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动画主循环!!
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// see http://paulirish.com/2011/requestanimationframe-for-smart-animating/ | |
// shim layer with setTimeout fallback | |
(function(){ | |
// chrome shipped without the time arg in m10 | |
var timeundefined = false; | |
if (window.webkitRequestAnimationFrame){ | |
webkitRequestAnimationFrame(function(time){ | |
timeundefined = (time == undefined); | |
}); | |
} | |
window.requestAnimFrame = (function(){ | |
return window.requestAnimationFrame || | |
(!timeundefined && window.webkitRequestAnimationFrame) || | |
window.mozRequestAnimationFrame || | |
window.oRequestAnimationFrame || | |
window.msRequestAnimationFrame || | |
function(callback, element){ | |
return window.setTimeout(function(){ | |
callback(+new Date); | |
}, 1000 / 60); | |
}; | |
})(); | |
})(); | |
window.clearRequestTimeout = function(id) { | |
window.cancelAnimationFrame ? window.cancelAnimationFrame(id) : | |
window.webkitCancelAnimationFrame ? window.webkitCancelAnimationFrame(id) : | |
window.webkitCancelRequestAnimationFrame ? window.webkitCancelRequestAnimationFrame(id) : /* Support for legacy API */ | |
window.mozCancelRequestAnimationFrame ? window.mozCancelRequestAnimationFrame(id) : | |
window.oCancelRequestAnimationFrame ? window.oCancelRequestAnimationFrame(id) : | |
window.msCancelRequestAnimationFrame ? window.msCancelRequestAnimationFrame(id) : | |
clearTimeout(id); | |
}; | |
//or in this way | |
var _reqAnimFrame = window.requestAnimationFrame, | |
_cancelAnimFrame = window.cancelAnimationFrame, | |
_getTime = Date.now || function() { | |
return new Date().getTime(); | |
}; | |
//now try to determine the requestAnimationFrame and cancelAnimationFrame functions and if none are found, we'll use a setTimeout()/clearTimeout() polyfill. | |
a = ["ms", "moz", "webkit", "o"]; | |
i = a.length; | |
while (--i > -1 && !_reqAnimFrame) { | |
_reqAnimFrame = window[a[i] + "RequestAnimationFrame"]; | |
_cancelAnimFrame = window[a[i] + "CancelAnimationFrame"] || window[a[i] + "CancelRequestAnimationFrame"]; | |
} | |
function Animation() { | |
this.animeId; | |
this.startAnimation = function() { | |
var self = this; | |
self.lastTime = +new Date(); | |
self.animeId = requestAnimFrame(function( time ) { | |
var delayTime = time - self.lastTime; | |
// doSomething( delayTime ); // do some paint and calculate | |
console.log( delayTime ); | |
self.startAnimation(); | |
}); | |
}, | |
this.stopAnimation = function() { | |
clearRequestTimeout( this.animeId ); | |
} | |
} |
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