Intermediate\Build\Win64\UE4Editor\DebugGame\UnrealHeaderTool.manifest). | |
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command "..\..\Build\BatchFiles\Build.bat UE4Editor Win64 DebugGame" exited with code -1. | |
========== Build: 0 succeeded, 1 failed, 1 up-to-date, 0 skipped ========== |
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