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Gilber Moreno 6ilberM

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Shader "Unlit/Panner"
{
Properties
{
_Color ("Color", Color) = (1,1,1,1)
_MainTex ("Color Texture", 2D) = "white" {}
_MaskTex ("Mask Texture", 2D) = "white" {}
_MFade("Mask Fade", Range(0,1)) = 0.2
_MIntesity("Mask Intesity", Float) = 1
_SpeedU("Color SpeedU", Float) = 1