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// A simple Unity C# script for orbital movement around a target gameobject | |
// Author: Ashkan Ashtiani | |
// Gist on Github: https://gist.github.com/3dln/c16d000b174f7ccf6df9a1cb0cef7f80 | |
using System; | |
using UnityEngine; | |
namespace TDLN.CameraControllers | |
{ | |
public class CameraOrbit : MonoBehaviour |
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// A Simple Script to change the materials on a game object and all the nested children | |
// Author: Ashkan Ashtiani | |
// Github: https://github.com/3dln/material_changer | |
using System.Collections.Generic; | |
using UnityEngine; | |
namespace TDLN | |
{ | |
public class MaterialChanger : MonoBehaviour |
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Shader "DepthMask" { | |
SubShader { | |
// Render the mask after regular geometry, but before masked geometry and | |
// transparent things. | |
Tags {"Queue" = "Geometry-10" } | |
// Turn off lighting, because it's expensive and the thing is supposed to be | |
// invisible anyway. |
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using UnityEngine; | |
using System.Collections; | |
public class ModelAnimation : MonoBehaviour { | |
public bool isAnimated = false; | |
public bool isRotating = false; | |
public bool isFloating = false; | |
public bool isScaling = false; |
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from . import app | |
from flask.ext.sqlalchemy import get_debug_queries | |
if app.debug: | |
app.after_request(sql_debug) | |
def sql_debug(response): | |
queries = list(get_debug_queries()) | |
query_str = '' |
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<VirtualHost *> | |
ServerName example.com | |
WSGIDaemonProcess www user=max group=max threads=5 | |
WSGIScriptAlias / /home/max/Projekte/flask-upload/flask-upload.wsgi | |
<Directory /home/max/Projekte/flask-upload> | |
WSGIProcessGroup www | |
WSGIApplicationGroup %{GLOBAL} | |
Order deny,allow |
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const express = require('express') | |
const volleyball = require('volleyball') | |
const app = express() | |
app.use(volleyball) | |
app.get('/', (req, res) => { | |
res.json({ | |
message: '🦄 Hello World! 🦄', |
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<!doctype html> | |
<html> | |
<head> | |
<title>Webpack 5 tutorial</title> | |
<script src="https://unpkg.com/lodash@4.16.6"></script> | |
</head> | |
<body> | |
<script src="./src/index.js"></script> | |
</body> | |
</html> |
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function component() { | |
const element = document.createElement('div') | |
element.innerHTML = _.join(['Hello', 'Webpack'], ' ') | |
return element | |
} | |
document.body.append(component()) |
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const path = require('path'); | |
module.exports = { | |
entry: './source/app.js', | |
output: { | |
filename: 'app.bundle.js', | |
path: path.resolve(__dirname, 'build'), | |
} | |
}; |
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