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3TUSK / crash-2015-10-11_14.01.14-server.txt
Created October 11, 2015 18:14
Incompatibility between Ex Nihilo 1.38-46 and Forestry 4, seems to be on Ex Nihilo end.
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 10/11/15 2:01 PM
Description: Ticking block entity
java.lang.NoSuchMethodError: forestry.api.genetics.IFlowerRegistry.isAcceptedFlower(Ljava/lang/String;Lnet/minecraft/world/World;Lforestry/api/genetics/IIndividual;III)Z
at exnihilo.compatibility.foresty.Surrounding.tryAddFlower(Surrounding.java:51)
at exnihilo.compatibility.foresty.Surrounding.addBlock(Surrounding.java:41)
at exnihilo.blocks.tileentities.TileEntityBeeTrap.func_145845_h(TileEntityBeeTrap.java:88)
@3TUSK
3TUSK / zh_CN.lang
Created March 7, 2016 23:04
This lang file is for FullThrottle Alchemist.
tile.enchanting_table.name=附魔之台
item.pa_clipboard.name=剪贴板
item.pa_pack.name=炼金术士的背包
item.pa_member_card.name=物品卡
item.pa_vellum_none.name=犊皮纸:研究
item.pa_vellum_armor.name=犊皮纸:护甲
item.pa_vellum_helm.name=犊皮纸:头盔
item.pa_vellum_boots.name=犊皮纸:靴子
item.pa_vellum_sword.name=犊皮纸:剑刃
item.pa_vellum_mine.name=犊皮纸:工具
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 5/10/16 6:37 PM
Description: Rendering item
java.lang.NoClassDefFoundError: li/cil/oc/api/network/Environment
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Class.java:2671)
at java.lang.Class.getConstructor0(Class.java:3075)
@3TUSK
3TUSK / A_letter_to_modders.md
Last active April 14, 2017 07:49
This is a letter to all Minecraft modders. TLDR: blocking i/o vs. nonblocking i/o in minecraft mod on main thread. Even though we suggest things, they are still our suggestions. We are here solely for discussing this topic, including our suggestions. If you want to express your support, don't click star, reply or simply give an emoji. Stargazer …

A LETTER TO ANY MODDERS WHO SEE THIS

First of all, happy new year!

This letter has sole purpose on request of threaded version checker, or more generally speaking, threaded I/O for any operations that involved with internet. If you are a player, you may ignore this letter as it would not matter much for you.

Well, let’s talk about the version check today.
Under most circumstances, one is always expected to have mods of latest version running in his/her modpack, as it will contains less bugs/malfunctions/any of unexpected behaviors. To ensure that, modders will usually apply version check mechanism onto their mod. This is with good motive isn’t it?

@3TUSK
3TUSK / tagia_gussing.txt
Last active February 9, 2017 02:23
Well I give up on this. I really had hard time on finding origin or words - - Released in Public Domain.
material.basalt.name=玄武岩 //红石力量2(雾)
material.tiberium.name=泰伯利亚 //命令与征服:泰伯利亚
material.aurorium.name=极光合金 //aurora, -ae 晨曦,破晓
material.prometheum.name=钷 //61号元素
material.duranite.name=Duranite
material.valyrium.name=瓦雷利亚 //参考冰与火之歌 (Song of Ice and Fire)或权力游戏 (Game of Throne)
material.vibranium.name=振金 //参考漫威
material.karmesine.name=Karmesine
material.jauxum.name=Jauxum
material.ovium.name=Ovium
@3TUSK
3TUSK / zh_CN.properties
Created June 12, 2017 06:29
OpenIC2Localization. "Open" as in "Open-source".
# zh_CN translation
#Cables
cable.copper_cable_0 = 铜质导线
cable.copper_cable_1 = 绝缘质铜导线
cable.glass_cable = 玻璃纤维导线
cable.gold_cable_0 = 金质导线
cable.gold_cable_1 = 绝缘金质导线
cable.gold_cable_2 = 2x绝缘金质导线
cable.iron_cable_0 = 高压导线

List of noticeable Chinese mods in post-1.10.2 era

Preface

Now the post-1.10.2 era has enough power accumulated to balance against the whole 1.7.10 era. Whit this background settle down, now it is the time to gather a list of all those noticeable Chinese mods in post-1.10.2 era, with goal of launching further promotion. In theory, all Chinese mods on Minecraft 1.10.2 or later version counts, no matter where it was first released. However, due to some inevitable factors, e.g. time, limited channels of information, prejudice (lol), this list is incomplete. Thus, welcome for all advices.

The list

Terminology explanation:

{
test_message: {
modid: "thermalexpansion",
type: "nbt",
key: "addpulverizerrecipe",
message: {
input: {
id: "minecraft:clay",
Count: 1
},
@3TUSK
3TUSK / shapeless_recipe_is_not_really_shapeless.json
Last active February 9, 2018 07:49
Is shapeless recipe in Minecraft really shapeless? See MinecraftForge/MinecraftForge#4472 for details. This has been fixed.
{
"group": "testing",
"type": "minecraft:crafting_shapeless",
"result": {
"item": "minecraft:diamond"
},
"ingredients": [
{
"_comment": "this is needed to avoid potential recipe conflict",
"item": "minecraft:nether_star"
{
"$schema": "http://json-schema.org/draft-07/schema#",
"$id": "http://example.com/root.json",
"type": "object",
"title": "Fabric Mod JSON Metadata Schema",
"description": "Schema used for validation of Fabric Mod's `mod.json` file.",
"required": [
"id",
"version"
],