Created
August 24, 2022 21:54
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let positions = [1, 2, 3, 4, 5, 6, 7, 8, 9]; | |
const player = "X"; | |
const computer = "O"; | |
let count = 1; | |
let currentTurn = player; | |
let winner; | |
//Dom Elements | |
let grid = document.createElement("div"); | |
grid.style.width = "200px"; | |
grid.style.display = "flex"; | |
grid.style.flexWrap = "wrap"; | |
grid.style.justifyContent = "center"; | |
grid.style.alignItem = "center"; | |
document.body.appendChild(grid); | |
setupTicTacToe(); | |
// switch turns | |
function switchTurn() { | |
if (count % 2 == 0) { | |
currentTurn = computer; | |
} else if (count % 2 != 0) { | |
currentTurn = player; | |
} | |
return currentTurn; | |
} | |
// output a clickable grid in a 3 x 3 grid | |
function setupTicTacToe() { | |
for (let i = 0; i < positions.length; i++) { | |
let position = document.createElement("p"); | |
position.setAttribute("id", `position${i + 1}`); | |
position.innerHTML = i + 1; | |
// apply style to resemble a grid | |
position.style.display = "flex"; | |
position.style.justifyContent = "center"; | |
position.style.alignItem = "center"; | |
position.style.cursor = "pointer"; | |
//position.style.border = "black solid 1px" | |
position.style.height = "32px"; | |
position.style.flex = "0 32%"; | |
grid.appendChild(position); | |
// TRYING TO MAKE THE GAME WORK WITH ONCLICK FUNCTIONS | |
/* UPDATE make the input function clickable */ | |
position.onclick = function () { | |
let clicked = i + 1; | |
if (clicked == positions[i]) { | |
count++; | |
let clickedPosition = document.getElementById(`position${clicked}`); | |
clickedPosition.innerText = currentTurn; | |
positions.splice(i, 1, currentTurn); | |
switchTurn(); | |
} | |
checkForWin(); | |
console.log(clicked, positions, currentTurn); | |
} | |
} | |
} | |
// Check for win | |
function checkForWin() { | |
if (currentTurn === 'X') { | |
console.log('current player is human'); | |
} else { | |
console.log('current player is computer'); | |
} | |
if (positions[0] === player) { | |
console.log("hi"); | |
} | |
} | |
// End Game | |
function endGame() { | |
let winnerOutput = document.createElement("p"); | |
winnerOutput.innerText = `${winner.toUpperCase()} wins`; | |
document.body.appendChild(winnerOutput); | |
// document.body.removeChild(inputLabel); | |
// document.body.removeChild(playerInput); | |
// document.body.removeChild(submitInput); | |
} |
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