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0720641

  • Joined Sep 12, 2025
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0720641 / Bullet.c
Last active September 12, 2025 10:09
The Adventures of Kitty and Winter Code
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bullet : MonoBehaviour
{
public float speed = 20f;
public int damage = 40;
public Rigidbody2D rb;