See this example live
source: gist.github.com/gists/1334296
See this example live
source: gist.github.com/gists/1334296
| <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <meta http-equiv="Content-Type" content="text/html;charset=utf-8"> | |
| <title>Simple Beam</title> | |
| <script type="text/javascript" src="https://d3js.org/d3.v2.js"></script> | |
| <script type="text/javascript" src="https://d3js.org/d3-geo.v2.js"></script> | |
| <style type="text/css"> | |
| body { | |
| font: 13px sans-serif; | |
| } | |
| rect { | |
| fill: #fff; | |
| } | |
| #chart { | |
| background-color: #F7F2C5; | |
| width: 960px; | |
| height: 500px; | |
| } | |
| circle, | |
| .line { | |
| fill: none; | |
| stroke: steelblue; | |
| stroke-width: 1.5px; | |
| } | |
| circle { | |
| fill: #fff; | |
| fill-opacity: .2; | |
| cursor: move; | |
| } | |
| circle.selected { | |
| fill: #ff7f0e; | |
| stroke: #ff7f0e; | |
| } | |
| </style> | |
| </head> | |
| <body> | |
| <div id="chart"></div> | |
| <script type="text/javascript"> | |
| var chart = document.getElementById("chart"), | |
| w = chart.clientWidth, | |
| h = chart.clientHeight, | |
| radius = 10, | |
| diameter = radius * 2, | |
| spacing = 1.0, | |
| columns = Math.floor(w / diameter / spacing), | |
| rows = 4, | |
| links = []; | |
| var nodes = d3.range(columns * rows).map(function(i) { | |
| return { | |
| radius: radius, | |
| x: i * diameter * spacing % w + radius * spacing, | |
| y: Math.floor(i / columns) * diameter * spacing + 60 | |
| }; | |
| }) | |
| // nodes.forEach(function(target) { | |
| // var x = target.x - node.x, | |
| // y = target.y - node.y; | |
| // if (Math.sqrt(x * x + y * y) < 30) { | |
| // links.push({source: node, target: target}); | |
| // } | |
| // }); | |
| for (var i = 0; i < nodes.length; i += columns) { | |
| nodes[i].fixed = true; | |
| nodes[i + columns - 1].fixed = true; | |
| } | |
| // var nodes = d3.range(200).map(function() { return {radius: 12}; }), | |
| d3.geom.delaunay(nodes).forEach(function(d) { | |
| links.push(edge(d[0], d[1])); | |
| links.push(edge(d[1], d[2])); | |
| links.push(edge(d[2], d[0])); | |
| }); | |
| var path = d3.geo.path(); | |
| var force = d3.layout.force() | |
| .gravity(0.00) | |
| .friction(0.9) | |
| .charge(function(d, i) { | |
| return 25; | |
| }) | |
| .linkStrength(1) | |
| .linkDistance(function(d) { | |
| return d.distance; | |
| }) | |
| .theta(function(d, i) { | |
| return 0.8; | |
| }) | |
| .nodes(nodes) | |
| .size([w, h]) | |
| .links(links) | |
| .start(); | |
| var svg = d3.select(chart).append("svg:svg") | |
| .attr("width", w) | |
| .attr("height", h); | |
| svg.append("svg:rect") | |
| .attr("width", w) | |
| .attr("height", h); | |
| var node = svg.selectAll("circle") | |
| .data(nodes) | |
| .enter().append("svg:circle") | |
| .attr("r", function(d) { | |
| return d.radius; | |
| }) | |
| .attr("cx", function(d) { | |
| return d.x; | |
| }) | |
| .attr("cy", function(d) { | |
| return d.y; | |
| }) | |
| .style("fill", function(d, i) { | |
| return "#2ca02c"; | |
| }) | |
| .call(force.drag); | |
| // var link = svg.selectAll("line") | |
| // .data(links) | |
| // .enter().append("svg:line") | |
| // .attr("x1", function(d) { return d.source.x; }) | |
| // .attr("y1", function(d) { return d.source.y; }) | |
| // .attr("x2", function(d) { return d.target.x; }) | |
| // .attr("y2", function(d) { return d.target.y; }); | |
| force.on("tick", function(e) { | |
| var q = d3.geom.quadtree(nodes), | |
| i = 0, | |
| n = nodes.length; | |
| while (++i < n) { | |
| q.visit(collide(nodes[i])); | |
| } | |
| // link.attr("x1", function(d) { return d.source.x; }) | |
| // .attr("y1", function(d) { return d.source.y; }) | |
| // .attr("x2", function(d) { return d.target.x; }) | |
| // .attr("y2", function(d) { return d.target.y; }); | |
| node.attr("cx", function(d) { | |
| return d.x; | |
| }) | |
| .attr("cy", function(d) { | |
| return d.y; | |
| }); | |
| // svg.selectAll("circle") | |
| // .attr("cx", function(d) { return d.x; }) | |
| // .attr("cy", function(d) { return d.y; }); | |
| }); | |
| function collide(node) { | |
| var r = node.radius + 16, | |
| nx1 = node.x - r, | |
| nx2 = node.x + r, | |
| ny1 = node.y - r, | |
| ny2 = node.y + r; | |
| return function(quad, x1, y1, x2, y2) { | |
| if (quad.point && (quad.point !== node)) { | |
| var x = node.x - quad.point.x, | |
| y = node.y - quad.point.y, | |
| l = Math.sqrt(x * x + y * y), | |
| r = node.radius + quad.point.radius; | |
| if (l < r) { | |
| l = (l - r) / l * .5; | |
| node.x -= x *= l; | |
| node.y -= y *= l; | |
| quad.point.x += x; | |
| quad.point.y += y; | |
| } | |
| } | |
| return x1 > nx2 || | |
| x2 < nx1 || | |
| y1 > ny2 || | |
| y2 < ny1; | |
| }; | |
| } | |
| function edge(a, b) { | |
| var dx = a.x - b.x, | |
| dy = a.y - b.y; | |
| return { | |
| source: a, | |
| target: b, | |
| distance: Math.sqrt(dx * dx + dy * dy) | |
| }; | |
| } | |
| </script> | |
| </body> | |
| </html> |