Created
August 19, 2010 00:50
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Simple recursive maze class
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#!/usr/bin/env ruby | |
# maze.rb | |
class Integer | |
def odd? | |
self % 2 == 1 | |
end | |
end | |
class Maze | |
DIR = { | |
:N => {:x => 0, :y => -1}, | |
:S => {:x => 0, :y => 1}, | |
:E => {:x => 1, :y => 0}, | |
:W => {:x => -1, :y => 0} | |
} | |
WALL = { | |
"NSEW" => 206.chr, | |
"NSE" => 204.chr, | |
"NSW" => 185.chr, | |
"NS" => 186.chr, | |
"N" => 186.chr, | |
"NEW" => 202.chr, | |
"NE" => 200.chr, | |
"NW" => 188.chr, | |
"SEW" => 203.chr, | |
"SE" => 201.chr, | |
"SW" => 187.chr, | |
"S" => 186.chr, | |
"EW" => 205.chr, | |
"E" => 205.chr, | |
"W" => 205.chr | |
} | |
def initialize(x = 30, y = 15) | |
x = x >= 5 ? x : 5 | |
x += 1 unless x.odd? | |
y = y >= 5 ? y : 5 | |
y += 1 unless y.odd? | |
fill_in!(x, y) | |
dig_out! | |
#purdify_map! | |
end | |
def fill_in!(x, y) | |
puts "Filling in the maze..." | |
@map = Array.new | |
y.times { |i| @map[i] = ['#'] * x } | |
end | |
def dig_out! | |
puts "Digging out a new maze..." | |
visit!(1, 1) | |
end | |
def purdify_map! | |
@map.size.times do |y| | |
@map[y].size.times do |x| | |
if is_wall?(x, y) | |
walls = DIR.keys.inject('') do |walls, dir| | |
walls += is_wall?(x, y, dir) ? dir.to_s : '' | |
end | |
@map[y][x] = WALL[walls] | |
end | |
end | |
end | |
end | |
def print_map | |
@map.each do |line| | |
puts line.join('') | |
end | |
nil | |
end | |
def is_wall?(x, y, dir = nil, offset = 1) | |
if dir | |
x += (offset * DIR[dir][:x]) | |
y += (offset * DIR[dir][:y]) | |
end | |
return false if x >= @map[0].length or x < 0 | |
return false if y >= @map.length or y < 0 | |
@map[y][x] != ' ' | |
end | |
private | |
def visit!(x, y) | |
@map[y][x] = ' ' | |
DIR.keys.sort_by { rand }.each do |dir| | |
punch_through!(x, y, dir) if is_wall?(x, y, dir, 2) | |
end | |
end | |
def punch_through!(x, y, dir) | |
@map[y + DIR[dir][:y]][x + DIR[dir][:x]] = ' ' | |
visit!(x + (2 * DIR[dir][:x]), y + (2 * DIR[dir][:y])) | |
end | |
end |
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