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Valheim.SpawnThat Spawner Configs
## Room Theme: SunkenCrypt, Room: sunkencrypt_Corridor3, Spawner: 0
[sunkencrypt_Corridor3.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_Corridor3, Spawner: 1
[sunkencrypt_Corridor3.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 0
[sunkencrypt_MudRoom.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 1
[sunkencrypt_MudRoom.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 2
[sunkencrypt_MudRoom.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=10
TriggerNoise=80
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor2, Spawner: 0
[sunkencrypt_new_Corridor2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor4, Spawner: 0
[sunkencrypt_new_Corridor4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor4, Spawner: 1
[sunkencrypt_new_Corridor4.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor5, Spawner: 0
[sunkencrypt_new_Corridor5.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 0
[sunkencrypt_new_Room1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 1
[sunkencrypt_new_Room1.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 2
[sunkencrypt_new_Room1.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 0
[sunkencrypt_new_Room2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 1
[sunkencrypt_new_Room2.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 2
[sunkencrypt_new_Room2.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 0
[sunkencrypt_new_Room3.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 1
[sunkencrypt_new_Room3.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 2
[sunkencrypt_new_Room3.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 0
[sunkencrypt_new_Room4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 1
[sunkencrypt_new_Room4.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 2
[sunkencrypt_new_Room4.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 0
[sunkencrypt_Raised.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 1
[sunkencrypt_Raised.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 2
[sunkencrypt_Raised.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=10
TriggerNoise=80
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_Room1, Spawner: 0
[sunkencrypt_Room1.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_Room1, Spawner: 1
[sunkencrypt_Room1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_WalkToWater, Spawner: 0
[sunkencrypt_WalkToWater.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: SunkenCrypt, Room: sunkencrypt_WalkToWater2, Spawner: 0
[sunkencrypt_WalkToWater2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_entrance, Spawner: 0
[cave_entrance.Troll]
PrefabName=Troll
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_new_crossroads02, Spawner: 0
[cave_new_crossroads02.Fenring]
PrefabName=Fenring
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_new_watercorridor02, Spawner: 0
[cave_new_watercorridor02.Leech_cave]
PrefabName=Leech_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_new_watercorridor02, Spawner: 1
[cave_new_watercorridor02.Fish4_cave]
PrefabName=Fish4_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_new_watercorridor03, Spawner: 0
[cave_new_watercorridor03.Fish4_cave]
PrefabName=Fish4_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_new_watercorridor04, Spawner: 0
[cave_new_watercorridor04.Leech_cave]
PrefabName=Leech_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_new_watercorridor05, Spawner: 0
[cave_new_watercorridor05.Leech_cave]
PrefabName=Leech_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_new_watercorridor06, Spawner: 0
[cave_new_watercorridor06.Fish4_cave]
PrefabName=Fish4_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: Cave, Room: cave_new_watercorridor07, Spawner: 0
[cave_new_watercorridor07.Leech_cave]
PrefabName=Leech_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_Bend2, Spawner: 0
[forestcrypt_Bend2.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber01, Spawner: 0
[forestcrypt_BurialChamber01.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber01, Spawner: 1
[forestcrypt_BurialChamber01.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber02, Spawner: 0
[forestcrypt_BurialChamber02.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber02, Spawner: 1
[forestcrypt_BurialChamber02.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_Chasm01, Spawner: 0
[forestcrypt_Chasm01.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_Chasm01, Spawner: 1
[forestcrypt_Chasm01.Ghost]
PrefabName=Ghost
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor1, Spawner: 0
[forestcrypt_Corridor1.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor2, Spawner: 0
[forestcrypt_Corridor2.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor3, Spawner: 0
[forestcrypt_Corridor3.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber01, Spawner: 0
[forestcrypt_new_BurialChamber01.Ghost]
PrefabName=Ghost
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber01, Spawner: 1
[forestcrypt_new_BurialChamber01.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber02, Spawner: 0
[forestcrypt_new_BurialChamber02.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber02, Spawner: 1
[forestcrypt_new_BurialChamber02.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber03, Spawner: 0
[forestcrypt_new_Burialchamber03.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber03, Spawner: 1
[forestcrypt_new_Burialchamber03.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber04, Spawner: 0
[forestcrypt_new_Burialchamber04.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber04, Spawner: 1
[forestcrypt_new_Burialchamber04.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber05, Spawner: 0
[forestcrypt_new_Burialchamber05.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber05, Spawner: 1
[forestcrypt_new_Burialchamber05.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_room_16, Spawner: 0
[forestcrypt_room_16.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_room1, Spawner: 0
[forestcrypt_room1.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 0
[forestcrypt_room2.Ghost]
PrefabName=Ghost
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 1
[forestcrypt_room2.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 2
[forestcrypt_room2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_barley, Spawner: 0
[gobvill_barley.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 0
[gobvill_bonfire.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 1
[gobvill_bonfire.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 2
[gobvill_bonfire.GoblinShaman]
PrefabName=GoblinShaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 0
[gobvill_campfire.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 1
[gobvill_campfire.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 2
[gobvill_campfire.GoblinShaman]
PrefabName=GoblinShaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_crafting, Spawner: 0
[gobvill_crafting.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_flax, Spawner: 0
[gobvill_flax.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_guardplatform, Spawner: 0
[gobvill_guardplatform.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_guardplatform, Spawner: 1
[gobvill_guardplatform.GoblinArcher]
PrefabName=GoblinArcher
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_guardtower, Spawner: 0
[gobvill_guardtower.GoblinArcher]
PrefabName=GoblinArcher
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_guardtower, Spawner: 1
[gobvill_guardtower.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 0
[gobvill_hut02.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 1
[gobvill_hut02.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 2
[gobvill_hut02.GoblinShaman]
PrefabName=GoblinShaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 0
[gobvill_hut03.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 1
[gobvill_hut03.GoblinArcher]
PrefabName=GoblinArcher
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 2
[gobvill_hut03.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 3
[gobvill_hut03.GoblinShaman]
PrefabName=GoblinShaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_hut1, Spawner: 0
[gobvill_hut1.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_platform, Spawner: 0
[gobvill_platform.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_platform, Spawner: 1
[gobvill_platform.GoblinArcher]
PrefabName=GoblinArcher
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_refusepit, Spawner: 0
[gobvill_refusepit.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_stakes, Spawner: 0
[gobvill_stakes.GoblinArcher]
PrefabName=GoblinArcher
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_stakes, Spawner: 1
[gobvill_stakes.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_tent02, Spawner: 0
[gobvill_tent02.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_tent1, Spawner: 0
[gobvill_tent1.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: GoblinCamp, Room: gobvill_tent1, Spawner: 1
[gobvill_tent1.GoblinShaman]
PrefabName=GoblinShaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 0
[meadowsvillage_greathall.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 1
[meadowsvillage_greathall.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 2
[meadowsvillage_greathall.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathallruin, Spawner: 0
[meadowsvillage_greathallruin.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathallruin, Spawner: 1
[meadowsvillage_greathallruin.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_house1, Spawner: 0
[meadowsvillage_house1.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_house1, Spawner: 1
[meadowsvillage_house1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_house2, Spawner: 0
[meadowsvillage_house2.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_house2, Spawner: 1
[meadowsvillage_house2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 0
[meadowsvillage_longhouse.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 1
[meadowsvillage_longhouse.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 2
[meadowsvillage_longhouse.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouseruin, Spawner: 0
[meadowsvillage_longhouseruin.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouseruin, Spawner: 1
[meadowsvillage_longhouseruin.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_tower, Spawner: 0
[meadowsvillage_tower.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_tower, Spawner: 1
[meadowsvillage_tower.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: meadowsvillage_towerruin, Spawner: 0
[meadowsvillage_towerruin.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsVillage, Room: unused_meadowsvillage_townhouse1, Spawner: 0
[unused_meadowsvillage_townhouse1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsFarm, Room: woodfarm_henpen, Spawner: 0
[woodfarm_henpen.Boar]
PrefabName=Boar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsFarm, Room: woodfarm_turnipfield, Spawner: 0
[woodfarm_turnipfield.Boar]
PrefabName=Boar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Room Theme: MeadowsFarm, Room: woodfarm_yard, Spawner: 0
[woodfarm_yard.Boar]
PrefabName=Boar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Meadows, Location: Runestone_Boars, Spawner: 0
[Runestone_Boars.Boar]
PrefabName=Boar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Meadows, Location: WoodFarm1, Spawner: 0
[WoodFarm1.Boar]
PrefabName=Boar
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Meadows, Location: WoodVillage1, Spawner: 0
[WoodVillage1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Meadows, Location: WoodVillage1, Spawner: 1
[WoodVillage1.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Meadows, Location: WoodVillage1, Spawner: 2
[WoodVillage1.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: FireHole, Spawner: 0
[FireHole.Surtling]
PrefabName=Surtling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=5
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: Runestone_Draugr, Spawner: 0
[Runestone_Draugr.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt1, Spawner: 0
[SunkenCrypt1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt1, Spawner: 1
[SunkenCrypt1.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 0
[SunkenCrypt2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 1
[SunkenCrypt2.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=20
TriggerNoise=80
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 2
[SunkenCrypt2.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 3
[SunkenCrypt2.Greydwarf_Elite]
PrefabName=Greydwarf_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 4
[SunkenCrypt2.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt3, Spawner: 0
[SunkenCrypt3.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=10
TriggerNoise=80
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt3, Spawner: 1
[SunkenCrypt3.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt3, Spawner: 2
[SunkenCrypt3.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 0
[SunkenCrypt4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 1
[SunkenCrypt4.BlobElite]
PrefabName=BlobElite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 2
[SunkenCrypt4.Blob]
PrefabName=Blob
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 3
[SunkenCrypt4.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampHut1, Spawner: 0
[SwampHut1.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampHut2, Spawner: 0
[SwampHut2.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampHut3, Spawner: 0
[SwampHut3.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampHut4, Spawner: 0
[SwampHut4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampHut4, Spawner: 1
[SwampHut4.Draugr_Ranged]
PrefabName=Draugr_Ranged
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampHut5, Spawner: 0
[SwampHut5.Wraith]
PrefabName=Wraith
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampRuin1, Spawner: 0
[SwampRuin1.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampRuin1, Spawner: 1
[SwampRuin1.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampRuin2, Spawner: 0
[SwampRuin2.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampRuin2, Spawner: 1
[SwampRuin2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Swamp, Location: SwampWell1, Spawner: 0
[SwampWell1.Draugr_Elite]
PrefabName=Draugr_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: AbandonedLogCabin02, Spawner: 0
[AbandonedLogCabin02.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 0
[AbandonedLogCabin03.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 1
[AbandonedLogCabin03.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 0
[AbandonedLogCabin04.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 1
[AbandonedLogCabin04.StoneGolem]
PrefabName=StoneGolem
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: DrakeNest01, Spawner: 0
[DrakeNest01.Hatchling]
PrefabName=Hatchling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: MountainCave01, Spawner: 0
[MountainCave01.Troll]
PrefabName=Troll
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: MountainCave01, Spawner: 1
[MountainCave01.Fenring]
PrefabName=Fenring
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: MountainCave01, Spawner: 2
[MountainCave01.Leech_cave]
PrefabName=Leech_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: MountainCave01, Spawner: 3
[MountainCave01.Fish4_cave]
PrefabName=Fish4_cave
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 0
[StoneTowerRuins04.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 1
[StoneTowerRuins04.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Mountain, Location: StoneTowerRuins05, Spawner: 0
[StoneTowerRuins05.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt2, Spawner: 0
[Crypt2.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt2, Spawner: 1
[Crypt2.Ghost]
PrefabName=Ghost
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt2, Spawner: 2
[Crypt2.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt2, Spawner: 3
[Crypt2.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt3, Spawner: 0
[Crypt3.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt3, Spawner: 1
[Crypt3.Ghost]
PrefabName=Ghost
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt3, Spawner: 2
[Crypt3.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt3, Spawner: 3
[Crypt3.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt4, Spawner: 0
[Crypt4.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt4, Spawner: 1
[Crypt4.Ghost]
PrefabName=Ghost
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=15
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt4, Spawner: 2
[Crypt4.Draugr]
PrefabName=Draugr
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=3
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Crypt4, Spawner: 3
[Crypt4.Skeleton_Poison]
PrefabName=Skeleton_Poison
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Ruin1, Spawner: 0
[Ruin1.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Ruin1, Spawner: 1
[Ruin1.Greydwarf_Shaman]
PrefabName=Greydwarf_Shaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Ruin2, Spawner: 0
[Ruin2.Greydwarf_Elite]
PrefabName=Greydwarf_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: Ruin2, Spawner: 1
[Ruin2.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneHouse3, Spawner: 0
[StoneHouse3.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneHouse4, Spawner: 0
[StoneHouse4.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 0
[StoneTowerRuins03.Greydwarf]
PrefabName=Greydwarf
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 1
[StoneTowerRuins03.Greydwarf_Elite]
PrefabName=Greydwarf_Elite
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 2
[StoneTowerRuins03.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneTowerRuins07, Spawner: 0
[StoneTowerRuins07.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneTowerRuins08, Spawner: 0
[StoneTowerRuins08.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneTowerRuins09, Spawner: 0
[StoneTowerRuins09.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: StoneTowerRuins10, Spawner: 0
[StoneTowerRuins10.Skeleton]
PrefabName=Skeleton
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: TrollCave, Spawner: 0
[TrollCave.Troll]
PrefabName=Troll
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: BlackForest, Location: TrollCave02, Spawner: 0
[TrollCave02.Troll]
PrefabName=Troll
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: 9, Location: Dolmen01, Spawner: 0
[Dolmen01.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: 9, Location: Dolmen02, Spawner: 0
[Dolmen02.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: 9, Location: Dolmen03, Spawner: 0
[Dolmen03.Skeleton_NoArcher]
PrefabName=Skeleton_NoArcher
Enabled=True
SpawnAtDay=False
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: GoblinCamp1, Spawner: 0
[GoblinCamp1.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: GoblinCamp2, Spawner: 0
[GoblinCamp2.GoblinArcher]
PrefabName=GoblinArcher
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: GoblinCamp2, Spawner: 1
[GoblinCamp2.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: GoblinCamp2, Spawner: 2
[GoblinCamp2.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: GoblinCamp2, Spawner: 3
[GoblinCamp2.GoblinShaman]
PrefabName=GoblinShaman
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=1
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: Ruin3, Spawner: 0
[Ruin3.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneHenge1, Spawner: 0
[StoneHenge1.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneHenge2, Spawner: 0
[StoneHenge2.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneHenge3, Spawner: 0
[StoneHenge3.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneHenge4, Spawner: 0
[StoneHenge4.GoblinBrute]
PrefabName=GoblinBrute
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneHenge5, Spawner: 0
[StoneHenge5.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneHouse1_heath, Spawner: 0
[StoneHouse1_heath.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneHouse2_heath, Spawner: 0
[StoneHouse2_heath.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneTower1, Spawner: 0
[StoneTower1.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneTower2, Spawner: 0
[StoneTower2.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneTower3, Spawner: 0
[StoneTower3.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: Plains, Location: StoneTower4, Spawner: 0
[StoneTower4.Goblin]
PrefabName=Goblin
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
## Biome: AshLands, Location: Meteorite, Spawner: 0
[Meteorite.Surtling]
PrefabName=Surtling
Enabled=True
SpawnAtDay=True
SpawnAtNight=True
LevelMin=1
LevelMax=3
LevelUpChance=10
RespawnTime=0
TriggerDistance=60
TriggerNoise=0
SpawnInPlayerBase=False
SetPatrolPoint=True
[WorldSpawner.0]
Name=deer
Enabled=True
Biomes=Meadows,BlackForest,
PrefabName=Deer
HuntPlayer=False
MaxSpawned=4
SpawnInterval=100
SpawnChance=50
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=64
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=3
GroupRadius=5
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=False
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.1]
Name=Boar
Enabled=True
Biomes=Meadows,
PrefabName=Boar
HuntPlayer=False
MaxSpawned=4
SpawnInterval=150
SpawnChance=50
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=800
SpawnDistance=64
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=3
GroupRadius=5
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.2]
Name=Neck lakes
Enabled=True
Biomes=Meadows,
PrefabName=Neck
HuntPlayer=False
MaxSpawned=6
SpawnInterval=100
SpawnChance=50
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=800
SpawnDistance=5
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=4
GroupRadius=5
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-1.5
ConditionAltitudeMax=0.5
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=1
[WorldSpawner.3]
Name=Neck IN RAIN
Enabled=True
Biomes=Meadows,
PrefabName=Neck
HuntPlayer=False
MaxSpawned=8
SpawnInterval=30
SpawnChance=100
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=800
SpawnDistance=32
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=RainThunderStorm,LightRain,
GroupSizeMin=2
GroupSizeMax=4
GroupRadius=5
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=10
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.4]
Name=Seagull
Enabled=True
Biomes=Meadows,BlackForest,Plains,Ocean,
PrefabName=Seagal
HuntPlayer=False
MaxSpawned=5
SpawnInterval=120
SpawnChance=50
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=51
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=2
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-4
ConditionAltitudeMax=0.2
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.5]
Name=Fish1
Enabled=True
Biomes=Meadows,BlackForest,Plains,
PrefabName=Fish1
HuntPlayer=False
MaxSpawned=5
SpawnInterval=120
SpawnChance=50
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=20
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=6
GroupRadius=2
GroundOffset=0.1
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-3
ConditionAltitudeMax=-1.5
ConditionTiltMin=0
ConditionTiltMax=99
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.6]
Name=Fish2
Enabled=True
Biomes=Meadows,BlackForest,Plains,
PrefabName=Fish2
HuntPlayer=False
MaxSpawned=4
SpawnInterval=120
SpawnChance=50
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=20
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=4
GroupRadius=2
GroundOffset=0.1
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-5
ConditionAltitudeMax=-2
ConditionTiltMin=0
ConditionTiltMax=99
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.7]
Name=Fish3
Enabled=True
Biomes=Meadows,BlackForest,Plains,Ocean,
PrefabName=Fish3
HuntPlayer=False
MaxSpawned=3
SpawnInterval=120
SpawnChance=50
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=20
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=2
GroundOffset=0.1
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-999
ConditionAltitudeMax=-5
ConditionTiltMin=0
ConditionTiltMax=99
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.8]
Name=greydwarf DAY
Enabled=True
Biomes=BlackForest,
PrefabName=Greydwarf
HuntPlayer=False
MaxSpawned=3
SpawnInterval=120
SpawnChance=30
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=3
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=False
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.9]
Name=greydwarf After boss
Enabled=True
Biomes=Meadows,
PrefabName=Greydwarf
HuntPlayer=False
MaxSpawned=1
SpawnInterval=120
SpawnChance=30
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=defeated_eikthyr
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=3
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=False
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.10]
Name=greydwarf Night
Enabled=True
Biomes=BlackForest,
PrefabName=Greydwarf
HuntPlayer=False
MaxSpawned=6
SpawnInterval=60
SpawnChance=100
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=3
GroupSizeMax=4
GroupRadius=10
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.11]
Name=greydwarf ELITE
Enabled=True
Biomes=BlackForest,
PrefabName=Greydwarf_Elite
HuntPlayer=False
MaxSpawned=1
SpawnInterval=120
SpawnChance=50.6
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=2000
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.12]
Name=
Enabled=True
Biomes=Mountain,
PrefabName=Fenring
HuntPlayer=False
MaxSpawned=2
SpawnInterval=400
SpawnChance=20
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.13]
Name=
Enabled=True
Biomes=Meadows,
PrefabName=Greydwarf_Elite
HuntPlayer=False
MaxSpawned=1
SpawnInterval=120
SpawnChance=50.6
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=defeated_gdking
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.14]
Name=
Enabled=True
Biomes=Meadows,
PrefabName=Greydwarf_Shaman
HuntPlayer=False
MaxSpawned=1
SpawnInterval=120
SpawnChance=50.6
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=defeated_gdking
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.15]
Name=
Enabled=True
Biomes=Meadows,Swamp,Mountain,BlackForest,Plains,
PrefabName=Skeleton
HuntPlayer=False
MaxSpawned=3
SpawnInterval=300
SpawnChance=25
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=defeated_bonemass
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=3
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.16]
Name=
Enabled=True
Biomes=Meadows,Mountain,BlackForest,Plains,
PrefabName=Draugr
HuntPlayer=False
MaxSpawned=1
SpawnInterval=300
SpawnChance=5
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=defeated_gdking
RequiredEnvironments=Misty
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.17]
Name=
Enabled=True
Biomes=Meadows,Mountain,BlackForest,
PrefabName=Goblin
HuntPlayer=True
MaxSpawned=3
SpawnInterval=3000
SpawnChance=5
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=defeated_goblinking
RequiredEnvironments=
GroupSizeMin=3
GroupSizeMax=3
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.18]
Name=
Enabled=True
Biomes=BlackForest,
PrefabName=Greydwarf_Shaman
HuntPlayer=False
MaxSpawned=2
SpawnInterval=60
SpawnChance=50.6
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.19]
Name=
Enabled=True
Biomes=Meadows,
PrefabName=Greydwarf
HuntPlayer=False
MaxSpawned=2
SpawnInterval=200
SpawnChance=50
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=20
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=defeated_eikthyr
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.20]
Name=
Enabled=True
Biomes=Meadows,
PrefabName=Greyling
HuntPlayer=False
MaxSpawned=2
SpawnInterval=300
SpawnChance=50
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=30
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=False
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.21]
Name=ODIN
Enabled=True
Biomes=Meadows,Swamp,BlackForest,Plains,
PrefabName=odin
HuntPlayer=False
MaxSpawned=1
SpawnInterval=3000
SpawnChance=10
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=35
SpawnRadiusMax=35
RequiredGlobalKey=defeated_gdking
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.22]
Name=
Enabled=True
Biomes=BlackForest,
PrefabName=Troll
HuntPlayer=False
MaxSpawned=1
SpawnInterval=4000
SpawnChance=5
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=2000
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.23]
Name=Marsh draugr
Enabled=True
Biomes=Swamp,
PrefabName=Draugr
HuntPlayer=False
MaxSpawned=4
SpawnInterval=120
SpawnChance=50
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-1.5
ConditionAltitudeMax=10
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.24]
Name=
Enabled=True
Biomes=Swamp,
PrefabName=Skeleton
HuntPlayer=False
MaxSpawned=4
SpawnInterval=400
SpawnChance=25
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=15
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=4
GroupRadius=4
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-1
ConditionAltitudeMax=10
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.25]
Name=
Enabled=True
Biomes=Swamp,
PrefabName=Draugr_Elite
HuntPlayer=False
MaxSpawned=1
SpawnInterval=300
SpawnChance=5
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=15
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=-1.5
ConditionAltitudeMax=10
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.26]
Name=Marsh surtling
Enabled=False
Biomes=Swamp,
PrefabName=Surtling
HuntPlayer=False
MaxSpawned=2
SpawnInterval=40
SpawnChance=30
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=30
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.27]
Name=Blob
Enabled=True
Biomes=Swamp,
PrefabName=Blob
HuntPlayer=False
MaxSpawned=2
SpawnInterval=500
SpawnChance=20
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=20
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-1
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.28]
Name=
Enabled=True
Biomes=Swamp,
PrefabName=Leech
HuntPlayer=False
MaxSpawned=10
SpawnInterval=200
SpawnChance=50
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=5
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=2
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-3
ConditionAltitudeMax=-0.1
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.29]
Name=
Enabled=True
Biomes=Swamp,
PrefabName=BlobElite
HuntPlayer=False
MaxSpawned=1
SpawnInterval=120
SpawnChance=20
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=20
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=-1
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.30]
Name=
Enabled=True
Biomes=Plains,
PrefabName=Goblin
HuntPlayer=False
MaxSpawned=5
SpawnInterval=60
SpawnChance=33
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=30
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=3
GroupSizeMax=5
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.31]
Name=
Enabled=True
Biomes=Plains,
PrefabName=Goblin
HuntPlayer=False
MaxSpawned=2
SpawnInterval=1000
SpawnChance=33
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=30
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=False
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.32]
Name=
Enabled=True
Biomes=Plains,
PrefabName=GoblinBrute
HuntPlayer=False
MaxSpawned=1
SpawnInterval=1000
SpawnChance=20
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=100
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=False
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.33]
Name=
Enabled=True
Biomes=Plains,
PrefabName=Lox
HuntPlayer=False
MaxSpawned=3
SpawnInterval=1000
SpawnChance=5
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=100
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=4
GroupRadius=10
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=1
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.34]
Name=
Enabled=True
Biomes=Plains,
PrefabName=Deathsquito
HuntPlayer=False
MaxSpawned=3
SpawnInterval=500
SpawnChance=20
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=30
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=10
GroundOffset=1
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=1
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=99
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.35]
Name=
Enabled=True
Biomes=Swamp,
PrefabName=Wraith
HuntPlayer=False
MaxSpawned=1
SpawnInterval=200
SpawnChance=30
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=20
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=1
GroundOffset=50
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=-2
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.36]
Name=
Enabled=True
Biomes=Mountain,
PrefabName=StoneGolem
HuntPlayer=False
MaxSpawned=1
SpawnInterval=120
SpawnChance=25.6
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=4
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=120
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.37]
Name=
Enabled=True
Biomes=Mountain,
PrefabName=Hatchling
HuntPlayer=False
MaxSpawned=2
SpawnInterval=120
SpawnChance=25.6
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=4
GroundOffset=10
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=100
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=66
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.38]
Name=
Enabled=True
Biomes=Mountain,
PrefabName=Wolf
HuntPlayer=False
MaxSpawned=6
SpawnInterval=120
SpawnChance=50
LevelMin=1
LevelMax=3
LevelUpMinCenterDistance=0
SpawnDistance=30
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=2
GroupSizeMax=4
GroupRadius=5
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=45
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.39]
Name=
Enabled=True
Biomes=Mountain,
PrefabName=Wolf
HuntPlayer=False
MaxSpawned=3
SpawnInterval=400
SpawnChance=25.6
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=30
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=2
GroupRadius=5
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=False
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=45
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.40]
Name=
Enabled=True
Biomes=BlackForest,
PrefabName=FireFlies
HuntPlayer=False
MaxSpawned=4
SpawnInterval=20
SpawnChance=100
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=0
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.41]
Name=
Enabled=True
Biomes=AshLands,
PrefabName=Surtling
HuntPlayer=False
MaxSpawned=10
SpawnInterval=8
SpawnChance=100
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=10
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-1000
ConditionAltitudeMax=1000
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.42]
Name=
Enabled=True
Biomes=Ocean,
PrefabName=Serpent
HuntPlayer=False
MaxSpawned=1
SpawnInterval=1000
SpawnChance=5
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=50
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=False
SpawnDuringNight=True
ConditionAltitudeMin=-1000
ConditionAltitudeMax=-5
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
[WorldSpawner.43]
Name=
Enabled=True
Biomes=Ocean,
PrefabName=Serpent
HuntPlayer=False
MaxSpawned=1
SpawnInterval=1000
SpawnChance=5
LevelMin=1
LevelMax=1
LevelUpMinCenterDistance=0
SpawnDistance=50
SpawnRadiusMin=0
SpawnRadiusMax=0
RequiredGlobalKey=
RequiredEnvironments=ThunderStormRain,
GroupSizeMin=1
GroupSizeMax=1
GroupRadius=3
GroundOffset=0.5
SpawnDuringDay=True
SpawnDuringNight=True
ConditionAltitudeMin=-1000
ConditionAltitudeMax=-5
ConditionTiltMin=0
ConditionTiltMax=35
SpawnInForest=True
SpawnOutsideForest=True
OceanDepthMin=0
OceanDepthMax=0
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