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| using UnityEngine; | |
| public class CameraRotator : MonoBehaviour | |
| { | |
| [Header("Rotation Settings")] | |
| public Transform target; // Объект вокруг которого вращается камера | |
| public float rotationSpeed = 20f; // Скорость автоматического вращения | |
| public float distance = 5f; // Расстояние от камеры до объекта | |
| [Header("Auto Rotation")] |