Created
November 30, 2020 16:52
-
-
Save 10maurycy10/2d97c58f631abdf2422ed777f917c5cf to your computer and use it in GitHub Desktop.
A tic tac toe ai.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <stdio.h> | |
#include <string.h> | |
int win(int board[9]) { | |
int wins[8][3] = {{0,1,2},{3,4,5},{6,7,8},{0,3,6},{1,4,7},{2,5,8},{0,4,8},{2,4,6}}; | |
for(int i = 0; i < 8; ++i) { | |
if(board[wins[i][0]] != 0 && | |
board[wins[i][0]] == board[wins[i][1]] && | |
board[wins[i][0]] == board[wins[i][2]]) | |
return board[wins[i][2]]; | |
} | |
return 0; | |
} | |
char getHuman(int board[9], int i) { | |
switch (board[i]) { | |
case -1: | |
return 'X'; | |
case 1: | |
return 'O'; | |
case 0: | |
return '0' + i; | |
} | |
return 0; | |
} | |
void copyBoard(int board[9], int dest[9]) { | |
for (int i = 0; i < 9; i++) | |
dest[i] = board[i]; | |
} | |
void printBoard(int board[9]) { | |
printf("\n%c %c %c\n",getHuman(board,0),getHuman(board,1),getHuman(board,2)); | |
printf("%c %c %c\n",getHuman(board,3),getHuman(board,4),getHuman(board,5)); | |
printf("%c %c %c\n\n",getHuman(board,6),getHuman(board,7),getHuman(board,8)); | |
} | |
void playerMove(int board[9]) { | |
printf("move (0 - 8)? "); | |
int move; | |
while (!scanf("%d",&move)) { | |
scanf("%*[^\n]"); | |
printBoard(board); | |
printf("huh?\n"); | |
printf("move (0 - 8)? "); | |
} | |
if (move > 8 || move < 0) { | |
printBoard(board); | |
printf("nice try.\n"); | |
playerMove(board); | |
} else if (board[move] != 0) { | |
printBoard(board); | |
printf("cheater.\n"); | |
playerMove(board); | |
} else | |
board[move] = -1; | |
} | |
int minmax(int board[9], int from) { | |
if (win(board) != 0) return win(board)*from; //if return 1 if fails do -1 | |
int move = -1; | |
int score = -2; | |
int temp[9]; | |
for(int i = 0; i < 9; i++) { //for all moves | |
if(board[i] == 0) { //if legal | |
copyBoard(board,temp); | |
temp[i] = from; //try move | |
int tempScore = -minmax(temp, -from); //minmax from player | |
if(tempScore > score) { | |
score = tempScore; | |
move = i; | |
} | |
} | |
} | |
if (move == -1) | |
return 0; | |
return score; | |
} | |
void computerMove(int board[9]) { | |
int move = -1; | |
int score = -2; | |
int temp[9]; | |
for(int i = 0; i < 9; i++) { //for all moves | |
if(board[i] == 0) { //if legal | |
copyBoard(board,temp); | |
temp[i] = 1; //try move | |
int tempScore = -minmax(temp, -1); //minmax from player | |
if(tempScore > score) { | |
score = tempScore; | |
move = i; | |
} | |
} | |
} | |
if (move != -1) | |
board[move] = 1; //move if found move | |
} | |
int main() { | |
int board[9] = {0,0,0,0,0,0,0,0}; //ai is 1 player is -1 | |
printf("first(1) or second(2): "); | |
int player=0; | |
scanf("%d",&player); | |
for (int turn = 0; turn < 9; turn++) { | |
switch (win(board)) { | |
case 1: | |
printBoard(board); | |
printf("you loose.\n"); | |
return 0; | |
break; | |
case -1: | |
printBoard(board); | |
printf("you win. :)\n"); | |
return 0; | |
break; | |
} | |
if (player == 1) { | |
printBoard(board); | |
playerMove(board); | |
player = 2; | |
} else { | |
computerMove(board); | |
player = 1; | |
} | |
} | |
printf("draw.\n\ | |
/|_____|\\ \n\ | |
__| o o |__\n\ | |
__| v |__\n\ | |
\\_______/ \n\ | |
"); | |
return 0; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment