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August 19, 2016 13:02
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console.log without base64 images (or other long strings)
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function logObjWithoutBase64 () { | |
function rmb64(o) { | |
if (typeof(o) == 'object') { | |
for (var k in o) { | |
o[k] = rmb64(o[k]); | |
} | |
} else if (typeof(o) == 'string' && o.length > 100) { | |
return 'BASE64'; | |
} | |
return o; | |
} | |
var l = []; | |
for (var a in arguments) { | |
if (typeof(arguments[a]) == 'object'){ | |
l.push(rmb64(JSON.parse(JSON.stringify(arguments[a])))); | |
} else { | |
l.push(arguments[a]); | |
} | |
} | |
console.log.apply(this, l); | |
// // alternatively you can use the one below (for frameworks that do no support console.log.apply) | |
// console.log(l.map(function(e) {return JSON.stringify(e, null, 4);}).join(' ')); | |
} | |
console.nice = logObjWithoutBase64; | |
// call it: console.nice('my comment', someObjectWithBase64Properties); |
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