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@0x0ade
Last active November 14, 2015 21:44
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Order in which assemblies need to be input to XnaToFna, ignoring the main game assembly (last one).
#Order in which assemblies need to be input to XnaToFna.
#The main game assembly (.exe) is not listed as it is always the last one.
#Non-game dependencies (System.*, XNA itself) aren't listed.
#This file may get parsed by XnaToFna in the future. Who knows.
#Escape from Minimalism (LD26)
LudumDare26GameLogic.dll #none
#Take Arms (Discord.* "framework"?)
Discord.dll #none
Discord.Collisions.dll #Discord
Discord.Graphics.dll #Collisions
Discord.Particles.dll #Collisions, Graphics, Discord
AnimationSkeleton.dll #Particles, Discord
Discord Net Frame.dll #none
#Bluebones' Curse
EasyStorage.dll #none
ProjectMercury.dll #none
TiledLib.dll #none
DeminaRuntime.dll #none
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