Created
June 7, 2015 03:54
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Processing wav generator
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final int SIZE = 44100; | |
final int RATE = 44100; | |
byte[] file = new byte[ 44+SIZE*4 ]; | |
float wave( float _time, float _right ){ | |
return sin( _time * PI * 2.0 * 440.0 ); | |
} | |
void setup(){ | |
// "RIFF" | |
file[ 0 ] = 'R'; | |
file[ 1 ] = 'I'; | |
file[ 2 ] = 'F'; | |
file[ 3 ] = 'F'; | |
// filesize - 8 | |
file[ 4 ] = byte( 36+SIZE*4 ); | |
file[ 5 ] = byte( ( 36+SIZE*4 ) >>> 8 ); | |
file[ 6 ] = byte( ( 36+SIZE*4 ) >>> 16 ); | |
file[ 7 ] = byte( ( 36+SIZE*4 ) >>> 24 ); | |
// "WAVE" | |
file[ 8 ] = 'W'; | |
file[ 9 ] = 'A'; | |
file[ 10 ] = 'V'; | |
file[ 11 ] = 'E'; | |
// "fmt " | |
file[ 12 ] = 'f'; | |
file[ 13 ] = 'm'; | |
file[ 14 ] = 't'; | |
file[ 15 ] = ' '; | |
// chunk bytes | |
file[ 16 ] = 16; | |
file[ 17 ] = 0; | |
file[ 18 ] = 0; | |
file[ 19 ] = 0; | |
// format ID | |
file[ 20 ] = 1; | |
file[ 21 ] = 0; | |
// channel | |
file[ 22 ] = 2; | |
file[ 23 ] = 0; | |
// sampling rate | |
file[ 24 ] = byte( RATE ); | |
file[ 25 ] = byte( RATE >>> 8 ); | |
file[ 26 ] = byte( RATE >>> 16 ); | |
file[ 27 ] = byte( RATE >>> 24 ); | |
// byte / sec | |
file[ 28 ] = byte( ( RATE*4 ) ); | |
file[ 29 ] = byte( ( RATE*4 ) >>> 8 ); | |
file[ 30 ] = byte( ( RATE*4 ) >>> 16 ); | |
file[ 31 ] = byte( ( RATE*4 ) >>> 24 ); | |
// block size | |
file[ 32 ] = 4; | |
file[ 33 ] = 0; | |
// bit / sample | |
file[ 34 ] = 16; | |
file[ 35 ] = 0; | |
// "data" | |
file[ 36 ] = 'd'; | |
file[ 37 ] = 'a'; | |
file[ 38 ] = 't'; | |
file[ 39 ] = 'a'; | |
// SIZE | |
file[ 40 ] = byte( SIZE*4 ); | |
file[ 41 ] = byte( SIZE*4 >>> 8 ); | |
file[ 42 ] = byte( SIZE*4 >>> 16 ); | |
file[ 43 ] = byte( SIZE*4 >>> 24 ); | |
for( int t=0; t<SIZE; t++ ){ | |
int l = int( min( max( wave( t / 44100.0, 0.0 ), -1.0 ), 1.0 ) * 32768.0 ); | |
file[ 44+t*4 ] = byte( l ); | |
file[ 44+t*4+1 ] = byte( l >>> 8 ); | |
int r = int( min( max( wave( t / 44100.0, 1.0 ), -1.0 ), 1.0 ) * 32768.0 ); | |
file[ 44+t*4+2 ] = byte( r ); | |
file[ 44+t*4+3 ] = byte( r >>> 8 ); | |
} | |
saveBytes( "out.wav", file ); | |
} |
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