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think Entering 54 lines. | |
@create Data Storage Functions <DSF>=10 | |
@set DSF=safe inherit | |
@force me=&vS DSF=and(t(sql(SELECT 1)), eq(strlen(sql(SELECT 1)), 1)) | |
&VL me=MYSQL_LOGIN_NAME_HERE; |
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/******************************************************************************* | |
Key features: | |
- remembers who you last messaged so you don't have to type it again | |
- remembers the last type of message you sent | |
- queues messages for delivery while you're offline or messages are turned off | |
- lets you colorize, highlight, etc, a standardized prefix | |
- lets you block people IC (with a personalized IC message if you like) | |
- lets you hide/gag people's messages IC - warning, they get eaten | |
- shows you your message status on login | |
*******************************************************************************/ |
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//------------------------------------------------------------------------------ | |
// Updates: | |
// 2018-01-20: Altered the break-out function AGAIN - it really didn't like | |
// when there were /'s and ='s in the code. Also took out the special | |
// formatting that occurs when there's a | in the display. Instead, | |
// you'll need to explicitly declare the name or key as "COLUMNIZE". | |
// Added COLUMNIZE to tags automatically so user won't have to think | |
// about that. | |
//------------------------------------------------------------------------------ | |
// Requires: Cheapass Clusters, header(), footer(), alert(), boxtext(), and |
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// ----------------------------------------------------------------------------- | |
// TinyMUX Type-Agnostic Data Storage Module (AKA cheapass @clusters) | |
// ----------------------------------------------------------------------------- | |
// Tested with MUX 2.10.1.14 #3 and MySQL version 5.7.20. | |
// ----------------------------------------------------------------------------- | |
// IMPORTANT | |
// ----------------------------------------------------------------------------- | |
// 1. Read through the code below until it says "Don't change anything past this | |
// point!" Change whatever you need to to work with your game. | |
// - |