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@41y08h
Created January 26, 2023 07:17
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pitch shift from audio
import "./styles.css";
import { useEffect, useRef, useState } from "react";
import * as Tone from "tone";
export default function App() {
const [filter, setFilter] = useState<Tone.PitchShift | undefined>(undefined);
const [pitch, setPitch] = useState(1);
const audioRef = useRef<any>();
async function init() {
const player = new Tone.Player("./elle-raw.mp3").toDestination();
Tone.loaded().then(() => {
alert("loaded")
const filter = new Tone.PitchShift().toDestination();
setFilter(filter);
player.connect(filter);
player.start()
});
}
return (
<div className="App">
<input
type="range"
min={-10}
max={10}
value={pitch}
onChange={(event) => {
const pitch = parseInt(event.target.value, 10);
setPitch(pitch);
if (filter) {
filter.pitch = pitch;
}
}}
/>
<h1>Hello CodeSandbox {pitch}</h1>
<audio onCanPlay={() => init()} ref={audioRef} controls src="https://github.com/41y08h/GHaaS/blob/main/elle-raw.mp3?raw=true" />
<h2>Start editing to see some magic happen!</h2>
</div>
);
}
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