Created
September 1, 2014 19:26
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Processing: Motion blur test
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void setup() | |
{ | |
size(240,240); | |
} | |
void draw() | |
{ | |
background(0); | |
for(int blur=0;blur<10;blur++) | |
{ | |
float t=frameCount+blur*.2; | |
for(int c=0;c<=80;c++) | |
{ | |
float x=160-c*.9+sin(t*PI*.04+c*.4)*sin(c*PI/80)*(80+c*.3); | |
float y=140-c*.45+cos(t*PI*.04+c*.4)*sin(c*PI/80)*(80+c*.3); | |
float r=127+127*sin(c*PI/40); | |
float g=127+127*sin(c*PI/40+PI/3*2); | |
float b=127+127*sin(c*PI/40+PI/3*4); | |
fill(r,g,b,sin(blur*PI/10)*190); | |
noStroke(); | |
ellipse(x,y,2+c*.02,2+c*.02); | |
} | |
} | |
// saveFrame("./capture/###.png"); | |
} |
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