Created
April 11, 2021 23:18
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simple stable growable array
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#pragma once | |
#include "common.h" | |
#include "dynamic_array.h" | |
template <typename T> | |
struct Stable_Dynamic_Array { | |
// this is your usual unstable growable array like std::vector | |
Dynamic_Array<T *> blocks; | |
int count; | |
int cap; | |
void push(T elem) { | |
if (count >= cap) { | |
//NOTE(chen): equivalent to 2^N growth, same as dynamic_array | |
int new_block_size = cap + 1; | |
cap += new_block_size; | |
T *new_block = (T *)calloc(new_block_size, sizeof(T)); | |
blocks.push(new_block); | |
} | |
++count; | |
operator[](count-1) = elem; | |
} | |
T &operator[](int index) { | |
assert(index >= 0 && index < count); | |
int block_index = 31 - nlz(u32(index+1)); // effectively floor(log2(index+1)) | |
int local_index = index - ((1 << block_index) - 1); | |
return blocks[block_index][local_index]; | |
} | |
T operator[](int index) const { | |
assert(index >= 0 && index < count); | |
int block_index = 31 - nlz(u32(index+1)); // effectively floor(log2(index+1)) | |
int local_index = index - ((1 << block_index) - 1); | |
return blocks[block_index][local_index]; | |
} | |
}; | |
template <typename T> | |
void free(Stable_Dynamic_Array<T> array) { | |
for (int i = 0; i < array.blocks.count; ++i) { | |
free(array.blocks[i]); | |
} | |
free(array.blocks); | |
} |
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