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Created July 7, 2019 16:28
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Betrayer glitch
======================
Proton: 1561645030 proton-4.2-9
SteamGameId: 243120
Command: ['/home/tovot/.local/share/Steam/steamapps/common/Betrayer/Binaries/Win32/Betrayer.exe']
======================
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
22498.156:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
22498.197:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
22498.198:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wineboot.exe" at 0x7f229c170000: builtin
22498.200:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f229bfe0000: builtin
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
22498.312:000c:000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
22498.314:000c:000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\services.exe" at 0x7f6627060000: builtin
22498.316:000c:000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f6626e30000: builtin
22498.316:000c:000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f6626ec0000: builtin
22498.317:000c:000d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\userenv.dll" at 0x7f6626e10000: builtin
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
22498.372:000f:0010:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
22498.373:000f:0010:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x7f765ced0000: builtin
22498.375:000f:0010:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f765cd50000: builtin
22498.376:000f:0010:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x7f765cce0000: builtin
22498.383:000f:0010:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f765cc40000: builtin
22498.415:000f:0014:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mountmgr.sys" at 0x7f765cc10000: builtin
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
22498.458:0018:0019:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
22498.459:0018:0019:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\plugplay.exe" at 0x7ff764670000: builtin
22498.461:0018:0019:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7ff7644e0000: builtin
22498.469:0018:0019:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7ff764440000: builtin
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
22498.511:001d:001e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
22498.512:001d:001e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x7f2754550000: builtin
22498.514:001d:001e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f27543d0000: builtin
22498.515:001d:001e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x7f2754360000: builtin
22498.522:001d:001e:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f27542c0000: builtin
22498.538:001d:0020:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f274fc30000: builtin
22498.538:001d:0020:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f274fc10000: builtin
22498.538:001d:0020:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f274fdc0000: builtin
22498.539:001d:0020:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x7f2754010000: builtin
22498.539:001d:0020:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winebus.sys" at 0x7f2754290000: builtin
22498.651:001d:0020:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7f274f340000: builtin
22498.651:001d:0020:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7f274f4c0000: builtin
22498.689:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f229b170000: builtin
22498.690:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f229b140000: builtin
22498.690:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f229b300000: builtin
22498.690:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x7f229b550000: builtin
22498.692:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f229aee0000: builtin
22498.693:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7f229af90000: builtin
22498.693:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x7f229b120000: builtin
22498.756:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7f229a790000: builtin
22498.756:000a:000b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f229b5e0000: builtin
22498.761:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\steam.exe" at 0x7eb60000: builtin
22498.763:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7eaa0000: builtin
22498.765:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7e770000: builtin
22498.766:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7e750000: builtin
22498.766:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7e8a0000: builtin
22498.839:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7e050000: builtin
22498.839:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7e0e0000: builtin
22498.839:0008:0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7e220000: builtin
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 243120
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198078721545 [API loaded no]
22498.903:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
22498.922:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\explorer.exe" at 0x7f1cb4060000: builtin
22498.925:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f1cb3e30000: builtin
22498.925:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7f1cb3ec0000: builtin
22498.927:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f1cb3a50000: builtin
22498.928:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f1cb3a20000: builtin
22498.928:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f1cb3be0000: builtin
22499.001:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7f1cb3160000: builtin
22499.001:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7f1cb32e0000: builtin
ERROR: ld.so: object '/home/tovot/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
22499.090:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7f1cb30a0000: builtin
22499.106:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\KERNEL32.dll" at 0x7b420000: builtin
22499.120:0008:0024:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7de80000: builtin
22499.126:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x7f1cb1f80000: builtin
22499.126:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x7f1cb1f50000: builtin
22499.127:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f1cb2010000: builtin
22499.129:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\Betrayer.exe" at 0x400000: native
22499.152:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7eb10000: builtin
22499.166:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7ddb0000: builtin
22499.167:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7dd90000: builtin
22499.167:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7dee0000: builtin
22499.167:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x7e0e0000: builtin
22499.186:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x7db90000: builtin
22499.186:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x7dc20000: builtin
22499.186:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x7dd70000: builtin
22499.186:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7e150000: builtin
22499.186:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\steam_api.dll" at 0x3b400000: native
22499.212:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x7f1cb1c90000: builtin
22499.212:0025:0026:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\actxprxy.dll" at 0x7f1cb1e10000: builtin
22499.298:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x7d890000: builtin
22499.298:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x7d860000: builtin
22499.298:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\comctl32.dll" at 0x7d8d0000: builtin
22499.299:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dinput8.dll" at 0x7db30000: builtin
22499.326:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\xinput1_3.dll" at 0x7d850000: builtin
22499.370:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mpr.dll" at 0x7d790000: builtin
22499.384:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ws2_32.dll" at 0x7d750000: builtin
22499.384:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wininet.dll" at 0x7d7d0000: builtin
22499.502:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\opengl32.dll" at 0x7a820000: builtin
22499.502:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wined3d.dll" at 0x7d5d0000: builtin
22499.502:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3d9.dll" at 0x7d710000: builtin
22499.521:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dcompiler_43.dll" at 0x7d550000: builtin
22499.521:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\d3dcompiler_43.dll" : builtin
22499.546:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7d510000: builtin
22499.546:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\D3DCOMPILER_43.dll" at 0x10000000: native
22499.595:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dcompiler_47.dll" at 0x7d400000: builtin
22499.603:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dxof.dll" at 0x7d3d0000: builtin
22499.603:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dx9_43.dll" at 0x7d470000: builtin
22499.603:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\d3dxof.dll" : builtin
22499.603:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\d3dcompiler_47.dll" : builtin
22499.603:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\d3dx9_43.dll" : builtin
22499.605:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\d3dx9_43.dll" at 0x23e0000: native
22499.621:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dcompiler_47.dll" at 0x7d480000: builtin
22499.621:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dx11_43.dll" at 0x7d4f0000: builtin
22499.621:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\d3dcompiler_47.dll" : builtin
22499.621:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\d3dx11_43.dll" : builtin
22499.622:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\d3dx11_43.dll" at 0x230000: native
22499.661:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\x3daudio1_7.dll" at 0x7d4f0000: builtin
22499.661:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\x3daudio1_7.dll" : builtin
22499.662:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\X3DAudio1_7.dll" at 0x270000: native
22499.686:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\xapofx1_5.dll" at 0x7d4f0000: builtin
22499.687:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\xapofx1_5.dll" : builtin
22499.687:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\XAPOFX1_5.dll" at 0x280000: native
22499.690:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MSVCR100.dll" at 0x78aa0000: native
22499.690:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\nvtt.dll" at 0x2a0000: native
22499.691:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\libogg.dll" at 0x2d0000: native
22499.694:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\libvorbis.dll" at 0x25e0000: native
22499.694:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\libvorbisfile.dll" at 0x2c0000: native
22499.735:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\iphlpapi.dll" at 0x7d4c0000: builtin
22499.735:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wsock32.dll" at 0x7d4f0000: builtin
22499.814:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dbghelp.dll" at 0x7d460000: builtin
22499.853:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msacm32.dll" at 0x7d380000: builtin
22499.853:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winmm.dll" at 0x7d3b0000: builtin
22499.855:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x7d270000: builtin
22499.872:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MSVCP100.dll" at 0x78050000: native
22499.873:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\PhysXExtensions.dll" at 0x2e0000: native
22499.886:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\ApexFrameworkCHECKED_x86.dll" at 0x2770000: native
22499.888:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\psapi.dll" at 0x7d240000: builtin
22499.920:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\faultrep.dll" at 0x7d230000: builtin
22499.991:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7ccb0000: builtin
22500.013:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x7cc30000: builtin
22500.427:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\lsteamclient.dll" at 0xf5f20000: builtin
22500.871:0027:0028:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
22500.930:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22500.930:0027:0028:trace:seh:raise_exception info[0]=00001000
22500.930:0027:0028:trace:seh:raise_exception info[1]=016b61f4
22500.930:0027:0028:trace:seh:raise_exception info[2]=0000002c
22500.930:0027:0028:trace:seh:raise_exception info[3]=00000000
22500.930:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023df8c4 esi=023df954 edi=023df8d0
22500.930:0027:0028:trace:seh:raise_exception ebp=023df918 esp=023df8a4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22500.930:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13420d2 code=406d1388 flags=0
22500.930:0027:0028:trace:seh:__regs_RtlUnwind code=406d1388 flags=2
22500.930:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=00000000 ecx=023df960 edx=023df8b0 esi=019cb2d8 edi=023df970
22500.930:0027:0028:trace:seh:__regs_RtlUnwind ebp=023df47c esp=023df470 eip=78aa2f86 cs=0023 ds=002b fs=0063 gs=006b flags=00200203
22500.930:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=406d1388 flags=2
22500.930:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22500.941:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22500.941:0027:0028:trace:seh:raise_exception info[0]=00001000
22500.941:0027:0028:trace:seh:raise_exception info[1]=016b61f4
22500.941:0027:0028:trace:seh:raise_exception info[2]=0000002d
22500.941:0027:0028:trace:seh:raise_exception info[3]=00000000
22500.941:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023df8c4 esi=023df954 edi=023df8d0
22500.941:0027:0028:trace:seh:raise_exception ebp=023df918 esp=023df8a4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22500.941:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13420d2 code=406d1388 flags=0
22500.941:0027:0028:trace:seh:__regs_RtlUnwind code=406d1388 flags=2
22500.941:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=00000000 ecx=023df960 edx=023df8b0 esi=019cb2d8 edi=023df970
22500.941:0027:0028:trace:seh:__regs_RtlUnwind ebp=023df47c esp=023df470 eip=78aa2f86 cs=0023 ds=002b fs=0063 gs=006b flags=00200203
22500.941:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=406d1388 flags=2
22500.941:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22500.953:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22500.953:0027:0028:trace:seh:raise_exception info[0]=00001000
22500.953:0027:0028:trace:seh:raise_exception info[1]=016b61f4
22500.953:0027:0028:trace:seh:raise_exception info[2]=0000002e
22500.953:0027:0028:trace:seh:raise_exception info[3]=00000000
22500.953:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023df8c4 esi=023df954 edi=023df8d0
22500.953:0027:0028:trace:seh:raise_exception ebp=023df918 esp=023df8a4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22500.953:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13420d2 code=406d1388 flags=0
22500.953:0027:0028:trace:seh:__regs_RtlUnwind code=406d1388 flags=2
22500.953:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=00000000 ecx=023df960 edx=023df8b0 esi=019cb2d8 edi=023df970
22500.953:0027:0028:trace:seh:__regs_RtlUnwind ebp=023df47c esp=023df470 eip=78aa2f86 cs=0023 ds=002b fs=0063 gs=006b flags=00200203
22500.953:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=406d1388 flags=2
22500.953:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22500.964:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22500.964:0027:0028:trace:seh:raise_exception info[0]=00001000
22500.964:0027:0028:trace:seh:raise_exception info[1]=016b61f4
22500.964:0027:0028:trace:seh:raise_exception info[2]=0000002f
22500.964:0027:0028:trace:seh:raise_exception info[3]=00000000
22500.964:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023df8c4 esi=023df954 edi=023df8d0
22500.964:0027:0028:trace:seh:raise_exception ebp=023df918 esp=023df8a4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22500.964:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13420d2 code=406d1388 flags=0
22500.964:0027:0028:trace:seh:__regs_RtlUnwind code=406d1388 flags=2
22500.964:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=00000000 ecx=023df960 edx=023df8b0 esi=019cb2d8 edi=023df970
22500.964:0027:0028:trace:seh:__regs_RtlUnwind ebp=023df47c esp=023df470 eip=78aa2f86 cs=0023 ds=002b fs=0063 gs=006b flags=00200203
22500.964:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=406d1388 flags=2
22500.964:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22500.975:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22500.975:0027:0028:trace:seh:raise_exception info[0]=00001000
22500.975:0027:0028:trace:seh:raise_exception info[1]=016b61f4
22500.975:0027:0028:trace:seh:raise_exception info[2]=00000030
22500.975:0027:0028:trace:seh:raise_exception info[3]=00000000
22500.975:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023df8c4 esi=023df954 edi=023df8d0
22500.975:0027:0028:trace:seh:raise_exception ebp=023df918 esp=023df8a4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22500.975:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13420d2 code=406d1388 flags=0
22500.975:0027:0028:trace:seh:__regs_RtlUnwind code=406d1388 flags=2
22500.976:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=00000000 ecx=023df960 edx=023df8b0 esi=019cb2d8 edi=023df970
22500.976:0027:0028:trace:seh:__regs_RtlUnwind ebp=023df47c esp=023df470 eip=78aa2f86 cs=0023 ds=002b fs=0063 gs=006b flags=00200203
22500.976:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=406d1388 flags=2
22500.976:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22500.987:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22500.987:0027:0028:trace:seh:raise_exception info[0]=00001000
22500.987:0027:0028:trace:seh:raise_exception info[1]=016b61f4
22500.987:0027:0028:trace:seh:raise_exception info[2]=00000031
22500.987:0027:0028:trace:seh:raise_exception info[3]=00000000
22500.987:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023df8c4 esi=023df954 edi=023df8d0
22500.987:0027:0028:trace:seh:raise_exception ebp=023df918 esp=023df8a4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22500.987:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13420d2 code=406d1388 flags=0
22500.987:0027:0028:trace:seh:__regs_RtlUnwind code=406d1388 flags=2
22500.987:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=00000000 ecx=023df960 edx=023df8b0 esi=019cb2d8 edi=023df970
22500.987:0027:0028:trace:seh:__regs_RtlUnwind ebp=023df47c esp=023df470 eip=78aa2f86 cs=0023 ds=002b fs=0063 gs=006b flags=00200203
22500.987:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=406d1388 flags=2
22500.987:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22501.313:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\Program Files (x86)\\Steam\\steam.dll" at 0x4f30000: native
CAppInfoCacheReadFromDiskThread took 4 milliseconds to initialize
CApplicationManagerPopulateThread took 77 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
22501.774:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\gameux.dll" at 0xf3860000: builtin
22501.774:0027:0028:fixme:gameux:GameExplorerImpl_VerifyAccess (0x1a2da0, L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\Betrayer.exe", 0x23df368)
22501.829:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\vulkan-1.dll" at 0xf3840000: builtin
22501.867:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winevulkan.dll" at 0xf35c0000: builtin
22501.868:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\dxgi.dll" at 0x6f400000: native
info: Game: Betrayer.exe
info: DXVK: v1.2.1-6-g894515f6
22501.875:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\openvr_api_dxvk.dll" at 0x50e0000: native
22501.875:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-synch-l1-2-0.dll" at 0xf3830000: builtin
22501.876:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-fibers-l1-1-1.dll" at 0xf3820000: builtin
22501.876:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-localization-l1-2-1.dll" at 0xf3810000: builtin
warn: OpenVR: Failed to initialize OpenVR
info: Enabled instance extensions:
info: VK_KHR_get_physical_device_properties2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: GeForce GT 730:
info: Driver: 430.26.0
info: Vulkan: 1.1.99
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 5981 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
22502.795:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\d3d11.dll" at 0x6a540000: native
info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: Enabled device extensions:
info: VK_EXT_conditional_rendering
info: VK_EXT_depth_clip_enable
info: VK_EXT_host_query_reset
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_dedicated_allocation
info: VK_KHR_descriptor_update_template
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_get_memory_requirements2
info: VK_KHR_image_format_list
info: VK_KHR_maintenance1
info: VK_KHR_maintenance2
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
Fossilize INFO: Overriding serialization path: "/home/tovot/.local/share/Steam/steamapps/shadercache/243120/steamapprun_pipeline_cache".
info: DXVK: Read 0 valid state cache entries
info: DXVK: Using 2 compiler threads
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
22503.249:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22503.249:0027:0028:trace:seh:raise_exception info[0]=00001000
22503.249:0027:0028:trace:seh:raise_exception info[1]=023df8f8
22503.249:0027:0028:trace:seh:raise_exception info[2]=00000038
22503.249:0027:0028:trace:seh:raise_exception info[3]=00000000
22503.249:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023df814 esi=023df8ac edi=023df820
22503.249:0027:0028:trace:seh:raise_exception ebp=023df868 esp=023df7f4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22503.249:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22503.249:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
22503.250:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\PhysXLoader.dll" at 0x5780000: native
22503.253:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\PhysXCooking.dll" at 0x58b0000: native
22503.263:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\cudart32_41_22.dll" at 0x5a30000: native
22503.263:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\PhysXCore.dll" at 0x6000000: native
22503.372:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22503.372:0027:0028:trace:seh:raise_exception info[0]=00001000
22503.372:0027:0028:trace:seh:raise_exception info[1]=023df8e0
22503.372:0027:0028:trace:seh:raise_exception info[2]=00000039
22503.372:0027:0028:trace:seh:raise_exception info[3]=00000000
22503.372:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023df804 esi=023df894 edi=023df810
22503.372:0027:0028:trace:seh:raise_exception ebp=023df858 esp=023df7e4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200216
22503.372:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22503.372:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
22504.683:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\APEX_DestructibleCHECKED_x86.dll" at 0xa250000: native
22504.689:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\APEX_ClothingCHECKED_x86.dll" at 0xa4f0000: native
22504.693:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\APEX_ClothingGPUCHECKED_x86.dll" at 0xa790000: native
22504.696:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\APEX_Framework_LegacyCHECKED_x86.dll" at 0xa990000: native
22504.700:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\APEX_Common_LegacyCHECKED_x86.dll" at 0xaaf0000: native
22504.705:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\APEX_Clothing_LegacyCHECKED_x86.dll" at 0xac80000: native
22504.709:0027:0028:trace:loaddll:load_native_dll Loaded L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\APEX_Destructible_LegacyCHECKED_x86.dll" at 0xaeb0000: native
22508.277:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\xaudio2_7.dll" at 0xf0140000: builtin
22508.277:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\xaudio2_7.dll" : builtin
22508.278:0027:0028:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\XAudio2_7.dll" at 0xb1c0000: native
22508.292:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mmdevapi.dll" at 0xf0140000: builtin
22508.323:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winepulse.drv" at 0xf0110000: builtin
22508.386:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\winealsa.drv" at 0xefa10000: builtin
22508.386:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\winealsa.drv" : builtin
22508.426:0027:0028:fixme:pulse:AudioSessionControl_RegisterAudioSessionNotification (0x1d5f20)->(0xb2caff4) - stub
22508.460:0027:003d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\avrt.dll" at 0xf2710000: builtin
22508.460:0027:003d:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xc36fe1c): stub
22508.460:0027:003d:fixme:avrt:AvSetMmThreadPriority (0x12345678)->(1) stub
22508.516:0027:0028:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
22508.516:0027:0028:fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
22508.516:0027:0028:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
22508.791:0027:0028:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
22508.791:0027:0028:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table.
22508.892:0027:0028:fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
22509.420:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.420:0027:0028:trace:seh:raise_exception info[0]=00001000
22509.420:0027:0028:trace:seh:raise_exception info[1]=023dd870
22509.420:0027:0028:trace:seh:raise_exception info[2]=00000042
22509.420:0027:0028:trace:seh:raise_exception info[3]=00000000
22509.420:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd794 esi=023dd824 edi=023dd7a0
22509.420:0027:0028:trace:seh:raise_exception ebp=023dd7e8 esp=023dd774 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200216
22509.421:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22509.421:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
22509.435:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.435:0027:0028:trace:seh:raise_exception info[0]=00001000
22509.435:0027:0028:trace:seh:raise_exception info[1]=023dd768
22509.435:0027:0028:trace:seh:raise_exception info[2]=00000043
22509.435:0027:0028:trace:seh:raise_exception info[3]=00000000
22509.435:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd684 esi=023dd71c edi=023dd690
22509.435:0027:0028:trace:seh:raise_exception ebp=023dd6d8 esp=023dd664 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22509.435:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22509.435:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
LocalPlayer 0 - Failed to setup default post process...
22509.499:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.499:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.499:0027:0028:trace:seh:raise_exception info[1]=023dda38
22509.499:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.499:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd994 esi=023dda24 edi=023dd99c
22509.499:0027:0028:trace:seh:raise_exception ebp=023dd9e8 esp=023dd974 cs=23d0023 ds=7bce002b es=23d002b fs=7bce0063 gs=23d006b flags=00200216
22509.499:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.499:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.499:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.499:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c9240 ecx=78b24498 edx=00000000 esi=023dd5b0 edi=019c9250
22509.499:0027:0028:trace:seh:__regs_RtlUnwind ebp=023dd4b4 esp=023dd4a0 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.499:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.499:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
22509.499:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.499:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.499:0027:0028:trace:seh:raise_exception info[1]=023db3a0
22509.499:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.499:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023db2f4 esi=023db38c edi=023db2fc
22509.499:0027:0028:trace:seh:raise_exception ebp=023db348 esp=023db2d4 cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00200216
22509.499:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.499:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.499:0027:0028:trace:seh:call_stack_handlers calling handler at 0x78b239a2 code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:call_stack_handlers handler at 0x78b239a2 returned 1
22509.499:0027:0028:trace:seh:call_stack_handlers calling handler at 0x78b2b65a code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:call_stack_handlers handler at 0x78b2b65a returned 1
22509.499:0027:0028:trace:seh:call_stack_handlers calling handler at 0x7bc85ef0 code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:call_stack_handlers handler at 0x7bc85ef0 returned 2
22509.499:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=11
22509.499:0027:0028:trace:seh:call_stack_handlers handler at 0x13dd969 returned 1
22509.499:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dda38 code=e06d7363 flags=1
22509.499:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.499:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c93e0 ecx=78b24498 edx=00000000 esi=023daf10 edi=019c93f0
22509.499:0027:0028:trace:seh:__regs_RtlUnwind ebp=023dae14 esp=023dae00 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.499:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.499:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22509.499:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x78b239a2 code=e06d7363 flags=3
22509.499:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x78b239a2 returned 1
22509.499:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x78b2b65a code=e06d7363 flags=3
22509.499:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x78b2b65a returned 1
22509.499:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.499:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22509.499:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x13dd969 code=e06d7363 flags=3
22509.499:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x13dd969 returned 1
Warning, Failed to find object 'Class None.'
22509.500:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.500:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.500:0027:0028:trace:seh:raise_exception info[1]=023dda38
22509.500:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.500:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd994 esi=023dda24 edi=023dd99c
22509.500:0027:0028:trace:seh:raise_exception ebp=023dd9e8 esp=023dd974 cs=23d0023 ds=7bce002b es=23d002b fs=7bce0063 gs=23d006b flags=00200216
22509.500:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.500:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.500:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.500:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c9240 ecx=78b24498 edx=00000000 esi=023dd5b0 edi=019c9250
22509.500:0027:0028:trace:seh:__regs_RtlUnwind ebp=023dd4b4 esp=023dd4a0 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.500:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.500:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
22509.500:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.500:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.500:0027:0028:trace:seh:raise_exception info[1]=023db3a0
22509.500:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.500:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023db2f4 esi=023db38c edi=023db2fc
22509.500:0027:0028:trace:seh:raise_exception ebp=023db348 esp=023db2d4 cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00200216
22509.500:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.500:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.500:0027:0028:trace:seh:call_stack_handlers calling handler at 0x78b239a2 code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:call_stack_handlers handler at 0x78b239a2 returned 1
22509.500:0027:0028:trace:seh:call_stack_handlers calling handler at 0x78b2b65a code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:call_stack_handlers handler at 0x78b2b65a returned 1
22509.500:0027:0028:trace:seh:call_stack_handlers calling handler at 0x7bc85ef0 code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:call_stack_handlers handler at 0x7bc85ef0 returned 2
22509.500:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=11
22509.500:0027:0028:trace:seh:call_stack_handlers handler at 0x13dd969 returned 1
22509.500:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dda38 code=e06d7363 flags=1
22509.500:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.500:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c93e0 ecx=78b24498 edx=00000000 esi=023daf10 edi=019c93f0
22509.500:0027:0028:trace:seh:__regs_RtlUnwind ebp=023dae14 esp=023dae00 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.500:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.500:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22509.500:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x78b239a2 code=e06d7363 flags=3
22509.500:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x78b239a2 returned 1
22509.500:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x78b2b65a code=e06d7363 flags=3
22509.500:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x78b2b65a returned 1
22509.500:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.500:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22509.500:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x13dd969 code=e06d7363 flags=3
22509.500:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x13dd969 returned 1
Warning, Failed to find object 'Class None.'
22509.501:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.501:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.501:0027:0028:trace:seh:raise_exception info[1]=023dda38
22509.501:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.501:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd994 esi=023dda24 edi=023dd99c
22509.501:0027:0028:trace:seh:raise_exception ebp=023dd9e8 esp=023dd974 cs=23d0023 ds=7bce002b es=23d002b fs=7bce0063 gs=23d006b flags=00200216
22509.501:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.501:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.501:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.501:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c9240 ecx=78b24498 edx=00000000 esi=023dd5b0 edi=019c9250
22509.501:0027:0028:trace:seh:__regs_RtlUnwind ebp=023dd4b4 esp=023dd4a0 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.501:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.501:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
22509.501:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.501:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.501:0027:0028:trace:seh:raise_exception info[1]=023db3a0
22509.501:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.501:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023db2f4 esi=023db38c edi=023db2fc
22509.501:0027:0028:trace:seh:raise_exception ebp=023db348 esp=023db2d4 cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00200216
22509.501:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.501:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.501:0027:0028:trace:seh:call_stack_handlers calling handler at 0x78b239a2 code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:call_stack_handlers handler at 0x78b239a2 returned 1
22509.501:0027:0028:trace:seh:call_stack_handlers calling handler at 0x78b2b65a code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:call_stack_handlers handler at 0x78b2b65a returned 1
22509.501:0027:0028:trace:seh:call_stack_handlers calling handler at 0x7bc85ef0 code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:call_stack_handlers handler at 0x7bc85ef0 returned 2
22509.501:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=11
22509.501:0027:0028:trace:seh:call_stack_handlers handler at 0x13dd969 returned 1
22509.501:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dda38 code=e06d7363 flags=1
22509.501:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.501:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c93e0 ecx=78b24498 edx=00000000 esi=023daf10 edi=019c93f0
22509.501:0027:0028:trace:seh:__regs_RtlUnwind ebp=023dae14 esp=023dae00 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.501:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.501:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22509.501:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x78b239a2 code=e06d7363 flags=3
22509.501:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x78b239a2 returned 1
22509.501:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x78b2b65a code=e06d7363 flags=3
22509.501:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x78b2b65a returned 1
22509.501:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.501:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22509.501:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x13dd969 code=e06d7363 flags=3
22509.501:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x13dd969 returned 1
Warning, Failed to find object 'Class None.'
22509.502:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.502:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.502:0027:0028:trace:seh:raise_exception info[1]=023dda38
22509.502:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.502:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd994 esi=023dda24 edi=023dd99c
22509.502:0027:0028:trace:seh:raise_exception ebp=023dd9e8 esp=023dd974 cs=23d0023 ds=7bce002b es=23d002b fs=7bce0063 gs=23d006b flags=00200216
22509.502:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.502:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.502:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.502:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c9240 ecx=78b24498 edx=00000000 esi=023dd5b0 edi=019c9250
22509.502:0027:0028:trace:seh:__regs_RtlUnwind ebp=023dd4b4 esp=023dd4a0 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.502:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.502:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
22509.502:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.502:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.502:0027:0028:trace:seh:raise_exception info[1]=023db3a0
22509.502:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.502:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023db2f4 esi=023db38c edi=023db2fc
22509.502:0027:0028:trace:seh:raise_exception ebp=023db348 esp=023db2d4 cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00200216
22509.502:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.502:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.502:0027:0028:trace:seh:call_stack_handlers calling handler at 0x78b239a2 code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:call_stack_handlers handler at 0x78b239a2 returned 1
22509.502:0027:0028:trace:seh:call_stack_handlers calling handler at 0x78b2b65a code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:call_stack_handlers handler at 0x78b2b65a returned 1
22509.502:0027:0028:trace:seh:call_stack_handlers calling handler at 0x7bc85ef0 code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:call_stack_handlers handler at 0x7bc85ef0 returned 2
22509.502:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=11
22509.502:0027:0028:trace:seh:call_stack_handlers handler at 0x13dd969 returned 1
22509.502:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dda38 code=e06d7363 flags=1
22509.502:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.502:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c93e0 ecx=78b24498 edx=00000000 esi=023daf10 edi=019c93f0
22509.502:0027:0028:trace:seh:__regs_RtlUnwind ebp=023dae14 esp=023dae00 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.502:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.502:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22509.502:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x78b239a2 code=e06d7363 flags=3
22509.502:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x78b239a2 returned 1
22509.502:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x78b2b65a code=e06d7363 flags=3
22509.502:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x78b2b65a returned 1
22509.502:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.502:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
22509.502:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x13dd969 code=e06d7363 flags=3
22509.502:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x13dd969 returned 1
Warning, Failed to find object 'Class None.'
22509.521:0027:0041:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.523:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.538:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.641:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.641:0027:0028:trace:seh:raise_exception info[0]=00001000
22509.641:0027:0028:trace:seh:raise_exception info[1]=023dd8a8
22509.641:0027:0028:trace:seh:raise_exception info[2]=00000044
22509.641:0027:0028:trace:seh:raise_exception info[3]=00000000
22509.641:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd7c4 esi=023dd85c edi=023dd7d0
22509.641:0027:0028:trace:seh:raise_exception ebp=023dd818 esp=023dd7a4 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22509.641:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22509.641:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
!!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned udkfrontendmap.TheWorld:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent_2 ArrowAlly.arrowNoteSM 1 0 1 0
22509.720:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.720:0027:0028:trace:seh:raise_exception info[0]=00001000
22509.720:0027:0028:trace:seh:raise_exception info[1]=023dd698
22509.720:0027:0028:trace:seh:raise_exception info[2]=00000046
22509.720:0027:0028:trace:seh:raise_exception info[3]=00000000
22509.720:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd5c4 esi=023dd654 edi=023dd5d0
22509.720:0027:0028:trace:seh:raise_exception ebp=023dd618 esp=023dd5a4 cs=28e0023 ds=2e8002b es=002b fs=f7d20063 gs=006b flags=00200212
22509.720:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22509.720:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
22509.721:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.721:0027:0028:trace:seh:raise_exception info[0]=00001000
22509.721:0027:0028:trace:seh:raise_exception info[1]=023dd698
22509.721:0027:0028:trace:seh:raise_exception info[2]=00000047
22509.721:0027:0028:trace:seh:raise_exception info[3]=00000000
22509.721:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd5c4 esi=023dd654 edi=023dd5d0
22509.721:0027:0028:trace:seh:raise_exception ebp=023dd618 esp=023dd5a4 cs=28e0023 ds=2e8002b es=002b fs=f7d20063 gs=006b flags=00200212
22509.721:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22509.721:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
22509.721:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.721:0027:0028:trace:seh:raise_exception info[0]=00001000
22509.721:0027:0028:trace:seh:raise_exception info[1]=023dd698
22509.721:0027:0028:trace:seh:raise_exception info[2]=00000048
22509.721:0027:0028:trace:seh:raise_exception info[3]=00000000
22509.721:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd5c4 esi=023dd654 edi=023dd5d0
22509.721:0027:0028:trace:seh:raise_exception ebp=023dd618 esp=023dd5a4 cs=28e0023 ds=2e8002b es=002b fs=f7d20063 gs=006b flags=00200212
22509.721:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22509.721:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
22509.721:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.721:0027:0028:trace:seh:raise_exception info[0]=00001000
22509.721:0027:0028:trace:seh:raise_exception info[1]=023dd698
22509.721:0027:0028:trace:seh:raise_exception info[2]=00000049
22509.721:0027:0028:trace:seh:raise_exception info[3]=00000000
22509.721:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dd5c4 esi=023dd654 edi=023dd5d0
22509.721:0027:0028:trace:seh:raise_exception ebp=023dd618 esp=023dd5a4 cs=28e0023 ds=2e8002b es=002b fs=f7d20063 gs=006b flags=00200212
22509.721:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22509.721:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
22509.855:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22509.855:0027:0028:trace:seh:raise_exception info[0]=19930520
22509.855:0027:0028:trace:seh:raise_exception info[1]=023d94a8
22509.855:0027:0028:trace:seh:raise_exception info[2]=019c3364
22509.855:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023d9404 esi=023d9494 edi=023d940c
22509.855:0027:0028:trace:seh:raise_exception ebp=023d9458 esp=023d93e4 cs=23d0023 ds=7bce002b es=23d002b fs=7bce0063 gs=23d006b flags=00200216
22509.855:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22509.855:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22509.855:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22509.855:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22509.855:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=1
22509.855:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22509.855:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c9240 ecx=78b24498 edx=00000000 esi=023d9020 edi=019c9250
22509.855:0027:0028:trace:seh:__regs_RtlUnwind ebp=023d8f24 esp=023d8f10 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22509.855:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22509.855:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
Warning, Failed to load 'Texture JAGHud.generic_WT.png': Failed to find object 'Texture JAGHud.generic_WT.png'
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #15:
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #18:
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.872:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.874:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #21:
22509.874:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.874:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.874:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22509.874:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22509.874:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #24:
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[1]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22509.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28:
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.883:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #32:
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.892:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #35:
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.905:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #39:
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.910:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43:
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.915:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #46:
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #50:
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.923:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54:
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #58:
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.930:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.933:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #61:
22509.933:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.933:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.933:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.933:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22509.934:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.934:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.934:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.934:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.934:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #64:
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.936:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #68:
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.940:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #72:
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22509.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #76:
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.947:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #79:
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.949:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #83:
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.973:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #87:
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.975:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #90:
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #93:
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #97:
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.985:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #101:
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.988:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #104:
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.992:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #107:
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22509.995:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22509.999:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #111:
22510.000:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.000:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.000:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.000:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.000:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22510.000:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.001:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.006:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #115:
22510.006:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.006:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.006:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22510.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #119:
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].w" might be used before being initialized
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22510.011:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22510.015:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #123:
22510.016:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.016:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.016:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.016:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.016:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22510.016:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.016:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.016:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.021:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #127:
22510.021:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.021:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22510.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.027:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #131:
22510.027:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.027:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.028:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.028:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.028:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22510.028:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.028:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.033:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #134:
22510.033:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.033:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.033:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.033:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.033:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22510.033:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.033:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.038:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #138:
22510.038:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.038:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.038:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.038:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.038:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22510.038:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.038:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.041:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #141:
22510.041:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.041:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.041:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.041:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.041:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22510.041:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #145:
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.048:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #149:
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.050:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #151:
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #155:
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.059:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #158:
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.062:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #160:
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.065:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #163:
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.068:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #167:
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.074:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #171:
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #175:
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.082:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #179:
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #183:
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.090:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #186:
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.094:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #189:
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #193:
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.100:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #197:
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.111:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #201:
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #205:
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].zw" might be used before being initialized
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.117:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #209:
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.119:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.142:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\hid.dll" at 0xeef50000: builtin
22510.171:0027:0028:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0xdaca0000: builtin
!!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned udkfrontendmap.TheWorld:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent_2 ArrowAlly.arrowNoteSM 1 0 1 0
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #212:
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.304:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #215:
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.307:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #218:
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22510.310:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #222:
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.314:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #225:
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #228:
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.327:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #231:
22510.327:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.327:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.327:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22510.327:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22510.328:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.328:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.328:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.328:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.328:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.328:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #235:
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].yzw" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.330:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #239:
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.335:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #242:
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.338:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #245:
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #248:
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22510.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #252:
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22510.373:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #256:
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22510.377:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #259:
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22510.390:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #262:
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22510.413:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #266:
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22511.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22511.089:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22521.705:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22521.705:0027:0028:trace:seh:raise_exception info[0]=19930520
22521.705:0027:0028:trace:seh:raise_exception info[1]=023db588
22521.705:0027:0028:trace:seh:raise_exception info[2]=019c3364
22521.705:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023db4e4 esi=023db574 edi=023db4ec
22521.705:0027:0028:trace:seh:raise_exception ebp=023db538 esp=023db4c4 cs=23d0023 ds=7bce002b es=23d002b fs=7bce0063 gs=23d006b flags=00200212
22521.705:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22521.705:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22521.705:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22521.705:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22521.705:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=1
22521.705:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22521.705:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c9240 ecx=78b24498 edx=00000000 esi=023db100 edi=019c9250
22521.705:0027:0028:trace:seh:__regs_RtlUnwind ebp=023db004 esp=023daff0 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22521.705:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22521.705:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
Warning, Failed to load 'Texture JAGHud.generic_WT.png': Failed to find object 'Texture JAGHud.generic_WT.png'
!!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned FortHenry_Props.TheWorld:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent_27 villageProps.Meshes.flagMrkly 1 0 1 0
!!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned FortHenry_Props.TheWorld:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent_27 villageProps.Meshes.flagMrkly 1 0 1 0
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #21:
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #27:
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #30:
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.284:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #33:
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.287:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #36:
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.294:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #40:
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.359:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #43:
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #46:
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.435:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.439:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #49:
22529.439:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.440:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.440:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.440:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.440:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.440:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.440:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.440:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.440:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54:
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.449:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #58:
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.707:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #62:
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #66:
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.789:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #69:
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #73:
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.800:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #96:
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #100:
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.816:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #102:
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.821:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #105:
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.838:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #108:
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.847:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #111:
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.854:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #114:
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.857:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #118:
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.860:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #121:
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.865:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #124:
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.869:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #127:
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.873:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #130:
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.878:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #133:
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.894:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.895:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #136:
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #139:
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.906:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #142:
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.911:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #154:
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22529.916:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22529.944:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #157:
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22529.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #160:
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22529.976:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22529.977:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #212:
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22529.996:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #221:
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22530.035:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #224:
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22530.042:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #227:
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.055:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #231:
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.060:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #239:
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #243:
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.114:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #271:
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.241:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #274:
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.247:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #277:
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.248:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #281:
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.254:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #285:
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.257:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #288:
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.260:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #290:
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.262:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #294:
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.268:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #297:
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.273:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #300:
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.276:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #302:
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.280:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #305:
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.286:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.290:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #308:
22530.290:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.291:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.291:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.291:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.291:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.291:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.291:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.291:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.291:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #311:
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.297:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #315:
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.302:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #318:
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.305:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #321:
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.308:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #324:
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.312:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #327:
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.319:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #330:
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.323:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #333:
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.341:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #336:
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.344:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #339:
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.348:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #342:
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].yzw" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.355:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #346:
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.360:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #349:
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.363:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #352:
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].yzw" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.366:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #355:
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.370:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #358:
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.374:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.378:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #362:
22530.378:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.378:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.378:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.378:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22530.378:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.378:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.378:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.379:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.379:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.379:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #364:
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].yzw" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.382:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #367:
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.388:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #371:
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.392:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #374:
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.396:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #377:
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.404:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #380:
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.411:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #383:
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.415:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.418:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #386:
22530.418:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.418:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.419:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.419:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.419:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.419:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.419:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.419:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #389:
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.422:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #392:
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.426:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #395:
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.430:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.433:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #398:
22530.433:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.434:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.434:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.434:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.434:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.434:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.434:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.434:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #401:
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.437:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #404:
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.441:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #407:
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.445:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #410:
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.451:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #413:
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.455:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #416:
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.468:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.474:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #420:
22530.474:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.474:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.474:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.474:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.474:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.474:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.474:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.480:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #423:
22530.480:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.480:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.480:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.480:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.480:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.480:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.480:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.486:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #426:
22530.486:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.486:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.486:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.486:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.486:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.486:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.486:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #429:
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.528:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #431:
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.541:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #434:
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22530.546:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #437:
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22530.551:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #440:
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22530.558:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #443:
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22530.574:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #446:
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].w" might be used before being initialized
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22530.579:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #450:
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.585:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #453:
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.591:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.613:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #457:
22530.613:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.613:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.613:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.613:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.613:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.613:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.613:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #461:
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.618:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #465:
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.622:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.788:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #469:
22530.788:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.788:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.788:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.788:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.788:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.788:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.788:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.794:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #473:
22530.794:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.794:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.794:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.945:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #476:
22530.945:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.945:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.945:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #479:
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.980:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.986:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #483:
22530.986:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.986:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.986:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.986:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.986:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.986:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.986:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.994:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #486:
22530.994:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.994:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.994:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22530.994:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22530.994:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22530.994:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22530.994:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #489:
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22530.999:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #492:
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.003:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #496:
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.007:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #498:
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.010:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #502:
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.014:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #505:
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.018:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #508:
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.021:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #511:
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.025:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #514:
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.029:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #517:
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.032:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #520:
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.036:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #523:
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.039:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #526:
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.043:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #529:
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3].w" might be used before being initialized
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.047:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #532:
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.051:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #535:
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.054:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #538:
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.058:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #541:
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.061:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #544:
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.066:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #547:
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.070:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.076:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #551:
22531.077:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.077:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22531.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.077:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #555:
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.081:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #558:
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.084:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #562:
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.088:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #565:
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.092:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.096:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #569:
22531.096:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.097:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22531.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.097:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #571:
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.112:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #575:
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.116:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #578:
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.121:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #581:
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.145:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #584:
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].yzw" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.148:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #587:
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.155:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #590:
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.165:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.172:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #593:
22531.172:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.172:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22531.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22531.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22531.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #596:
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1].zw" might be used before being initialized
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2].w" might be used before being initialized
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.230:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #599:
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.234:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #603:
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22531.242:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #607:
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[1]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.244:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #610:
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22531.400:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22532.221:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #613:
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[0].zw" might be used before being initialized
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[7]" might be used before being initialized
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[8]" might be used before being initialized
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[9]" might be used before being initialized
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[10]" might be used before being initialized
22532.222:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[11]" might be used before being initialized
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #617:
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22533.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #619:
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22535.176:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #621:
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22535.199:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
!!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned udkfrontendmap.TheWorld:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent_2 ArrowAlly.arrowNoteSM 1 0 1 0
22541.732:0027:0028:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b43d65d ip=7b43d65d tid=0028
22541.732:0027:0028:trace:seh:raise_exception info[0]=19930520
22541.732:0027:0028:trace:seh:raise_exception info[1]=023db588
22541.732:0027:0028:trace:seh:raise_exception info[2]=019c3364
22541.732:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023db4e4 esi=023db574 edi=023db4ec
22541.732:0027:0028:trace:seh:raise_exception ebp=023db538 esp=023db4c4 cs=23d0023 ds=7bce002b es=23d002b fs=7bce0063 gs=23d006b flags=00200212
22541.732:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=e06d7363 flags=1
22541.732:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned 0
22541.732:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6f46fa60 code=e06d7363 flags=1
22541.732:0027:0028:trace:seh:call_vectored_handlers handler at 0x6f46fa60 returned 0
22541.732:0027:0028:trace:seh:call_stack_handlers calling handler at 0x13dd969 code=e06d7363 flags=1
22541.732:0027:0028:trace:seh:__regs_RtlUnwind code=e06d7363 flags=3
22541.732:0027:0028:trace:seh:__regs_RtlUnwind eax=00000000 ebx=019c9240 ecx=78b24498 edx=00000000 esi=023db100 edi=019c9250
22541.732:0027:0028:trace:seh:__regs_RtlUnwind ebp=023db004 esp=023daff0 eip=78b23924 cs=0023 ds=002b fs=0063 gs=006b flags=00200246
22541.732:0027:0028:trace:seh:__regs_RtlUnwind calling handler at 0x7bc85ef0 code=e06d7363 flags=3
22541.732:0027:0028:trace:seh:__regs_RtlUnwind handler at 0x7bc85ef0 returned 1
Warning, Failed to load 'Texture JAGHud.generic_WT.png': Failed to find object 'Texture JAGHud.generic_WT.png'
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #27:
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.748:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #31:
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.756:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #64:
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.765:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.773:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #67:
22541.773:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.773:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22541.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.773:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.774:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #72:
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.781:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #77:
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.786:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #104:
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6].w" might be used before being initialized
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.791:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #108:
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.796:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #111:
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.801:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.805:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #114:
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.806:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #118:
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.809:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #121:
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.813:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #125:
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.818:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #137:
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22541.824:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #151:
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.827:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #158:
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.832:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #228:
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.837:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #232:
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.841:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #33:
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.846:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.851:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #37:
22541.851:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.851:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.851:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.851:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.851:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.851:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.851:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #40:
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.858:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #44:
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[3].w" might be used before being initialized
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
22541.870:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #48:
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.875:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.881:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54:
22541.881:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.881:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.881:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.881:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.881:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.881:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.881:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.889:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #58:
22541.889:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.889:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.889:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.889:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.889:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.889:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.889:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.896:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #100:
22541.896:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.896:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.896:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.896:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.896:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.896:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.896:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.902:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #277:
22541.902:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.902:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.902:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.907:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #98:
22541.907:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.907:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.907:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.907:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.907:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.907:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.907:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #103:
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].w" might be used before being initialized
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.913:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #129:
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.919:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #132:
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].yzw" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.922:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22541.926:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #134:
22541.927:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22541.927:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22541.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22541.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
22541.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized
22541.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22541.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22541.927:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
!!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned udkfrontendmap.TheWorld:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent_2 ArrowAlly.arrowNoteSM 1 0 1 0
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #140:
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22542.122:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #161:
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22542.128:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #213:
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22542.133:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #222:
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22542.137:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #229:
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22542.166:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #240:
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22542.172:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #243:
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22542.177:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #271:
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log Vertex info
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log -----------
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].w" might be used before being initialized
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].yzw" might be used before being initialized
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
22542.182:0027:0041:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
22544.360:0027:0028:trace:seh:raise_exception code=406d1388 flags=0 addr=0x7b43d65d ip=7b43d65d tid=0028
22544.360:0027:0028:trace:seh:raise_exception info[0]=00001000
22544.360:0027:0028:trace:seh:raise_exception info[1]=023dfb30
22544.360:0027:0028:trace:seh:raise_exception info[2]=00000055
22544.360:0027:0028:trace:seh:raise_exception info[3]=00000000
22544.360:0027:0028:trace:seh:raise_exception eax=7b42a451 ebx=7b640ff4 ecx=00000000 edx=023dfa54 esi=023dfae4 edi=023dfa60
22544.360:0027:0028:trace:seh:raise_exception ebp=023dfaa8 esp=023dfa34 cs=7bc80023 ds=23d002b es=002b fs=f7d20063 gs=23d006b flags=00200212
22544.360:0027:0028:trace:seh:call_vectored_handlers calling handler at 0x6a621b50 code=406d1388 flags=0
22544.360:0027:0028:trace:seh:call_vectored_handlers handler at 0x6a621b50 returned ffffffff
22544.393:0027:003d:fixme:avrt:AvRevertMmThreadCharacteristics (0x12345678): stub
22544.393:0027:003d:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\avrt.dll" : builtin
22544.394:0027:0028:fixme:pulse:AudioSessionControl_UnregisterAudioSessionNotification (0x1d5f20)->(0xb2caff4) - stub
22544.405:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\XAudio2_7.dll" : native
22544.495:0027:0028:trace:loaddll:free_modref Unloaded module L"C:\\Program Files (x86)\\Steam\\steam.dll" : native
22544.578:0027:0028:trace:loaddll:free_modref Unloaded module L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\APEX_ClothingGPUCHECKED_x86.dll" : native
22544.581:0027:0028:trace:loaddll:free_modref Unloaded module L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\PhysXCore.dll" : native
22544.582:0027:0028:trace:loaddll:free_modref Unloaded module L"Z:\\home\\tovot\\.local\\share\\Steam\\steamapps\\common\\Betrayer\\Binaries\\Win32\\cudart32_41_22.dll" : native
Unable to read VR Path Registry from C:\users\steamuser\Local Settings\Application Data\openvr\openvrpaths.vrpath
Setting breakpad minidump AppID = 243120
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198078721545 [API loaded no]
pid 23050 != 23049, skipping destruction (fork without exec?)
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