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@0x07CB
Created May 30, 2023 10:10
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aruino-ep32-sketch_may30c.ino
/*************************************************
* Public Constants
*************************************************/
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
// =======================================
#define CHN_LED_1 12
#define CHN_LED_2 14
#define CHN_LED_3 13
#define CHN_LED_4 26
#define CHN_LED_5 25
#define CHN_LED_6 33
#define CHN_LED_7 32
#define CHN_LED_8 23
#define BUZZER_PIN 2
#define BUZZER2_PIN 4
void setup() {
Serial.begin(115200);
pinMode( CHN_LED_1, OUTPUT);
pinMode( CHN_LED_2, OUTPUT);
pinMode( CHN_LED_3, OUTPUT);
pinMode( CHN_LED_4, OUTPUT);
pinMode( CHN_LED_5, OUTPUT);
pinMode( CHN_LED_6, OUTPUT);
pinMode( CHN_LED_7, OUTPUT);
pinMode( CHN_LED_8, OUTPUT);
digitalWrite( CHN_LED_1, LOW);
digitalWrite( CHN_LED_2, LOW);
digitalWrite( CHN_LED_3, LOW);
digitalWrite( CHN_LED_4, LOW);
digitalWrite( CHN_LED_5, LOW);
digitalWrite( CHN_LED_6, LOW);
digitalWrite( CHN_LED_7, LOW);
digitalWrite( CHN_LED_8, LOW);
pinMode(BUZZER_PIN, OUTPUT);
pinMode(BUZZER2_PIN, OUTPUT);
positive_start_sound();
delay(500);
}
const int LOOP_MIN_DELAY = 5;
const int STEP_INCREMENT_LOOP_DELAY = 5;
const int LOOP_MAX_DELAY = 1000;
int LOOP_DELAY = LOOP_MIN_DELAY;
bool mode_pass_cur=true;
int counter1;
bool V_;
void loop() {
tone(BUZZER_PIN,30);
tone(BUZZER2_PIN,30);
if (mode_pass_cur == true){
noTone(BUZZER2_PIN);
noTone(BUZZER_PIN);
for (int whaa=31; whaa < 61; whaa++){
tone(BUZZER_PIN,whaa*1.057);
tone(BUZZER2_PIN,61-whaa*1.057);
}
V_=HIGH;
}
else if (mode_pass_cur == false){
noTone(BUZZER2_PIN);
noTone(BUZZER_PIN);
for (int whaa=340; whaa < 440; whaa++){
tone(BUZZER_PIN,whaa*0.057);
tone(BUZZER2_PIN,440-whaa*0.057);
}
V_=LOW;
}
if (counter1 == 1){
digitalWrite( CHN_LED_1, V_);
} else if (counter1 == 2){
digitalWrite( CHN_LED_2, V_);
} else if (counter1 == 3){
digitalWrite( CHN_LED_3, V_);
} else if (counter1 == 4){
digitalWrite( CHN_LED_4, V_);
} else if (counter1 == 5){
digitalWrite( CHN_LED_5, V_);
} else if (counter1 == 6){
digitalWrite( CHN_LED_6, V_);
} else if (counter1 == 7){
digitalWrite( CHN_LED_7, V_);
} else if (counter1 == 8){
digitalWrite( CHN_LED_8, V_);
mode_pass_cur = not mode_pass_cur;
LOOP_DELAY = LOOP_DELAY + STEP_INCREMENT_LOOP_DELAY;
if ( LOOP_DELAY >= LOOP_MAX_DELAY ){
LOOP_DELAY = LOOP_MIN_DELAY;
}
}
counter1 = max( (counter1 + 1) % 9 , 1);
delay(LOOP_DELAY);
}
void positive_start_sound(){
for (int x = 440; x < 550 ; x++){
tone (BUZZER2_PIN, x);
delay(177*0.15);
}
for (int x = 550; x > 440 ; x--){
tone (BUZZER2_PIN, x);
delay(76);
}
noTone(BUZZER2_PIN);
}
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