Game reviews of things I'm trying EOY 2023 - early 2024
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Save ivan/9e5d42e1588f3cd780f9e1cd387f8f2e to your computer and use it in GitHub Desktop.
Journey was okay. My favorite aspect of the game is how it does not make you learn any new skills that are useful only there.
I really liked Balatro and managed to win on March 5: https://twitter.com/notegone/status/1765100402809380921
I don't like Slay the Spire compared to Balatro. Really poor use of animation and unnecessary hiding of card details on a large screen.
Alan Wake seems to have mediocre writing. Third-person view but the character is on the wrong side (the right). Sprint changes FOV.
Shattered Pixel Dungeon has bad writing.
Descenders doesn't have camera freelook / mouselook. Also I tried to find the bounds of the training level and when I reached the edge, it was annoying to be exploded and thrown back to the start.
Freeciv lacks dark mode and doesn't scale up the graphics on a hidpi display.
Braid Anniversary Edition looks nice but introduces too many mechanics instead of really pursuing one to its fullest extent. The Witness is really much, much better.
Remnant 2 is unplayable because it has sprint FOV that can't be disabled.
I just don't like whatever is going on in Evil Genius and Evil Genius 2. Feels like a middling game from 30 years ago?
I don't like Ghostrunner 2: bad, repetitive music; dull dialogue with no sense of place.
Mount & Blade II Bannerlord is obviously broken. I engaged in combat with some guys (no horses) while on my horse, escaped the field (annoying "You're leaving the area" banner), and then on the following screen I wasn't allowed to click 'Try to get away.' ("You don't have enough men!")
Miss Paint Demo was enjoyable. I haven't finished all the levels, but I recommend it anyway.
I don't like the way the mech walks in Armored Core 6 - Fires of Rubicon, or how the camera works. The mech takes up too much of the screen and blocks the target when up in the air. PCGW points to https://www.nexusmods.com/armoredcore6firesofrubicon/mods/12, but I don't feel like possibly wasting my time further.
Hot Wheels Unleashed 2: Turbocharged has too many controls and too many laps. And WTF is with the spider shooting spider webs? I would rather just play more Phantom Spark.
Outcast - A New Beginning has very stupid voiceover. And sprint FOV.
I'm in the No Man's Sky settings, clicking 180 times to disable the motion blur. Not a joke. You have to click 180 times.
I set the FOV to 100 but it looks like less than 100.
The lighting is very odd with clashing colors.
This seems like a bunch of resource-gathering bullshit.
Empty and aimless meandering. After 8 years, I hopped back in, hoping that updates had addressed the initial issues with the empty galaxy. Unfortunately, it turned out to be a poor imitation of Space Engineers, lacking the enjoyable crafting elements and somehow making the grind even worse.
https://steamcommunity.com/profiles/76561198320899483/recommended/275850/
The Evil Within 2 seems alright, but it's very story/cutscene-heavy, the FOV maxes out at 90, and it has sprint FOV.
Ghostwire: Tokyo is actually playable and maybe worth exploring more later.
I don't like whatever Age of Wonders 4 is.
I don't like the dumb lines of the character I play in the Atomic Heart Demo.
It’s just the main player character for me, the guy just says the absolute fucking weirdest things to nearly every situation, it’s like he’s Duke Nukem crossed with Postal, placed in the world of Bioshock/Prey, it’s just so bizarre
https://old.reddit.com/r/pcgaming/comments/1188db8/atomic_hearts_dialogue_rivals_forspoken_as_the/
Golf It! has a FOV that is too low, and no FOV control. Also weird ringing sounds in the music; why?
Civilization V doesn't have UI scaling, so it needs to be run at a lower resolution.
https://old.reddit.com/r/civ5/comments/t7obpy/is_there_any_way_to_make_the_ui_larger/
Onde feels like it's wasting my time and I'm not intrigued enough to figure it out.
Emberward is a playable tower defense game, but the aesthetics are off—too mobile—and it requires me to make too many upgrade / reward choices that I don't care to think about.
Pseudoregalia seems interesting—good music, aesthetics, and motion; but the FOV is too low.
Wobbledogs—I don't like whatever is going on. Colors far too saturated as well.
I enjoyed Dragonsweeper.
I ragequit out of Driving Is Hard yesterday.
I played DOOM Eternal around Jan 6-7 but I didn't like the long arena fights with far too many enemies & having to remember every attack option I had.