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[Prune Skeleton Ends] Script to prune skeletons endpoints whose branches are shorter than the specified distance #Beanshell #ImageJ #Fiji #Skeleton #BIOP
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// @ImagePlus(label="Skeleton image", description="Binary image skeletonized with Skeletonize3D") image | |
// @double(label="Length threshold", description="Minimum branch length to keep") threshold | |
// @OUTPUT ImagePlus prunedImage | |
import sc.fiji.analyzeSkeleton.AnalyzeSkeleton_; | |
import sc.fiji.analyzeSkeleton.Edge; | |
import sc.fiji.analyzeSkeleton.Point; | |
import ij.IJ; | |
// analyze skeleton | |
skel = new AnalyzeSkeleton_(); | |
skel.setup("", image); | |
skelResult = skel.run(AnalyzeSkeleton_.NONE, false, false, null, true, false); | |
// create copy of input image | |
prunedImage = image.duplicate(); | |
outStack = prunedImage.getStack(); | |
// get graphs (one per skeleton in the image) | |
graph = skelResult.getGraph(); | |
// list of end-points | |
endPoints = skelResult.getListOfEndPoints(); | |
for( i = 0 ; i < graph.length; i++ ) | |
{ | |
listEdges = graph[i].getEdges(); | |
// go through all branches and remove branches under threshold | |
// in duplicate image | |
for( Edge e : listEdges ) | |
{ | |
p = e.getV1().getPoints(); | |
v1End = endPoints.contains( p.get(0) ); | |
p2 = e.getV2().getPoints(); | |
v2End = endPoints.contains( p2.get(0) ); | |
// if any of the vertices is end-point | |
if( v1End || v2End ) | |
{ | |
if( e.getLength() < threshold ) | |
{ | |
if( v1End ) | |
outStack.setVoxel( p.get(0).x, p.get(0).y, p.get(0).z, 0 ); | |
if( v2End ) | |
outStack.setVoxel( p2.get(0).x, p2.get(0).y, p2.get(0).z, 0 ); | |
for( Point p : e.getSlabs() ) | |
outStack.setVoxel( p.x, p.y, p.z, 0 ); | |
} | |
} | |
} | |
} | |
prunedImage.setTitle( image.getShortTitle() + "-pruned" ); |
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