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[0] 0.500000000 float | |
[1] 1.46875000 float | |
[2] 2.43750000 float | |
[3] 3.43750000 float | |
[4] 4.37500000 float | |
[5] 5.37500000 float | |
[6] 6.37500000 float | |
[7] 7.37500000 float | |
[8] 8.25000000 float | |
[9] 9.25000000 float |
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================================================================== | |
=============================60 FPS=============================== | |
================================================================== | |
Substep (0.000000): disp: 100.000023, vel: 0.000000, dv: 19.227879 | |
Substep (0.011586): disp: 100.000023, vel: 0.000000, dv: 19.227879 | |
---------------------------------------------- | |
Substep (0.023172): disp: 100.000023, vel: 0.000000, dv: 19.692900 | |
Substep (0.035039): disp: 99.532654, vel: 39.385799, dv: 19.600866 | |
---------------------------------------------- |
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1>------ Build started: Project: UE4, Configuration: DebugGame_Editor x64 ------ | |
1> Building UnrealHeaderTool... | |
1> Performing 34 actions (4 in parallel) | |
1> [3/34] Resource ModuleVersionResource.rc.inl | |
1> [4/34] Resource PCLaunch.rc | |
1> PCH.Shared.Core.h.cpp | |
1> PCH.Core.CorePrivatePCH.h.cpp | |
1> [5/34] Resource ModuleVersionResource.rc.inl | |
1> [6/34] Resource PCLaunch.rc | |
1> [8/34] Resource ModuleVersionResource.rc.inl |
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Experiment 1 - Broken Experiment 2 - Fixed | |
Speed Time | Speed Time | |
Speed: 0, Time: 0 | Speed: 0, Time: 0 | |
Speed: 0.02, Time: 0.02 | Speed: 0.02, Time: 0.02 | |
Speed: 0.04, Time: 0.14 | Speed: 0.09999999, Time: 0.09999999 | |
Speed: 0.06, Time: 0.16 | Speed: 0.14, Time: 0.14 | |
Speed: 0.08, Time: 0.18 | Speed: 0.14, Time: 0.14 | |
Speed: 0.09999999, Time: 0.2 | Speed: 0.16, Time: 0.16 | |
Speed: 0.12, Time: 0.22 | Speed: 0.18, Time: 0.18 | |
Speed: 0.14, Time: 0.24 | Speed: 0.2, Time: 0.2 |