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/*
** Copyright (c) 2012, Romain Dura romain@shazbits.com
**
** Permission to use, copy, modify, and/or distribute this software for any
** purpose with or without fee is hereby granted, provided that the above
** copyright notice and this permission notice appear in all copies.
**
** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
** WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
** MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
@343234064
343234064 / Caustics.shader
Created April 6, 2022 11:54
Caustics shader
Shader "Caustics"
{
Properties
{
[Header(Caustics)]
_CausticsTexture("Texture", 2D) = "white" {}
_CausticsStrength("Strength", float) = 0
_CausticsSplit("RGB Split", float) = 0
[Header(Movement)]
@343234064
343234064 / atmosphere_clouds_rendering.md
Created August 31, 2021 01:56 — forked from reinsteam/atmosphere_clouds_rendering.md
A collection of links to various materials on atmosphere / clouds rendering

Atmosphere / Clouds Rendering

Research papers

Atmosphere

  • A fast, simple method to render sky color using gradients maps [[Abad06]]
  • A Framework for the Experimental Comparison of Solar and Skydome Illumination [[Kider14]]
  • A Method for Modeling Clouds based on Atmospheric Fluid Dynamics [[Miyazaki01]]
  • A Physically-Based Night Sky Model [[Jensen01]]