Last active
June 26, 2022 00:42
-
-
Save ASharpPen/fa142b8aed0205b4e4c059644c58c2cf to your computer and use it in GitHub Desktop.
Valheim.SpawnThat Spawner Configs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
## Room Theme: SunkenCrypt, Room: sunkencrypt_Corridor3, Spawner: 0 | |
[sunkencrypt_Corridor3.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Corridor3, Spawner: 1 | |
[sunkencrypt_Corridor3.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 0 | |
[sunkencrypt_MudRoom.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 1 | |
[sunkencrypt_MudRoom.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 2 | |
[sunkencrypt_MudRoom.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=10 | |
TriggerNoise=80 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor2, Spawner: 0 | |
[sunkencrypt_new_Corridor2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor4, Spawner: 0 | |
[sunkencrypt_new_Corridor4.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor4, Spawner: 1 | |
[sunkencrypt_new_Corridor4.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor5, Spawner: 0 | |
[sunkencrypt_new_Corridor5.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 0 | |
[sunkencrypt_new_Room1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 1 | |
[sunkencrypt_new_Room1.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 2 | |
[sunkencrypt_new_Room1.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 0 | |
[sunkencrypt_new_Room2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 1 | |
[sunkencrypt_new_Room2.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 2 | |
[sunkencrypt_new_Room2.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 0 | |
[sunkencrypt_new_Room3.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 1 | |
[sunkencrypt_new_Room3.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 2 | |
[sunkencrypt_new_Room3.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 0 | |
[sunkencrypt_new_Room4.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 1 | |
[sunkencrypt_new_Room4.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 2 | |
[sunkencrypt_new_Room4.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 0 | |
[sunkencrypt_Raised.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 1 | |
[sunkencrypt_Raised.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 2 | |
[sunkencrypt_Raised.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=10 | |
TriggerNoise=80 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Room1, Spawner: 0 | |
[sunkencrypt_Room1.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Room1, Spawner: 1 | |
[sunkencrypt_Room1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_WalkToWater, Spawner: 0 | |
[sunkencrypt_WalkToWater.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_WalkToWater2, Spawner: 0 | |
[sunkencrypt_WalkToWater2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_entrance, Spawner: 0 | |
[cave_entrance.Troll] | |
PrefabName=Troll | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_crossroads02, Spawner: 0 | |
[cave_new_crossroads02.Fenring] | |
PrefabName=Fenring | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor02, Spawner: 0 | |
[cave_new_watercorridor02.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor02, Spawner: 1 | |
[cave_new_watercorridor02.Fish4_cave] | |
PrefabName=Fish4_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor03, Spawner: 0 | |
[cave_new_watercorridor03.Fish4_cave] | |
PrefabName=Fish4_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor04, Spawner: 0 | |
[cave_new_watercorridor04.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor05, Spawner: 0 | |
[cave_new_watercorridor05.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor06, Spawner: 0 | |
[cave_new_watercorridor06.Fish4_cave] | |
PrefabName=Fish4_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor07, Spawner: 0 | |
[cave_new_watercorridor07.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Bend2, Spawner: 0 | |
[forestcrypt_Bend2.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber01, Spawner: 0 | |
[forestcrypt_BurialChamber01.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber01, Spawner: 1 | |
[forestcrypt_BurialChamber01.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber02, Spawner: 0 | |
[forestcrypt_BurialChamber02.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber02, Spawner: 1 | |
[forestcrypt_BurialChamber02.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Chasm01, Spawner: 0 | |
[forestcrypt_Chasm01.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Chasm01, Spawner: 1 | |
[forestcrypt_Chasm01.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor1, Spawner: 0 | |
[forestcrypt_Corridor1.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor2, Spawner: 0 | |
[forestcrypt_Corridor2.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor3, Spawner: 0 | |
[forestcrypt_Corridor3.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber01, Spawner: 0 | |
[forestcrypt_new_BurialChamber01.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber01, Spawner: 1 | |
[forestcrypt_new_BurialChamber01.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber02, Spawner: 0 | |
[forestcrypt_new_BurialChamber02.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber02, Spawner: 1 | |
[forestcrypt_new_BurialChamber02.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber03, Spawner: 0 | |
[forestcrypt_new_Burialchamber03.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber03, Spawner: 1 | |
[forestcrypt_new_Burialchamber03.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber04, Spawner: 0 | |
[forestcrypt_new_Burialchamber04.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber04, Spawner: 1 | |
[forestcrypt_new_Burialchamber04.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber05, Spawner: 0 | |
[forestcrypt_new_Burialchamber05.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber05, Spawner: 1 | |
[forestcrypt_new_Burialchamber05.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room_16, Spawner: 0 | |
[forestcrypt_room_16.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room1, Spawner: 0 | |
[forestcrypt_room1.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 0 | |
[forestcrypt_room2.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 1 | |
[forestcrypt_room2.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 2 | |
[forestcrypt_room2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_barley, Spawner: 0 | |
[gobvill_barley.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 0 | |
[gobvill_bonfire.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 1 | |
[gobvill_bonfire.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 2 | |
[gobvill_bonfire.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 0 | |
[gobvill_campfire.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 1 | |
[gobvill_campfire.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 2 | |
[gobvill_campfire.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_crafting, Spawner: 0 | |
[gobvill_crafting.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_flax, Spawner: 0 | |
[gobvill_flax.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_guardplatform, Spawner: 0 | |
[gobvill_guardplatform.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_guardplatform, Spawner: 1 | |
[gobvill_guardplatform.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_guardtower, Spawner: 0 | |
[gobvill_guardtower.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_guardtower, Spawner: 1 | |
[gobvill_guardtower.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 0 | |
[gobvill_hut02.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 1 | |
[gobvill_hut02.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 2 | |
[gobvill_hut02.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 0 | |
[gobvill_hut03.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 1 | |
[gobvill_hut03.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 2 | |
[gobvill_hut03.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 3 | |
[gobvill_hut03.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut1, Spawner: 0 | |
[gobvill_hut1.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_platform, Spawner: 0 | |
[gobvill_platform.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_platform, Spawner: 1 | |
[gobvill_platform.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_refusepit, Spawner: 0 | |
[gobvill_refusepit.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_stakes, Spawner: 0 | |
[gobvill_stakes.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_stakes, Spawner: 1 | |
[gobvill_stakes.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_tent02, Spawner: 0 | |
[gobvill_tent02.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_tent1, Spawner: 0 | |
[gobvill_tent1.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_tent1, Spawner: 1 | |
[gobvill_tent1.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 0 | |
[meadowsvillage_greathall.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 1 | |
[meadowsvillage_greathall.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 2 | |
[meadowsvillage_greathall.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathallruin, Spawner: 0 | |
[meadowsvillage_greathallruin.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathallruin, Spawner: 1 | |
[meadowsvillage_greathallruin.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_house1, Spawner: 0 | |
[meadowsvillage_house1.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_house1, Spawner: 1 | |
[meadowsvillage_house1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_house2, Spawner: 0 | |
[meadowsvillage_house2.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_house2, Spawner: 1 | |
[meadowsvillage_house2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 0 | |
[meadowsvillage_longhouse.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 1 | |
[meadowsvillage_longhouse.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 2 | |
[meadowsvillage_longhouse.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouseruin, Spawner: 0 | |
[meadowsvillage_longhouseruin.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouseruin, Spawner: 1 | |
[meadowsvillage_longhouseruin.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_tower, Spawner: 0 | |
[meadowsvillage_tower.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_tower, Spawner: 1 | |
[meadowsvillage_tower.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_towerruin, Spawner: 0 | |
[meadowsvillage_towerruin.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: unused_meadowsvillage_townhouse1, Spawner: 0 | |
[unused_meadowsvillage_townhouse1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsFarm, Room: woodfarm_henpen, Spawner: 0 | |
[woodfarm_henpen.Boar] | |
PrefabName=Boar | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsFarm, Room: woodfarm_turnipfield, Spawner: 0 | |
[woodfarm_turnipfield.Boar] | |
PrefabName=Boar | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsFarm, Room: woodfarm_yard, Spawner: 0 | |
[woodfarm_yard.Boar] | |
PrefabName=Boar | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
## Biome: Meadows, Location: Runestone_Boars, Spawner: 0 | |
[Runestone_Boars.Boar] | |
PrefabName=Boar | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Meadows, Location: WoodFarm1, Spawner: 0 | |
[WoodFarm1.Boar] | |
PrefabName=Boar | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Meadows, Location: WoodVillage1, Spawner: 0 | |
[WoodVillage1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Meadows, Location: WoodVillage1, Spawner: 1 | |
[WoodVillage1.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Meadows, Location: WoodVillage1, Spawner: 2 | |
[WoodVillage1.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: FireHole, Spawner: 0 | |
[FireHole.Surtling] | |
PrefabName=Surtling | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=5 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: Runestone_Draugr, Spawner: 0 | |
[Runestone_Draugr.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt1, Spawner: 0 | |
[SunkenCrypt1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt1, Spawner: 1 | |
[SunkenCrypt1.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 0 | |
[SunkenCrypt2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 1 | |
[SunkenCrypt2.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=20 | |
TriggerNoise=80 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 2 | |
[SunkenCrypt2.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 3 | |
[SunkenCrypt2.Greydwarf_Elite] | |
PrefabName=Greydwarf_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt2, Spawner: 4 | |
[SunkenCrypt2.Wraith] | |
PrefabName=Wraith | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt3, Spawner: 0 | |
[SunkenCrypt3.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=10 | |
TriggerNoise=80 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt3, Spawner: 1 | |
[SunkenCrypt3.Wraith] | |
PrefabName=Wraith | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt3, Spawner: 2 | |
[SunkenCrypt3.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 0 | |
[SunkenCrypt4.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 1 | |
[SunkenCrypt4.BlobElite] | |
PrefabName=BlobElite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 2 | |
[SunkenCrypt4.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SunkenCrypt4, Spawner: 3 | |
[SunkenCrypt4.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampHut1, Spawner: 0 | |
[SwampHut1.Wraith] | |
PrefabName=Wraith | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampHut2, Spawner: 0 | |
[SwampHut2.Wraith] | |
PrefabName=Wraith | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampHut3, Spawner: 0 | |
[SwampHut3.Wraith] | |
PrefabName=Wraith | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampHut4, Spawner: 0 | |
[SwampHut4.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampHut4, Spawner: 1 | |
[SwampHut4.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampHut5, Spawner: 0 | |
[SwampHut5.Wraith] | |
PrefabName=Wraith | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampRuin1, Spawner: 0 | |
[SwampRuin1.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampRuin1, Spawner: 1 | |
[SwampRuin1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampRuin2, Spawner: 0 | |
[SwampRuin2.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampRuin2, Spawner: 1 | |
[SwampRuin2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Swamp, Location: SwampWell1, Spawner: 0 | |
[SwampWell1.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: AbandonedLogCabin02, Spawner: 0 | |
[AbandonedLogCabin02.StoneGolem] | |
PrefabName=StoneGolem | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 0 | |
[AbandonedLogCabin03.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 1 | |
[AbandonedLogCabin03.StoneGolem] | |
PrefabName=StoneGolem | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 0 | |
[AbandonedLogCabin04.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 1 | |
[AbandonedLogCabin04.StoneGolem] | |
PrefabName=StoneGolem | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: DrakeNest01, Spawner: 0 | |
[DrakeNest01.Hatchling] | |
PrefabName=Hatchling | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: MountainCave01, Spawner: 0 | |
[MountainCave01.Troll] | |
PrefabName=Troll | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: MountainCave01, Spawner: 1 | |
[MountainCave01.Fenring] | |
PrefabName=Fenring | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: MountainCave01, Spawner: 2 | |
[MountainCave01.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: MountainCave01, Spawner: 3 | |
[MountainCave01.Fish4_cave] | |
PrefabName=Fish4_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 0 | |
[StoneTowerRuins04.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 1 | |
[StoneTowerRuins04.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Mountain, Location: StoneTowerRuins05, Spawner: 0 | |
[StoneTowerRuins05.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt2, Spawner: 0 | |
[Crypt2.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt2, Spawner: 1 | |
[Crypt2.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt2, Spawner: 2 | |
[Crypt2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt2, Spawner: 3 | |
[Crypt2.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt3, Spawner: 0 | |
[Crypt3.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt3, Spawner: 1 | |
[Crypt3.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt3, Spawner: 2 | |
[Crypt3.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt3, Spawner: 3 | |
[Crypt3.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt4, Spawner: 0 | |
[Crypt4.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt4, Spawner: 1 | |
[Crypt4.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt4, Spawner: 2 | |
[Crypt4.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Crypt4, Spawner: 3 | |
[Crypt4.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Ruin1, Spawner: 0 | |
[Ruin1.Greydwarf] | |
PrefabName=Greydwarf | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Ruin1, Spawner: 1 | |
[Ruin1.Greydwarf_Shaman] | |
PrefabName=Greydwarf_Shaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Ruin2, Spawner: 0 | |
[Ruin2.Greydwarf_Elite] | |
PrefabName=Greydwarf_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: Ruin2, Spawner: 1 | |
[Ruin2.Greydwarf] | |
PrefabName=Greydwarf | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneHouse3, Spawner: 0 | |
[StoneHouse3.Greydwarf] | |
PrefabName=Greydwarf | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneHouse4, Spawner: 0 | |
[StoneHouse4.Greydwarf] | |
PrefabName=Greydwarf | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 0 | |
[StoneTowerRuins03.Greydwarf] | |
PrefabName=Greydwarf | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 1 | |
[StoneTowerRuins03.Greydwarf_Elite] | |
PrefabName=Greydwarf_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 2 | |
[StoneTowerRuins03.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneTowerRuins07, Spawner: 0 | |
[StoneTowerRuins07.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneTowerRuins08, Spawner: 0 | |
[StoneTowerRuins08.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneTowerRuins09, Spawner: 0 | |
[StoneTowerRuins09.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: StoneTowerRuins10, Spawner: 0 | |
[StoneTowerRuins10.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: TrollCave, Spawner: 0 | |
[TrollCave.Troll] | |
PrefabName=Troll | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: BlackForest, Location: TrollCave02, Spawner: 0 | |
[TrollCave02.Troll] | |
PrefabName=Troll | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: 9, Location: Dolmen01, Spawner: 0 | |
[Dolmen01.Skeleton_NoArcher] | |
PrefabName=Skeleton_NoArcher | |
Enabled=True | |
SpawnAtDay=False | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: 9, Location: Dolmen02, Spawner: 0 | |
[Dolmen02.Skeleton_NoArcher] | |
PrefabName=Skeleton_NoArcher | |
Enabled=True | |
SpawnAtDay=False | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: 9, Location: Dolmen03, Spawner: 0 | |
[Dolmen03.Skeleton_NoArcher] | |
PrefabName=Skeleton_NoArcher | |
Enabled=True | |
SpawnAtDay=False | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: GoblinCamp1, Spawner: 0 | |
[GoblinCamp1.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: GoblinCamp2, Spawner: 0 | |
[GoblinCamp2.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: GoblinCamp2, Spawner: 1 | |
[GoblinCamp2.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: GoblinCamp2, Spawner: 2 | |
[GoblinCamp2.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: GoblinCamp2, Spawner: 3 | |
[GoblinCamp2.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: Ruin3, Spawner: 0 | |
[Ruin3.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneHenge1, Spawner: 0 | |
[StoneHenge1.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneHenge2, Spawner: 0 | |
[StoneHenge2.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneHenge3, Spawner: 0 | |
[StoneHenge3.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneHenge4, Spawner: 0 | |
[StoneHenge4.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneHenge5, Spawner: 0 | |
[StoneHenge5.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneHouse1_heath, Spawner: 0 | |
[StoneHouse1_heath.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneHouse2_heath, Spawner: 0 | |
[StoneHouse2_heath.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneTower1, Spawner: 0 | |
[StoneTower1.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneTower2, Spawner: 0 | |
[StoneTower2.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneTower3, Spawner: 0 | |
[StoneTower3.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: Plains, Location: StoneTower4, Spawner: 0 | |
[StoneTower4.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Biome: AshLands, Location: Meteorite, Spawner: 0 | |
[Meteorite.Surtling] | |
PrefabName=Surtling | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[WorldSpawner.0] | |
Name=deer | |
Enabled=True | |
Biomes=Meadows,BlackForest, | |
PrefabName=Deer | |
HuntPlayer=False | |
MaxSpawned=4 | |
SpawnInterval=100 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=64 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=3 | |
GroupRadius=5 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=False | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.1] | |
Name=Boar | |
Enabled=True | |
Biomes=Meadows, | |
PrefabName=Boar | |
HuntPlayer=False | |
MaxSpawned=4 | |
SpawnInterval=150 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=800 | |
SpawnDistance=64 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=3 | |
GroupRadius=5 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.2] | |
Name=Neck lakes | |
Enabled=True | |
Biomes=Meadows, | |
PrefabName=Neck | |
HuntPlayer=False | |
MaxSpawned=6 | |
SpawnInterval=100 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=800 | |
SpawnDistance=5 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=2 | |
GroupSizeMax=4 | |
GroupRadius=5 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1.5 | |
ConditionAltitudeMax=0.5 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=1 | |
[WorldSpawner.3] | |
Name=Neck IN RAIN | |
Enabled=True | |
Biomes=Meadows, | |
PrefabName=Neck | |
HuntPlayer=False | |
MaxSpawned=8 | |
SpawnInterval=30 | |
SpawnChance=100 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=800 | |
SpawnDistance=32 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments=RainThunderStorm,LightRain, | |
GroupSizeMin=2 | |
GroupSizeMax=4 | |
GroupRadius=5 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=10 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.4] | |
Name=Seagull | |
Enabled=True | |
Biomes=Meadows,BlackForest,Plains,Ocean, | |
PrefabName=Seagal | |
HuntPlayer=False | |
MaxSpawned=5 | |
SpawnInterval=120 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=51 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=2 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-4 | |
ConditionAltitudeMax=0.2 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.5] | |
Name=Fish1 | |
Enabled=True | |
Biomes=Meadows,BlackForest,Plains, | |
PrefabName=Fish1 | |
HuntPlayer=False | |
MaxSpawned=5 | |
SpawnInterval=120 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=20 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=2 | |
GroupSizeMax=6 | |
GroupRadius=2 | |
GroundOffset=0.1 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-3 | |
ConditionAltitudeMax=-1.5 | |
ConditionTiltMin=0 | |
ConditionTiltMax=99 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.6] | |
Name=Fish2 | |
Enabled=True | |
Biomes=Meadows,BlackForest,Plains, | |
PrefabName=Fish2 | |
HuntPlayer=False | |
MaxSpawned=4 | |
SpawnInterval=120 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=20 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=2 | |
GroupSizeMax=4 | |
GroupRadius=2 | |
GroundOffset=0.1 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-5 | |
ConditionAltitudeMax=-2 | |
ConditionTiltMin=0 | |
ConditionTiltMax=99 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.7] | |
Name=Fish3 | |
Enabled=True | |
Biomes=Meadows,BlackForest,Plains,Ocean, | |
PrefabName=Fish3 | |
HuntPlayer=False | |
MaxSpawned=3 | |
SpawnInterval=120 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=20 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=2 | |
GroundOffset=0.1 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-999 | |
ConditionAltitudeMax=-5 | |
ConditionTiltMin=0 | |
ConditionTiltMax=99 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.8] | |
Name=greydwarf DAY | |
Enabled=True | |
Biomes=BlackForest, | |
PrefabName=Greydwarf | |
HuntPlayer=False | |
MaxSpawned=3 | |
SpawnInterval=120 | |
SpawnChance=30 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=2 | |
GroupSizeMax=3 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=False | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.9] | |
Name=greydwarf After boss | |
Enabled=True | |
Biomes=Meadows, | |
PrefabName=Greydwarf | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=120 | |
SpawnChance=30 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey=defeated_eikthyr | |
RequiredEnvironments= | |
GroupSizeMin=2 | |
GroupSizeMax=3 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=False | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.10] | |
Name=greydwarf Night | |
Enabled=True | |
Biomes=BlackForest, | |
PrefabName=Greydwarf | |
HuntPlayer=False | |
MaxSpawned=6 | |
SpawnInterval=60 | |
SpawnChance=100 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=3 | |
GroupSizeMax=4 | |
GroupRadius=10 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.11] | |
Name=greydwarf ELITE | |
Enabled=True | |
Biomes=BlackForest, | |
PrefabName=Greydwarf_Elite | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=120 | |
SpawnChance=50.6 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=2000 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.12] | |
Name= | |
Enabled=True | |
Biomes=Mountain, | |
PrefabName=Fenring | |
HuntPlayer=False | |
MaxSpawned=2 | |
SpawnInterval=400 | |
SpawnChance=20 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.13] | |
Name= | |
Enabled=True | |
Biomes=Meadows, | |
PrefabName=Greydwarf_Elite | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=120 | |
SpawnChance=50.6 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey=defeated_gdking | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.14] | |
Name= | |
Enabled=True | |
Biomes=Meadows, | |
PrefabName=Greydwarf_Shaman | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=120 | |
SpawnChance=50.6 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey=defeated_gdking | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.15] | |
Name= | |
Enabled=True | |
Biomes=Meadows,Swamp,Mountain,BlackForest,Plains, | |
PrefabName=Skeleton | |
HuntPlayer=False | |
MaxSpawned=3 | |
SpawnInterval=300 | |
SpawnChance=25 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey=defeated_bonemass | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=3 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.16] | |
Name= | |
Enabled=True | |
Biomes=Meadows,Mountain,BlackForest,Plains, | |
PrefabName=Draugr | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=300 | |
SpawnChance=5 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey=defeated_gdking | |
RequiredEnvironments=Misty | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.17] | |
Name= | |
Enabled=True | |
Biomes=Meadows,Mountain,BlackForest, | |
PrefabName=Goblin | |
HuntPlayer=True | |
MaxSpawned=3 | |
SpawnInterval=3000 | |
SpawnChance=5 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey=defeated_goblinking | |
RequiredEnvironments= | |
GroupSizeMin=3 | |
GroupSizeMax=3 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.18] | |
Name= | |
Enabled=True | |
Biomes=BlackForest, | |
PrefabName=Greydwarf_Shaman | |
HuntPlayer=False | |
MaxSpawned=2 | |
SpawnInterval=60 | |
SpawnChance=50.6 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.19] | |
Name= | |
Enabled=True | |
Biomes=Meadows, | |
PrefabName=Greydwarf | |
HuntPlayer=False | |
MaxSpawned=2 | |
SpawnInterval=200 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=20 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey=defeated_eikthyr | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.20] | |
Name= | |
Enabled=True | |
Biomes=Meadows, | |
PrefabName=Greyling | |
HuntPlayer=False | |
MaxSpawned=2 | |
SpawnInterval=300 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=30 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=False | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.21] | |
Name=ODIN | |
Enabled=True | |
Biomes=Meadows,Swamp,BlackForest,Plains, | |
PrefabName=odin | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=3000 | |
SpawnChance=10 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=35 | |
SpawnRadiusMax=35 | |
RequiredGlobalKey=defeated_gdking | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.22] | |
Name= | |
Enabled=True | |
Biomes=BlackForest, | |
PrefabName=Troll | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=4000 | |
SpawnChance=5 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=2000 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.23] | |
Name=Marsh draugr | |
Enabled=True | |
Biomes=Swamp, | |
PrefabName=Draugr | |
HuntPlayer=False | |
MaxSpawned=4 | |
SpawnInterval=120 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1.5 | |
ConditionAltitudeMax=10 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.24] | |
Name= | |
Enabled=True | |
Biomes=Swamp, | |
PrefabName=Skeleton | |
HuntPlayer=False | |
MaxSpawned=4 | |
SpawnInterval=400 | |
SpawnChance=25 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=15 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=2 | |
GroupSizeMax=4 | |
GroupRadius=4 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1 | |
ConditionAltitudeMax=10 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.25] | |
Name= | |
Enabled=True | |
Biomes=Swamp, | |
PrefabName=Draugr_Elite | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=300 | |
SpawnChance=5 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=15 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1.5 | |
ConditionAltitudeMax=10 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.26] | |
Name=Marsh surtling | |
Enabled=False | |
Biomes=Swamp, | |
PrefabName=Surtling | |
HuntPlayer=False | |
MaxSpawned=2 | |
SpawnInterval=40 | |
SpawnChance=30 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=30 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.27] | |
Name=Blob | |
Enabled=True | |
Biomes=Swamp, | |
PrefabName=Blob | |
HuntPlayer=False | |
MaxSpawned=2 | |
SpawnInterval=500 | |
SpawnChance=20 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=20 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.28] | |
Name= | |
Enabled=True | |
Biomes=Swamp, | |
PrefabName=Leech | |
HuntPlayer=False | |
MaxSpawned=10 | |
SpawnInterval=200 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=5 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=2 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-3 | |
ConditionAltitudeMax=-0.1 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.29] | |
Name= | |
Enabled=True | |
Biomes=Swamp, | |
PrefabName=BlobElite | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=120 | |
SpawnChance=20 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=20 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.30] | |
Name= | |
Enabled=True | |
Biomes=Plains, | |
PrefabName=Goblin | |
HuntPlayer=False | |
MaxSpawned=5 | |
SpawnInterval=60 | |
SpawnChance=33 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=30 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=3 | |
GroupSizeMax=5 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.31] | |
Name= | |
Enabled=True | |
Biomes=Plains, | |
PrefabName=Goblin | |
HuntPlayer=False | |
MaxSpawned=2 | |
SpawnInterval=1000 | |
SpawnChance=33 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=30 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=False | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.32] | |
Name= | |
Enabled=True | |
Biomes=Plains, | |
PrefabName=GoblinBrute | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=1000 | |
SpawnChance=20 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=100 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=False | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.33] | |
Name= | |
Enabled=True | |
Biomes=Plains, | |
PrefabName=Lox | |
HuntPlayer=False | |
MaxSpawned=3 | |
SpawnInterval=1000 | |
SpawnChance=5 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=100 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=2 | |
GroupSizeMax=4 | |
GroupRadius=10 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=1 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.34] | |
Name= | |
Enabled=True | |
Biomes=Plains, | |
PrefabName=Deathsquito | |
HuntPlayer=False | |
MaxSpawned=3 | |
SpawnInterval=500 | |
SpawnChance=20 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=30 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=10 | |
GroundOffset=1 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=1 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=99 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.35] | |
Name= | |
Enabled=True | |
Biomes=Swamp, | |
PrefabName=Wraith | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=200 | |
SpawnChance=30 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=20 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=1 | |
GroundOffset=50 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-2 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.36] | |
Name= | |
Enabled=True | |
Biomes=Mountain, | |
PrefabName=StoneGolem | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=120 | |
SpawnChance=25.6 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=4 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=120 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.37] | |
Name= | |
Enabled=True | |
Biomes=Mountain, | |
PrefabName=Hatchling | |
HuntPlayer=False | |
MaxSpawned=2 | |
SpawnInterval=120 | |
SpawnChance=25.6 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=4 | |
GroundOffset=10 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=100 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=66 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.38] | |
Name= | |
Enabled=True | |
Biomes=Mountain, | |
PrefabName=Wolf | |
HuntPlayer=False | |
MaxSpawned=6 | |
SpawnInterval=120 | |
SpawnChance=50 | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=30 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=2 | |
GroupSizeMax=4 | |
GroupRadius=5 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=45 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.39] | |
Name= | |
Enabled=True | |
Biomes=Mountain, | |
PrefabName=Wolf | |
HuntPlayer=False | |
MaxSpawned=3 | |
SpawnInterval=400 | |
SpawnChance=25.6 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=30 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=2 | |
GroupRadius=5 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=False | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=45 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.40] | |
Name= | |
Enabled=True | |
Biomes=BlackForest, | |
PrefabName=FireFlies | |
HuntPlayer=False | |
MaxSpawned=4 | |
SpawnInterval=20 | |
SpawnChance=100 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=0 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.41] | |
Name= | |
Enabled=True | |
Biomes=AshLands, | |
PrefabName=Surtling | |
HuntPlayer=False | |
MaxSpawned=10 | |
SpawnInterval=8 | |
SpawnChance=100 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=10 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1000 | |
ConditionAltitudeMax=1000 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.42] | |
Name= | |
Enabled=True | |
Biomes=Ocean, | |
PrefabName=Serpent | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=1000 | |
SpawnChance=5 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=50 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments= | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=False | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1000 | |
ConditionAltitudeMax=-5 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 | |
[WorldSpawner.43] | |
Name= | |
Enabled=True | |
Biomes=Ocean, | |
PrefabName=Serpent | |
HuntPlayer=False | |
MaxSpawned=1 | |
SpawnInterval=1000 | |
SpawnChance=5 | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpMinCenterDistance=0 | |
SpawnDistance=50 | |
SpawnRadiusMin=0 | |
SpawnRadiusMax=0 | |
RequiredGlobalKey= | |
RequiredEnvironments=ThunderStormRain, | |
GroupSizeMin=1 | |
GroupSizeMax=1 | |
GroupRadius=3 | |
GroundOffset=0.5 | |
SpawnDuringDay=True | |
SpawnDuringNight=True | |
ConditionAltitudeMin=-1000 | |
ConditionAltitudeMax=-5 | |
ConditionTiltMin=0 | |
ConditionTiltMax=35 | |
SpawnInForest=True | |
SpawnOutsideForest=True | |
OceanDepthMin=0 | |
OceanDepthMax=0 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment