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Save Ian-dad1/2623d0a734a266dc015e81e045fbd159 to your computer and use it in GitHub Desktop.
function closeit(){ | |
prodigydiv.remove() | |
} | |
setTimeout("closeit", 3000); | |
function FreeMembership(){ | |
PIXI.game.prodigy.player.tt=true | |
} | |
function FreeAtSchool(){ | |
PIXI.game.prodigy.classModeController.lockedZones=0 | |
} | |
function TrialmastersGear() { | |
PIXI.game.prodigy.player.backpack.data.outfit.push({"N":999999,"ID":24}); | |
PIXI.game.prodigy.player.backpack.data.boots.push({"N":999999,"ID":18}); | |
PIXI.game.prodigy.player.backpack.data.hat.push({"N":999999,"ID":23}); | |
PIXI.game.prodigy.player.backpack.data.weapon.push({"N":1,"ID":47}); | |
} | |
function TeleportPlayer(e) { | |
e = e || window.event; | |
if (e.keyCode == '33') { | |
PIXI.game.prodigy.user.x=PIXI.game.input.mousePointer.position.x | |
PIXI.game.prodigy.user.y=PIXI.game.input.mousePointer.position.y | |
} | |
} | |
document.onkeydown = TeleportPlayer; | |
function setLevel() { | |
PIXI.game.prodigy.player.data.level = prompt("What level do you want to be?", "100"); | |
} | |
function levelUpPets() { | |
for (let PetLoopTest = 0; PetLoopTest < PIXI.game.prodigy.player.kennel.data.length; PetLoopTest++) { | |
PIXI.game.prodigy.player.kennel.data[PetLoopTest].level=100 | |
}; | |
} | |
function SuperPowerfulStuff() { | |
x = PIXI.game.state.states.Boot._gameData.affix | |
for (i in x) { | |
PIXI.game.state.states.Boot._gameData.affix[i].data.value=1000 | |
PIXI.game.state.states.Boot._gameData.affix[i].data.valuePercent=1000.00 | |
} | |
} | |
function setLocation() { | |
PIXI.game.prodigy.player.locationSelectionType = prompt("What will your location string be?", "your kitchen making a sandwich"); | |
} | |
function setNickname() { | |
PIXI.game.state.states.Boot._gameData.nickname[PIXI.game.prodigy.player.name.nickname] = prompt("Set your clientside nickname (nobody else can see it but you) here.", "{first} {last}, but you can call me Einstein"); | |
} | |
function getallItem() { | |
PIXI.game.prodigy.player.backpack.data.item=[] | |
x = PIXI.game.state.states.Boot._gameData.item | |
for (i in x) { | |
PIXI.game.prodigy.player.backpack.data.item[i] = {"ID": x[i].ID, "N": 999999999} | |
} | |
} | |
function getallCurrency() { | |
PIXI.game.prodigy.player.backpack.data.currency=[] | |
x = PIXI.game.state.states.Boot._gameData.currency | |
for (i in x) { | |
PIXI.game.prodigy.player.backpack.data.currency[i] = {"ID": x[i].ID, "N": 999999999} | |
} | |
} | |
function getallFollow() { | |
PIXI.game.prodigy.player.backpack.data.follow=[] | |
x = PIXI.game.state.states.Boot._gameData.follow | |
for (i in x) { | |
PIXI.game.prodigy.player.backpack.data.follow[i] = {"ID": x[i].ID, "N": 999999999} | |
} | |
} | |
function getallOutfit() { //so yall can shut up | |
PIXI.game.prodigy.player.backpack.data.outfit=[] | |
x = PIXI.game.state.states.Boot._gameData.outfit | |
for (i in x) { | |
PIXI.game.prodigy.player.backpack.data.outfit[i] = {"ID": x[i].ID, "N": 999999999} | |
} | |
} | |
function getallRelic() { //these arent spell relics but i dont know what they are | |
PIXI.game.prodigy.player.backpack.data.relic=[] | |
x = PIXI.game.state.states.Boot._gameData.relic | |
for (i in x) { | |
PIXI.game.prodigy.player.backpack.data.relic[i] = {"ID": x[i].ID, "N": 999999999} | |
} | |
} | |
var prodigydiv = document.createElement("prodigydiv"); | |
prodigydiv.style.width = "100px"; | |
prodigydiv.style.height = "100px"; | |
prodigydiv.style.color = "white"; | |
prodigydiv.innerHTML = '<a href="javascript:prodigydiv.remove();"> Close </a> <a href="javascript:FreeMembership();"> Free Membership </a> <a href="javascript:PIXI.game.prodigy.debugMisc.smallLoan(1000000);"> 1,000,000 Coins </a><a href="javascript:PIXI.game.prodigy.debugMisc.getAllPets();">Get All Pets</a> <a href="javascript:PIXI.game.prodigy.player.backpack.data.item.push({"N":Infinity,"ID":130});">Infinite Wheel Spins</a><a href="javascript:PIXI.game.prodigy.debugMisc.easyMode(1)">Easy Mode (pretty broken)</a><a href="javascript:SetTeleport(1)">Enable Mouse Teleport (hold down a key)</a> <a href="javascript:SetTeleport(0)">Disable Mouse Teleport</a> <a href="javascript:FreeAtSchool()">Unlock Zones at School</a> <a href="javascript:TrialmastersGear()">Trialmaster Gear</a><a href="javascript:levelUpPets()">Level Up Pets</a><a href="javascript:setLocation()">Set Location</a><a href="javascript:PIXI.game.state.states.Boot._gameData.nickname[PIXI.game.prodigy.player.name.nickname] = prompt("Set your clientside nickname (nobody else can see it but you) here.", "{first} {last}, but you can call me Einstein");">Set Nickname</a><a href="javascript:PIXI.game.prodigy.player.appearance._name.nickname=7">W12-4RD Nickname</a><a href="javascript:getallFollow()">Get All Buddies</button><a href="javascript:getallItem()">Get All Items</a><a href="javascript:getallCurrency()">Get All Currencies</a><p>made by craftersshaft and EEvan (with help from Skipper) at https://gist.github.com/craftersshaft/28c0cd66e6bdfde13ca9a5f3440559c9/</p>'; | |
document.body.insertBefore(prodigydiv, document.body.firstChild); |
function closeit(){ | |
prodigydiv.remove() | |
} | |
setTimeout("closeit", 3000); | |
function FreeMembership(){ | |
PIXI.game.prodigy.player.tt=true | |
} | |
function FreeAtSchool(){ | |
PIXI.game.prodigy.classModeController.lockedZones=0 | |
} | |
function TrialmastersGear() { | |
PIXI.game.prodigy.player.backpack.data.outfit.push({"N":999999,"ID":24}); | |
PIXI.game.prodigy.player.backpack.data.boots.push({"N":999999,"ID":18}); | |
PIXI.game.prodigy.player.backpack.data.hat.push({"N":999999,"ID":23}); | |
PIXI.game.prodigy.player.backpack.data.weapon.push({"N":1,"ID":47}); | |
} | |
function TeleportPlayer(e) { | |
e = e || window.event; | |
if (e.keyCode == '33') { | |
PIXI.game.prodigy.user.x=PIXI.game.input.mousePointer.position.x | |
PIXI.game.prodigy.user.y=PIXI.game.input.mousePointer.position.y | |
} | |
} | |
document.onkeydown = TeleportPlayer; | |
function setLevel() { | |
PIXI.game.prodigy.player.data.level = prompt("What level do you want to be?", "100"); | |
} | |
function levelUpPets() { | |
for (let PetLoopTest = 0; PetLoopTest < PIXI.game.prodigy.player.kennel.data.length; PetLoopTest++) { | |
PIXI.game.prodigy.player.kennel.data[PetLoopTest].level=100 | |
}; | |
} | |
function setLocation() { | |
PIXI.game.prodigy.player.locationSelectionType = prompt("What will your location string be?", "your kitchen making a sandwich"); | |
} | |
function setNickname() { | |
PIXI.game.state.states.Boot._gameData.nickname[PIXI.game.prodigy.player.name.nickname] = prompt("Set your clientside nickname (nobody else can see it but you) here.", "{first} {last}, but you can call me Einstein"); | |
} | |
function getallItem() { | |
PIXI.game.prodigy.player.backpack.data.item=[] | |
x = PIXI.game.state.states.Boot._gameData.item | |
for (i in x) { | |
PIXI.game.prodigy.player.backpack.data.item[i] = {"ID": x[i].ID, "N": 9e+9999} | |
} | |
} | |
function getallCurrency() { | |
PIXI.game.prodigy.player.backpack.data.currency=[] | |
x = PIXI.game.state.states.Boot._gameData.currency | |
for (i in x) { | |
PIXI.game.prodigy.player.backpack.data.currency[i] = {"ID": x[i].ID, "N": 9e+9999} | |
} | |
} | |
function getallFollow() { | |
PIXI.game.prodigy.player.backpack.data.follow=[] | |
x = PIXI.game.state.states.Boot._gameData.follow | |
for (i in x) { | |
PIXI.game.prodigy.player.backpack.data.follow[i] = {"ID": x[i].ID, "N": 9e+9999} | |
} | |
} | |
var prodigydiv = document.createElement("prodigydiv"); | |
prodigydiv.style.width = "100px"; | |
prodigydiv.style.height = "100px"; | |
prodigydiv.style.background = "red"; | |
prodigydiv.style.color = "white"; | |
prodigydiv.innerHTML = '<button type="button" onclick="{prodigydiv.remove();}">Close</button> <button type="button" onclick="{FreeMembership();}">Free Membership</button> <button type="button" onclick="{PIXI.game.prodigy.debugMisc.smallLoan(1000000);}">1,000,000 Coins</button> <button type="button" onclick="{PIXI.game.prodigy.debugMisc.getAllPets();}">Get All Pets</button> <button type="button" onclick="{PIXI.game.prodigy.player.backpack.data.item.push({"N":Infinity,"ID":130});}">Infinite Wheel Spins</button><button type="button" onclick="{PIXI.game.prodigy.debugMisc.easyMode(1)}">Easy Mode</button><button type="button" onclick="{SetTeleport(1)}">Enable Mouse Teleport (hold down a key)</button> <button type="button" onclick="{SetTeleport(0)}">Disable Mouse Teleport</button> <button type="button" onclick="{FreeAtSchool()}">Unlock Zones at School</button> <button type="button" onclick="{TrialmastersGear()}">Trialmaster Gear</button><button type="button" onclick="{levelUpPets()}">Level Up Pets</button><button type="button" onclick="{setLocation()}">Set Location</button><button type="button" onclick="{setNickname()}">Set Nickname</button><button type="button" onclick="{PIXI.game.prodigy.player.appearance._name.nickname=7}">W12-4RD Nickname</button><button type="button" onclick="{getallFollow()}">Get All Buddies</button><button type="button" onclick="{getallItem()}">Get All Items</button><p>made by craftersshaft and EEvan at https://gist.github.com/craftersshaft/28c0cd66e6bdfde13ca9a5f3440559c9/</p>'; | |
document.body.insertBefore(prodigydiv, document.body.firstChild); |
function closeit(){ | |
prodigydiv.remove() | |
} | |
setTimeout("closeit", 3000); | |
function FreeMembership(){ | |
PIXI.game.prodigy.player.tt=true | |
} | |
function FreeAtSchool(){ | |
PIXI.game.prodigy.classModeController.lockedZones=0 | |
} | |
function TrialmastersGear() { | |
PIXI.game.prodigy.player.backpack.data.outfit.push({"N":999999,"ID":24}); | |
PIXI.game.prodigy.player.backpack.data.boots.push({"N":999999,"ID":18}); | |
PIXI.game.prodigy.player.backpack.data.hat.push({"N":999999,"ID":23}); | |
PIXI.game.prodigy.player.backpack.data.weapon.push({"N":1,"ID":47}); | |
} | |
function TeleportPlayer(e) { | |
e = e || window.event; | |
if (e.keyCode == '33') { | |
PIXI.game.prodigy.user.x=PIXI.game.input.mousePointer.position.x | |
PIXI.game.prodigy.user.y=PIXI.game.input.mousePointer.position.y | |
} | |
} | |
document.onkeydown = TeleportPlayer; | |
function setLevel() { | |
PIXI.game.prodigy.player.data.level = prompt("What level do you want to be?", "100"); | |
} | |
function levelUpPets() { | |
for (let PetLoopTest = 0; PetLoopTest < PIXI.game.prodigy.player.kennel.data.length; PetLoopTest++) { | |
PIXI.game.prodigy.player.kennel.data[PetLoopTest].level=100 | |
}; | |
} | |
function setLocation() { | |
PIXI.game.prodigy.player.locationSelectionType = prompt("What will your location string be?", "your kitchen making a sandwich"); | |
} | |
function setNickname() { | |
PIXI.game.state.states.Boot_gameData.nickname[PIXI.game.prodigy.player.name.nickname] = prompt("Set your clientside nickname (nobody else can see it but you) here.", "{first} {last}, but you can call me Einstein"); | |
} | |
var prodigydiv = document.createElement("prodigydiv"); | |
prodigydiv.style.width = "100px"; | |
prodigydiv.style.height = "100px"; | |
prodigydiv.style.background = "red"; | |
prodigydiv.style.color = "white"; | |
prodigydiv.innerHTML = '<button type="button" id="closebutton">Close</button> <button type="button" id="freemembership">Free Membership</button> <button type="button" id="smallbutton">1,000,000 Coins</button> <button type="button" id="petsbutton">Get All Pets</button> <button type="button" id="wheelbutton">Infinite Wheel Spins</button><button type="button" id="easybutton">Easy Mode</button><button type="button" id="tpenablebutton"">Enable Mouse Teleport (hold down a key)</button> <button type="button" id="tpdisable">Disable Mouse Teleport</button> <button type="button" id="freesbutton">Unlock Zones at School</button> <button type="button" id="trialbutton">Trialmaster Gear</button> <button type="button" id="locationbutton">Set location</button><button type="button" id="nickbutton">Set Nickname</button><button type="button" id="leveluppets">Level Up Pets</button><p>made by craftersshaft and EEvan at https://gist.github.com/craftersshaft/28c0cd66e6bdfde13ca9a5f3440559c9/</p>'; | |
function WhatMashupWeek() { | |
document.body.insertBefore(prodigydiv, document.body.firstChild); | |
document.getElementById("closebutton").onclick = function () {prodigydiv.remove();} | |
document.getElementById("easybutton").onclick = function () {PIXI.game.prodigy.debugMisc.easyMode(1)} | |
document.getElementById("trialbutton").onclick = function () {TrialmastersGear()} | |
document.getElementById("freesbutton").onclick = function () {FreeAtSchool()} | |
document.getElementById("tpdisable").onclick = function () {SetTeleport(0)} | |
document.getElementById("tpenable").onclick = function () {SetTeleport(1)} | |
document.getElementById("smallbutton").onclick = function () {PIXI.game.prodigy.debugMisc.smallLoan(1000000);} | |
document.getElementById("freemembership").onclick = function () {PIXI.game.prodigy.player.tt=true} | |
document.getElementById("petsbutton").onclick = function () {PIXI.game.prodigy.debugMisc.getAllPets();} | |
document.getElementById("wheelbutton").onclick = function () {PIXI.game.prodigy.player.backpack.data.item.push({"N":Infinity,"ID":130});} | |
document.getElementById("levelbutton").onclick = function () {setLevel()}; | |
document.getElementById("locationbutton").onclick = function () {setLocation()}; | |
document.getElementById("nickbutton").onclick = function () {setNickname()}; | |
document.getElementById("leveluppetsbutton").onclick = function () {levelUpPets()}; | |
} | |
WhatMashupWeek() |
function AllCurrencies() { | |
PIXI.game.prodigy.player.backpack.data.currency=[] | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":1}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":2}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":3}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":4}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":5}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":6}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":7}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":8}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":9}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":10}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":11}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":12}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":13}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":14}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":15}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":16}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":17}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":18}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":19}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":20}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":21}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":22}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":23}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":24}); | |
PIXI.game.prodigy.player.backpack.data.currency.push({"N":Infinity,"ID":25}); | |
} | |
AllCurrencies() |
Haha I’m reporting you for trying to get my moms credit card number you bum
I’m not telling you that because you won’t tell me
How to use the code
Fine yes I am
So are you gonna tell me or am I gonna have to report you
Ok then just give me your prodigy account so I can have the trial masters gear and I won’t tell anyone about this
I just want the trial masters gear that’s all
So that’s all I want and I won’t report you
What grade r u in then
You in 7th or 8th or 6th
I’m in 6th
Why don’t you know your account
Please tell me it
Tell me the account please I’m begging you please
I just want the gear
I just need the trial masters gear
Please
I just want the gear
Please
Please
Please
Please
Please
Ok, I feel bad for you for getting scammed. I'll give you my alternate acc, but you have to give me ur email adress so i can tell you privately. It has trialmaster gear and level 100.
when ultimate membership
So what do I have to do then