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csgo
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clear | |
unbindall | |
bind "1" "slot1" | |
bind "2" "slot2" | |
bind "3" "slot3" | |
bind "4" "slot4" | |
bind "5" "slot5" | |
bind "6" "slot6" | |
//https://amp-reddit-com.cdn.ampproject.org/c/s/amp.reddit.com/r/GlobalOffensive/comments/50ud4j/command_csgo_bots_like_a_pro_the_complete_guide/ | |
//https://steamcommunity.com/sharedfiles/filedetails/?id=171993722 | |
bind uparrow holdpos | |
bind leftarrow roger | |
bind rightarrow negative | |
bind downarrow getout | |
echo "bind t getout" | |
alias +knife "use weapon_knife" | |
alias -knife lastinv | |
bind "q" "+knife" | |
alias "+attack1" "+attack;cl_crosshairstyle 2;"; | |
alias "-attack1" "-attack;cl_crosshairstyle 5;"; | |
bind "MOUSE1" "+attack1" | |
bind "MOUSE2" "+attack2" | |
//bind "MWHEELUP" "invprev" | |
//bind "MWHEELDOWN" "invnext" | |
bind "MWHEELUP" "+jump" | |
bind "MWHEELDOWN" "+jump" | |
cl_crosshair_drawoutline "1" | |
cl_crosshair_dynamic_maxdist_splitratio "0" | |
cl_crosshair_dynamic_splitalpha_innermod "1" | |
cl_crosshair_dynamic_splitalpha_outermod "0.300000" | |
cl_crosshair_dynamic_splitdist "7" | |
cl_crosshair_outlinethickness "1" | |
cl_crosshair_sniper_show_normal_inaccuracy "0" | |
cl_crosshair_sniper_width "1" | |
cl_crosshair_t "0" | |
cl_crosshairalpha "250" | |
cl_crosshaircolor "5" | |
cl_crosshaircolor_b "0" | |
cl_crosshaircolor_g "0" | |
cl_crosshaircolor_r "255" | |
cl_crosshairdot "1" | |
cl_crosshairgap "-4.5" | |
cl_crosshairgap_useweaponvalue "0" | |
cl_crosshairscale "0" | |
cl_crosshairsize "0.5" | |
cl_crosshairstyle "2" | |
cl_crosshairthickness "1" | |
cl_crosshairusealpha "1" | |
cl_fixedcrosshairgap "0" | |
//color | |
alias cenable "cl_crosshaircolor_r 255; cl_crosshaircolor_g 255;cl_crosshaircolor_b 0; cl_crosshair_drawoutline 1;" | |
alias cdisable "cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; cl_crosshair_drawoutline 1;" | |
alias +step1 "cenable; alias +mov +step2;" | |
alias -step1 "cdisable; alias +mov +step1; alias -mov -step1;" | |
alias +step2 "alias +mov +step3; alias -mov -step2;" | |
alias -step2a "alias +mov +step1; alias -mov -step1; cdisable;" | |
alias -step2 "alias +mov +step2; alias -mov -step2a;" | |
alias +step3 "alias +mov donothing; alias -mov -step3;" | |
alias -step3a "alias +mov +step2; alias -mov -step2a;" | |
alias -step3 "alias +mov +step3; alias -mov -step3a;" | |
alias +mov +step1 | |
alias -mov -step1 | |
alias +fwd "+forward; +mov" | |
alias -fwd "-forward; -mov" | |
alias +bck "+back; +mov" | |
alias -bck "-back; -mov" | |
alias +lft "+moveleft; +mov" | |
alias -lft "-moveleft; -mov" | |
alias +rgt "+moveright; +mov" | |
alias -rgt "-moveright; -mov" | |
bind w "+fwd" | |
bind a "+lft" | |
bind s "+bck" | |
bind d "+rgt" | |
alias "dropc4" "use weapon_c4; drop; sm_drop;" | |
//bind x dropc4 | |
bind "e" "+use_x" //makes the radar zoom in when you press the E key but still allows you to use the key as your "use" key | |
alias "+use_x" "+use; cl_radar_always_centered 0; cl_radar_scale 0.3; r_cleardecals; gameinstructor_enable 1" | |
alias "-use_x" "-use; cl_radar_always_centered 1; cl_radar_scale 0.45; r_cleardecals; gameinstructor_enable 0" | |
cl_radar_always_centered "0" | |
cl_radar_icon_scale_min "0.5" | |
cl_radar_rotate "1" | |
cl_radar_scale "0.5" | |
bind "b" "buymenu" | |
bind "c" "+voicerecord" | |
alias +inspect "-lookatweapon; +reload; sm_tp;" | |
alias -inspect "+lookatweapon; -reload" | |
bind j cheer | |
bind "f" "+inspect" | |
//bind "f" "+lookatweapon" | |
bind "g" "dropc4" | |
//bind "h" "toggle gameinstructor_enable" | |
bind "i" "voice_enable_toggle; ignoremsg; ignorerad;" | |
bind "p" "toggle cl_mute_enemy_team 0 1" | |
bind "`" "toggleconsole" | |
bind "KP_INS" "buy vesthelm" | |
bind "KP_END" "buy deagle" | |
bind "KP_DOWNARROW" "buy p250" | |
bind "KP_PGDN" "buy tec9" | |
bind "KP_LEFTARROW" "buy ak47" | |
bind "KP_5" "buy p90" | |
bind "KP_RIGHTARROW" "buy awp" | |
bind "KP_HOME" "buy hegrenade" | |
bind "KP_UPARROW" "buy smokegrenade" | |
bind "KP_PGUP" "buy molotov" | |
bind "KP_SLASH" "buy famas" | |
bind "KP_MULTIPLY" "buy mp7" | |
bind "KP_MINUS" "buy defuser" | |
bind "KP_PLUS" "buy flashbang" | |
bind "KP_ENTER" "buy mag7" | |
bind "KP_DEL" "buy vest" | |
bind "z" "buy taser; use weapon_taser" | |
//bind "z" "radio1" | |
//bind "x" "slam_play" | |
bind x "use weapon_healthshot" | |
bind "y" "messagemode" | |
bind "u" "messagemode2" | |
bind "m" "teammenu" | |
bind "r" "+reload" | |
bind "t" "+spray_menu" | |
bind "SPACE" "+jump" | |
net_graph 1 | |
alias +showscores_x "+showscores; net_graphheight 64" | |
alias -showscores_x "-showscores; net_graphheight 9999" | |
bind "TAB" "+showscores_x" | |
cl_showfps "0" | |
alias showall "toggle cl_showpos;toggle cl_showfps;net_graphheight 64;" | |
bind "CAPSLOCK" "toggle cl_righthand 0 1" | |
bind "ESCAPE" "cancelselect" | |
//test | |
//cl_drawhud_force_radar | |
//drawradar/hideradar | |
bind "DEL" "toggle cl_drawhud_force_radar -1 0" | |
bind "SHIFT" "+speed" | |
alias "+duckj" "+duck;+jump;" | |
alias "-duckj" "-duck;-jump;" | |
bind "ALT" "+duckj" | |
bind "CTRL" "+duck" | |
bind "F11" "disconnect" | |
mm_dedicated_search_maxping "100" | |
//player_competitive_maplist_2v2_7_0_4C128440 "mg_de_inferno,mg_de_cbble,mg_de_overpass,mg_de_train,mg_de_shortdust,mg_gd_rialto,mg_de_lake" | |
//player_competitive_maplist_8_7_0_77AED00 "mg_de_dust2,mg_de_mirage,mg_de_inferno,mg_de_cache,mg_de_cbble,mg_de_train,mg_de_overpass,mg_de_nuke,mg_de_canals,mg_cs_agency,mg_cs_office" | |
con_filter_text damage | |
con_filter_text_out Player: | |
con_filter_enable 2 | |
developer 1 | |
// Miscellaneous | |
cl_autowepswitch "0" | |
cl_autohelp "0" | |
cl_showhelp "0" | |
cl_righthand "1" | |
cl_forcepreload "1" | |
player_nevershow_communityservermessage "1" // FFS VALVE | |
//cl_teamid_overhead_name_alpha "255" // Solid overhead names. | |
//cl_teamid_overhead_name_fadetime "0" // No fade time on overhead names. | |
cl_spec_mode "4" // IN-EYE spec when dead instead of 3rd person default. | |
net_graphproportionalfont "1" // Smaller netgraph font | |
m_mouseaccel1 "0" | |
m_mouseaccel2 "0" | |
m_customaccel "0" // Mouse Acceleration. | |
m_customaccel_exponent "0" // Acceleration Amount. | |
m_customaccel_scale "0" // Custom mouse accel off. | |
m_mousespeed "0" | |
sv_grenade_trajectory_time_spectator 1 //打开观察者模式下的手雷轨迹显示 | |
cl_cmdrate "128" | |
cl_updaterate "128" | |
rate "120000" | |
//rate "786432" | |
cl_interp "0" | |
cl_interp_ratio "1" | |
cl_hud_background_alpha "0.5" | |
cl_hud_bomb_under_radar "1" | |
cl_hud_color "9" | |
cl_hud_healthammo_style "0" | |
cl_hud_playercount_pos "1" | |
cl_hud_playercount_showcount "1" | |
cl_hud_radar_scale "1.1" | |
lobby_voice_chat_enabled 0 | |
cl_use_opens_buy_menu 0 | |
cl_teamid_overhead_always 2 | |
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server | |
cl_viewmodel_shift_left_amt "1.5" | |
cl_viewmodel_shift_right_amt "0.75" | |
viewmodel_fov "68" | |
viewmodel_offset_x "-2.000000" | |
viewmodel_offset_y "-2.000000" | |
viewmodel_offset_z "-2.000000" | |
viewmodel_presetpos "0" | |
cl_bob_lower_amt "21" | |
cl_bobamt_lat "0.33" | |
cl_bobamt_vert "0.14" | |
cl_bobcycle "0.98" | |
voice_enable 1 | |
voice_modenable 1 | |
cl_mute_enemy_team 0 | |
+cl_show_team_equipment | |
//cpu_frequency_monitoring 2 | |
//net_client_steamdatagram_enable_override -1 //not work | |
//sdr ClientForceRelayCluster sgp | |
//echo "sdr ClientForceRelayCluster" | |
echo "voice_mixer_volume to change ur mic voice" | |
echo "Voice_Scale to change ur team voice" | |
//bind "=" "incrementvar voice_scale 0 1 0.1" | |
//bind "-" "incrementvar voice_scale 0 1 -0.1" | |
//exec slam | |
host_writeconfig | |
echo "---------------------------------------done!!---------------------------------------" |
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// Text color mod 4.0 | |
// Original idea by Orel & spddl | |
// Rewritten and edited by BananaGaming since Version 1.0 | |
// Changed for Panorama UI | |
"lang" | |
{ | |
"Language" "schinese" | |
"Tokens" | |
{ | |
// ------------------------------------------------------------------------------------------- | |
// MATCH READY BUTTON | |
"match_ready_accept" "ACCEPT" | |
// SKILL GROUPS | |
"skillgroup_1" "(1/18) Silver I" | |
"skillgroup_2" "(2/18) Silver II" | |
"skillgroup_3" "(3/18) Silver III" | |
"skillgroup_4" "(4/18) Silver IV" | |
"skillgroup_5" "(5/18) Silver Elite" | |
"skillgroup_6" "(6/18) Silver Elite Master" | |
"skillgroup_7" "(7/18) Gold Nova I" | |
"skillgroup_8" "(8/18) Gold Nova II" | |
"skillgroup_9" "(9/18) Gold Nova III" | |
"skillgroup_10" "(10/18) Gold Nova Master" | |
"skillgroup_11" "(11/18) Master Guardian I" | |
"skillgroup_12" "(12/18) Master Guardian II" | |
"skillgroup_13" "(13/18) Master Guardian Elite" | |
"skillgroup_14" "(14/18) Distinguished Master Guardian" | |
"skillgroup_15" "(15/18) Legendary Eagle" | |
"skillgroup_16" "(16/18) Legendary Eagle Master" | |
"skillgroup_17" "(17/18) Supreme Master First Class" | |
"skillgroup_18" "(18/18) The Global Elite" | |
// PLAY OPTIONS (MENUS) | |
"play_setting_online" "Online" | |
"play_setting_offline" "Offline" | |
"play_setting_training_course" "Training" | |
"play_setting_workshop" "Workshop" | |
"play_setting_community" "Community" | |
// INVENTORY TEAM INFO | |
"CSGO_Inventory_Team_Any" "" | |
"CSGO_Inventory_Team_CT" "" | |
"CSGO_Inventory_Team_T" "" | |
// INVENTORY EXTERIOR | |
"SFUI_InvTooltip_Wear_Amount_0" "Factory New (5)" | |
"SFUI_InvTooltip_Wear_Amount_1" "Minimal Wear (4)" | |
"SFUI_InvTooltip_Wear_Amount_2" "Field-Tested (3)" | |
"SFUI_InvTooltip_Wear_Amount_3" "Well-Worn (2)" | |
"SFUI_InvTooltip_Wear_Amount_4" "Battle-Scarred (1)" | |
// NOW PLAYING INFORMATION (IN-GAME) | |
"SFUI_NowPlaying_T" "NEW ROUND" | |
"SFUI_NowPlaying_CT" "NEW ROUND" | |
"SFUI_Notice_Hint_Bot_Takeover" "PLAYING AS BOT %s1." | |
// WARNING & INFO MESSAGES (IN-GAME) | |
"Cstrike_TitlesTXT_Bomb_Defused" "Bomb defused" | |
"Cstrike_TitlesTXT_Bomb_Planted" "Bomb planted (%s1 seconds left)" | |
"SFUI_Notice_Got_Bomb" "You got the bomb." | |
"SFUI_Notice_YouDroppedWeapon" "Dropped %s1" | |
// LOADING SCREEN | |
"LoadingProgress_SpawningServer" "(0%) Starting local game server..." | |
"LoadingProgress_ProcessServerInfo" "(10%) Retrieving server info..." | |
"LoadingProgress_LoadMap" "(10%) Loading world..." | |
"LoadingProgress_PrecacheWorld" "(20%) Initializing world..." | |
"LoadingProgress_LoadResources" "(50%) Loading resources..." | |
"LoadingProgress_Connecting" "(75%) Connecting to server..." | |
"LoadingProgress_SendClientInfo" "(75%) Sending client info..." | |
"LoadingProgress_SignonLocal" "(80%) Initializing resources..." | |
"LoadingProgress_SignonData" "(90%) Retrieving game data..." | |
"LoadingProgress_SignonDataLocal" "(90%) Initializing game data..." | |
// DAMAGE INFO (IN-GAME) | |
"Panorama_FreezePanel_DamageTaken" "<font color='#A0A0A0'>Damage taken: </font><font color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font> <font color='#ff0000'><b>{d:hits_taken} hit </b></font> <font color='#A0A0A0'>from {s:killer_name}</font>" | |
"Panorama_FreezePanel_DamageGiven" "<font color='#A0A0A0'>Damage given: </font><font color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font> <font color='#00ff00'><b>{d:hits_given} hit </b></font> <font color='#A0A0A0'>to {s:killer_name}</font>" | |
"Panorama_FreezePanel_DamageTaken_Multi" "<font color='#A0A0A0'>Damage taken: </font><font color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font> <font color='#ff0000'><b>{d:hits_taken} hits </b></font> <font color='#A0A0A0'>from {s:killer_name}</font>" | |
"Panorama_FreezePanel_DamageGiven_Multi" "<font color='#A0A0A0'>Damage given: </font><font color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font> <font color='#00ff00'><b>{d:hits_given} hits </b></font> <font color='#A0A0A0'>to {s:killer_name}</font>" | |
"Panorama_Freeze_Snapshot" "" | |
// TARGET PLAYER (IN-GAME) | |
"Panorama_HUD_playerid_sameteam" "<font color='#00ff00'>{s:player_name} - {d:player_health}%</font>" | |
"Panorama_HUD_playerid_diffteam" "<font color='#ff0000'>{s:player_name}</font>" | |
// JOIN MESSAGE (CHAT) | |
"Cstrike_game_join_spectators" "%s1 > Spectators\n" | |
"Cstrike_game_join_terrorist" "%s1 > T\n" | |
"Cstrike_game_join_ct" "%s1 > CT\n" | |
// TEAM ATTACK MESSAGE (CHAT) | |
"Cstrike_TitlesTXT_Game_teammate_attack" " %s1 attacked a teammate." | |
// PLANTING/DEFUSING MESSAGES (CHAT) | |
"Cstrike_TitlesTXT_Defusing_Bomb" "* Defusing *" | |
"Cstrike_TitlesTXT_Planting_Bomb" "* Planting *" | |
// YES/NO RADIO RESPONSE (CHAT) | |
"Cstrike_TitlesTXT_Roger_that" "Yes." | |
"Cstrike_TitlesTXT_Affirmative" "Yes." | |
"Cstrike_TitlesTXT_Negative" "No." | |
// AWARD MESSAGES (CHAT) | |
"Player_Cash_Award_ExplainSuicide_YouGotCash" "(+$%s2 for the suicide of %s1)" | |
"Player_Cash_Award_ExplainSuicide_TeammateGotCash" "Teammate %s3 was awarded +$%s2 for the suicide of %s1." | |
"Player_Cash_Award_ExplainSuicide_EnemyGotCash" "Enemy player was awarded for the suicide of %s1." | |
"Player_Cash_Award_ExplainSuicide_Spectators" " %s3 was awarded +$%s2 for the suicide of %s1." | |
// CASH AWARD MESSAGES (CHAT) | |
"Player_Cash_Award_Kill_Teammate" "%s1 • Teamkill" | |
"Player_Cash_Award_Killed_Enemy_Generic" "%s1 • Kill" | |
"Player_Cash_Award_Killed_Enemy" "%s1 • %s2" | |
"Player_Cash_Award_Bomb_Planted" "%s1 • C4 planted" | |
"Player_Cash_Award_Bomb_Defused" "%s1 • C4 defused" | |
"Player_Cash_Award_Rescued_Hostage" "%s1 • Hostage rescued" | |
"Player_Cash_Award_Interact_Hostage" "%s1 • Hostage reached" | |
"Player_Cash_Award_Respawn" "%s1 • Respawn" | |
"Player_Cash_Award_Get_Killed" "%s1 • Award for being eliminated" | |
"Player_Cash_Award_Damage_Hostage" "%s1 • Hostage wounded" | |
"Player_Cash_Award_Kill_Hostage" "%s1 • Hostage killed" | |
"Team_Cash_Award_T_Win_Bomb" "%s1 • C4 detonated" | |
"Team_Cash_Award_Elim_Hostage" "%s1 • Team elimination" | |
"Team_Cash_Award_Elim_Bomb" "%s1 • Team elimination" | |
"Team_Cash_Award_Win_Time" "%s1 • Time is up" | |
"Team_Cash_Award_Win_Defuse_Bomb" "%s1 • C4 defused" | |
"Team_Cash_Award_Win_Hostages_Rescue" "%s1 • Hostages rescued" | |
"Team_Cash_Award_Win_Hostage_Rescue" "%s1 • Hostage rescued" | |
"Team_Cash_Award_Loser_Bonus" "%s1 • Round lost" | |
"Team_Cash_Award_Loser_Zero" "%s1 • Income for dead players on losing team." | |
"Team_Cash_Award_Rescued_Hostage" "%s1 • Hostage rescued" | |
"Team_Cash_Award_Hostage_Interaction" "%s1 • Hostage reached" | |
"Team_Cash_Award_Hostage_Alive" "%s1 • Hostages survived" | |
"Team_Cash_Award_Planted_Bomb_But_Defused" "%s1 • C4 planted" | |
"Team_Cash_Award_no_income" "$0 • Out of time and survived" | |
"Team_Cash_Award_no_income_suicide" "$0 • Suicide" | |
"Team_Cash_Award_Generic" "%s1 • Team award" | |
"Team_Cash_Award_Custom" "%s1 • %s2" | |
// GRENADE MESSAGES (CHAT) | |
"SFUI_TitlesTXT_Fire_in_the_hole" "Grenade" | |
"SFUI_TitlesTXT_Molotov_in_the_hole" "Molotov" | |
"SFUI_TitlesTXT_Incendiary_in_the_hole" "Incendiary" | |
"SFUI_TitlesTXT_Flashbang_in_the_hole" "Flash" | |
"SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke" | |
"SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy" | |
// --------------------------------------------------------------------------------------------- | |
} | |
// - White | |
// - Red | |
// - Team color (may cause player's color dot before symbol) | |
// - Green | |
// - Light green | |
// - Green(money awards) | |
// - Light red | |
// - CT color | |
// - T color | |
// - Light blue | |
// - Blue | |
// - Violet | |
// - Light red 2 | |
} |
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cl_crosshair_drawoutline "1" | |
cl_crosshair_dynamic_maxdist_splitratio "0.0" | |
cl_crosshair_dynamic_splitalpha_innermod "1" | |
cl_crosshair_dynamic_splitalpha_outermod "0.300000" | |
cl_crosshair_dynamic_splitdist "5" | |
cl_crosshair_friendly_warning "2" | |
cl_crosshair_outlinethickness "1" | |
cl_crosshair_sniper_show_normal_inaccuracy "0" | |
cl_crosshair_sniper_width "1" | |
cl_crosshair_t "0" | |
cl_crosshairalpha "75.000000" | |
cl_crosshaircolor "5" | |
cl_crosshaircolor_b "0" | |
cl_crosshaircolor_g "0" | |
cl_crosshaircolor_r "255" | |
cl_crosshairdot "1" | |
cl_crosshairgap "-7" | |
cl_crosshairgap_useweaponvalue "0" | |
cl_crosshairsize "1000" | |
cl_crosshairstyle "5" | |
cl_crosshairthickness "1" | |
cl_crosshairusealpha "1" | |
cl_fixedcrosshairgap "-7" | |
cl_crosshair_drawoutline "1" | |
cl_crosshair_dynamic_maxdist_splitratio "0.0" | |
cl_crosshair_dynamic_splitalpha_innermod "1" | |
cl_crosshair_dynamic_splitalpha_outermod "0.300000" | |
cl_crosshair_dynamic_splitdist "5" | |
cl_crosshair_friendly_warning "2" | |
cl_crosshair_outlinethickness "2.500000" | |
cl_crosshair_sniper_show_normal_inaccuracy "0" | |
cl_crosshair_sniper_width "1" | |
cl_crosshair_t "0" | |
cl_crosshairalpha "75.000000" | |
cl_crosshaircolor "5" | |
cl_crosshaircolor_b "0" | |
cl_crosshaircolor_g "0" | |
cl_crosshaircolor_r "255" | |
cl_crosshairdot "1" | |
cl_crosshairgap "-7" | |
cl_crosshairgap_useweaponvalue "1" | |
cl_crosshairsize "065535" | |
cl_crosshairstyle "5" | |
cl_crosshairthickness "065535" | |
cl_crosshairusealpha "1" | |
cl_fixedcrosshairgap "-7" | |
cl_crosshairalpha "200.000000" | |
cl_crosshair_friendly_warning "0" | |
cl_crosshairsize "256" | |
host_writeconfig | |
echo "---------------------------------------u should use 'exec final'!!---------------------------------------" |
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